LIMBUSCOMPANY.TOOLS
Command : Meltdown Faust
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Command : MeltdownFaust

Sin cost
Slothx1Glut.x5Pridex2
Sanity cost
20
Corrosion chancewhen used at negative Sanity
25% at -23 SP or lower75% at -34 SP or lower100% at -45 SP or lower
Sin resistances while active
WrathWrathEndurex0.75
LustLustFatalx2
SlothSlothFatalx2
Glut.Glut.Ineff.x0.5
GloomGloomNormalx1
PridePrideNormalx1
EnvyEnvyNormalx1
White damageFatalx2
Black damageFatalx2
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Skill numbers and text follow this tier

Skills

Awakening

Command : Meltdown

14+13Glut.Glut.PiercePierce
Offense level
67(+2)
Atk weight
3
Max roll
27
Sanity cost
20
Damage vs same level
15-29avg 22.0
Damage vs same level
Damage calculator

If the main target has Burn or Rupture, Final Power +1 [Before Attack] Deal +1% damage for every 1 (Rupture Potency + Rupture Count) on the main target (max 15%) [Attack End] Gain 4 Hardened Shell-Barrier [Attack End] Heal self and 1 ally with the least HP percentage by 15% of this unit's max HP - If this unit is at max HP, heal 2 other allies instead [Attack End] Heal 10 SP for 2 allies, including this unit, with the lowest SP

  1. 1[On Hit] Inflict 1 Rupture[On Hit] Inflict 1 Burn
Awakening

Command : Meltdown

14+13Glut.Glut.PiercePierce
Offense level
67(+2)
Atk weight
3
Max roll
27
Sanity cost
20
Damage vs same level
15-29avg 22.0
Damage vs same level
Damage calculator

If the main target has Burn or Rupture, Final Power +2 [Before Attack] Deal +1% damage for every 1 (Rupture Potency + Rupture Count) on the main target (max 15%) - If this unit has Hardened Shell-Barrier, multiply this effect and its maximum cap by 1.5 [Attack End] Gain 7 Hardened Shell-Barrier [Attack End] Heal self and 1 ally with the least HP percentage by 20% of this unit's max HP - If this unit is at max HP, heal 2 other allies instead [Attack End] Heal 10 SP for 2 allies, including this unit, with the lowest SP

  1. 1[On Hit] Inflict 2 Rupture[On Hit] Inflict 2 Burn
Awakening

Command : Meltdown

17+13Glut.Glut.PiercePierce
Offense level
67(+2)
Atk weight
3
Max roll
30
Sanity cost
20
Damage vs same level
18-32avg 25.0
Damage vs same level
Damage calculator

If the main target has Burn or Rupture, Final Power +3 [Before Attack] Deal +1% damage for every 1 (Rupture Potency + Rupture Count) on the main target (max 25%) - If this unit has Hardened Shell-Barrier, multiply this effect and its maximum cap by 2 [Attack End] Gain 10 Hardened Shell-Barrier [Attack End] Heal self and 1 ally with the least HP percentage by 30% of this unit's max HP - If this unit is at max HP, heal 2 other allies instead [Attack End] Heal 15 SP for 2 allies, including this unit, with the lowest SP

  1. 1[On Hit] Inflict 3 Rupture[On Hit] Inflict 3 Burn
Corrosion

Command : Meltdown

2+3Glut.Glut.SlashSlash
Offense level
69(+4)
Atk weight
3
Max roll
14
Sanity cost
25
Damage vs same level
8-44avg 26.5
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly [Before Attack] At 4+ highest Reson., gain +1 Atk Weight [Attack End] Gain 4 Hardened Shell-Barrier [Attack End] If this Skill's damage did not Stagger or kill any target, take HP damage equal to 20% of this unit's max HP, and gain Shield equal to HP damage taken due to this effect - This damage does not kill this unit. Max out the Hardened Shell-Barrier Stack at Turn End and gain 2 Damage Up next turn (once per turn)

  1. 1[On Hit] Inflict 1 Rupture
  2. 3Unbreakable Coin
  3. 4Unbreakable Coin[On Hit] Inflict 1 Burn
Corrosion

Command : Meltdown

2+3Glut.Glut.SlashSlash
Offense level
69(+4)
Atk weight
3
Max roll
14
Sanity cost
25
Damage vs same level
8-44avg 26.5
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly If main target has 6+ (Rupture Potency + Rupture Count), Base Power +1 [Before Attack] At 3+ highest Reson., gain +1 Atk Weight [Attack End] Gain 7 Hardened Shell-Barrier [Attack End] If this Skill's damage did not Stagger or kill any target, take HP damage equal to 20% of this unit's max HP, and gain Shield equal to HP damage taken due to this effect - This damage does not kill this unit. Max out the Hardened Shell-Barrier Stack at Turn End and gain 2 Damage Up next turn (once per turn)

  1. 1[On Hit] Inflict 1 Rupture
  2. 3Unbreakable Coin[On Hit] Inflict +1 Rupture Count
  3. 4Unbreakable Coin[On Hit] Inflict 2 Burn
Corrosion

Command : Meltdown

3+4Glut.Glut.SlashSlash
Offense level
69(+4)
Atk weight
3
Max roll
19
Sanity cost
25
Damage vs same level
12-60avg 36.6
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Base Power +1 for every 6 (Rupture Potency + Rupture Count) on the main target (max 2) [Before Attack] Gain +1 Atk Weight for every 3 highest Reson. (max 2) [Attack End] Gain 10 Hardened Shell-Barrier [Attack End] If this Skill's damage did not Stagger or kill any target, take HP damage equal to 20% of this unit's max HP, and gain Shield equal to (HP damage taken due to this effect x 2) - This damage does not kill this unit. Max out the Hardened Shell-Barrier Stack at Turn End and gain 2 Damage Up next turn (once per turn)

  1. 1[On Hit] Inflict 1 Rupture
  2. 2[On Hit] Inflict 1 Rupture
  3. 3Unbreakable Coin[On Hit] Inflict +2 Rupture Count
  4. 4Unbreakable Coin[Coin Start] If this Skill's damage did not Stagger or kill any target, deal +30% damage[On Hit] Inflict 3 Burn

Passive

Doctor

Turn Start: heal self and 1 ally with the lowest HP percentage by (Hardened Shell-Barrier Stack)% of this unit's max HP - If this unit is at max HP, heal 2 other allies with the lowest HP percentages instead - If the heal-receiving units are at 25% or lower HP, or are Staggered, multiply this effect's healing by 1.5 Turn End: if the last E.G.O Skill Faust used during this Encounter was Command : Meltdown, lose only 1 Stack of Hardened Shell-Barrier at Turn End instead - This effect activates in the same turn the E.G.O Skill is used

More Faust E.G.O