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Impending Wave

Tier IV · Sinking · Mirror Dungeon 5

Affinity
EnvyEnvy
Shop price
401
Base

Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply Sinking Potency, Count, or 'Unique Sinking'. (except E.G.O Skills; except Backup Units) Turn Start: inflict 1 Reflux against a random enemy When an enemy with Reflux is killed, at the next Turn Start, transfer the Reflux Stack from the said enemy to an enemy with the highest, but not maxed, Reflux Stack When hitting and dealing HP damage to an enemy with a Skill that inflicts Sinking Potency, Count, or 'Unique Sinking', inflict 4 Sinking Potency and +3 Sinking Count at Turn End (once per turn for each enemy) Combat Start: when activating Gloom or Lust A-Reson., inflict 3 Sinking and +3 Sinking on all enemies (for Abnormalities, a random Part) After using a base Attack Skill, if the target has 10+ Sinking Potency, heal (Sinking Potency on the target / 10) SP on self (max 5) and inflict the same amount as Defense Level Down against the target (max 5; once per turn for each enemy) Turn End: all allies gain Offense Level Up equal to the number of enemies that have -45 SP or are Non-SP Units next turn (max 6) Coin Power +1 for Plus Coin Skills that inflict Sinking Potency, Count, or 'Unique Sinking' Base Power +(4 / # of Coins) (min. 1; rounded down) for Minus Coin Skills that inflict Sinking Potency, Count, or 'Unique Sinking' When activating the Sinking effect(including 'Unique Sinking') on the target with an On Hit effect from a Base Attack Skill that inflicts or gains Sinking Potency, Sinking Count, or 'Unique Sinking', heal 5 SP at Turn End (2 times per turn per Identity) If the unit was at 45 SP at Turn Start, the effect changes to the following: when hitting and activating the Sinking effect(including 'Unique Sinking') on the target with a base Attack Skill, inflict +3 Sinking Count against the targeted enemy (2 times per turn per Identity)

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