LIMBUSCOMPANY.TOOLS
Crushbound Past Meursault
WAW

Crushbound PastMeursault

Sin cost
Wrathx2Lustx2Slothx6Envyx1
Sanity cost
10
Corrosion chancewhen used at negative Sanity
25% at -23 SP or lower75% at -34 SP or lower100% at -45 SP or lower
Sin resistances while active
WrathWrathFatalx2
LustLustNormalx1
SlothSlothIneff.x0.5
Glut.Glut.Fatalx2
GloomGloomIneff.x0.5
PridePrideNormalx1
EnvyEnvyEndurex0.75
White damageFatalx2
Black damageFatalx2
Threadspin
Skill numbers and text follow this tier

Skills

Awakening

Crushbound Past

3+3SlothSlothBluntBlunt
Offense level
67(+2)
Atk weight
6
Max roll
15
Sanity cost
10
Damage vs same level
12-45avg 28.4
Damage vs same level
Damage calculator

[Attack End] For 3 turns, lose 10 SP at Turn End [Attack End] When activating odd-numbered (Sloth Reson.) in odd-numbered turns, or when activating even-numbered (Sloth Reson.) in even-numbered turns, heal 10 SP

  1. 1[On Hit] Inflict +2 Tremor Count[On Hit] Inflict +(Sloth Reson. / 2) Tremor Count (max 3)[On Hit] If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type
  2. 2[On Hit] Inflict 4 Tremor
  3. 3[Coin Start] This Coin deals +1% damage for every Tremor on the main target (max 50%)
  4. 4[Coin Start] This Coin deals +1% damage for every (Tremor + Tremor Count) on the main target (max 100%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Awakening

Crushbound Past

4+3SlothSlothBluntBlunt
Offense level
67(+2)
Atk weight
6
Max roll
16
Sanity cost
10
Damage vs same level
16-50avg 34.1
Damage vs same level
Damage calculator

[Before Attack] If the main target has 30+ (Tremor + Tremor Count), gain +1 Atk Weight [Attack End] For 3 turns, lose 10 SP at Turn End [Attack End] When activating odd-numbered (Sloth Reson.) in odd-numbered turns, or when activating even-numbered (Sloth Reson.) in even-numbered turns, heal 10 SP

  1. 1[On Hit] Inflict +2 Tremor Count[On Hit] Inflict +(Sloth Reson. / 2) Tremor Count (max 3)[On Hit] If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type
  2. 2[On Hit] Inflict 4 Tremor
  3. 3[Coin Start] This Coin deals +1% damage for every Tremor on the main target (max 50%)
  4. 4[Coin Start] This Coin deals +1% damage for every (Tremor + Tremor Count) on the main target (max 100%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Awakening

Crushbound Past

4+4SlothSlothBluntBlunt
Offense level
67(+2)
Atk weight
6
Max roll
20
Sanity cost
10
Damage vs same level
16-60avg 39.1
Damage vs same level
Damage calculator

[Before Attack] If the main target has 30+ (Tremor + Tremor Count), gain +1 Atk Weight - At 100+, gain +3 Atk Weight instead [Before Attack] For every 2 highest Reson., inflict 1 Tremor against all targets this unit attacks (max 3) [Attack End] For 3 turns, lose 10 SP at Turn End [Attack End] Heal (Accumulated Past x 2)% HP [Attack End] When activating odd-numbered (Sloth Reson.) in odd-numbered turns, or when activating even-numbered (Sloth Reson.) in even-numbered turns, heal 10 SP

  1. 1[On Hit] Inflict +2 Tremor Count[On Hit] Inflict +(Sloth Reson. / 2) Tremor Count (max 3)[On Hit] If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type
  2. 2[On Hit] Inflict 4 Tremor
  3. 3[Coin Start] This Coin deals +1% damage for every Tremor on the main target (max 50%)
  4. 4[Coin Start] This Coin deals +1% damage for every (Tremor + Tremor Count) on the main target (max 100%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If this Coin's effects raised the damage dealt by +50% or more, trigger Tremor Burst once.[On Hit] If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Corrosion

Crushbound Past

28-12SlothSlothBluntBlunt
Offense level
69(+4)
Atk weight
7
Max roll
16
Sanity cost
30
Damage vs same level
18-32avg 25.0
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Deal +10% damage for every highest Reson. (max 100%) - If the highest Reson. was a Sloth Reson., deal +20% damage for every highest Reson. instead (max 100%) [Before Attack] When activating even-numbered (Sloth Reson.) in odd-numbered turns, or when activating odd-numbered (Sloth Reson.) in even-numbered turns, deal +12% damage

  1. 1[Coin Start] This Coin deals +1% damage for every (Tremor + Tremor Count) on the main target (max 100%)[On Hit] Inflict 5 Tremor and +2 Tremor Count [On Hit] Inflict +(Sloth Reson.) Tremor Count (max 6)[On Hit] If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type[On Hit] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2[On Hit] If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Corrosion

Crushbound Past

30-12SlothSlothBluntBlunt
Offense level
69(+4)
Atk weight
7
Max roll
18
Sanity cost
30
Damage vs same level
20-34avg 27.0
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Deal +10% damage for every highest Reson. (max 100%) - If the highest Reson. was a Sloth Reson., deal +20% damage for every highest Reson. instead (max 100%) [Before Attack] If the main target has 30+ (Tremor + Tremor Count), gain +2 Atk Weight [Before Attack] When activating even-numbered (Sloth Reson.) in odd-numbered turns, or when activating odd-numbered (Sloth Reson.) in even-numbered turns, deal +12% damage

  1. 1[Coin Start] This Coin deals +1% damage for every (Tremor + Tremor Count) on the main target (max 100%)[On Hit] Inflict 5 Tremor and +2 Tremor Count[On Hit] Inflict +(Sloth Reson.) Tremor Count (max 6)[On Hit] If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type[On Hit] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2[On Hit] If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Corrosion

Crushbound Past

30-10SlothSlothBluntBlunt
Offense level
69(+4)
Atk weight
7
Max roll
20
Sanity cost
30
Damage vs same level
23-34avg 28.5
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Deal +10% damage for every highest Reson. (max 100%) - If the highest Reson. was a Sloth Reson., deal +20% damage for every highest Reson. instead (max 100%) [Before Attack] If the main target has 30+ (Tremor + Tremor Count), gain +2 Atk Weight [Before Attack] When activating even-numbered (Sloth Reson.) in odd-numbered turns, or when activating odd-numbered (Sloth Reson.) in even-numbered turns, deal +12% damage [Attack End] Heal (Accumulated Past x 3)% HP

  1. 1[Coin Start] This Coin deals +2% damage for every (Tremor on the main target + Tremor Count on the main target) (max 100%)[On Hit] Inflict 5 Tremor and +2 Tremor Count[On Hit] Inflict +(Sloth Reson.) Tremor Count (max 6)[On Hit] If it's the main target, trigger Amplitude Entanglement into the target's current Tremor type[On Hit] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2[On Hit] If this Coin's effects raised the damage dealt by +100% or more, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2

Passive

Metronome

Turn Start: in odd-numbered turns, gain 1 Damage Up; in even-numbered turns, gain 1 Protection - Does not stack with the Metronome E.G.O Gift. (If the said E.G.O Gift is at an enhanced state, its effect subtracts the values gained from this effect) - Does not affect the instances of its effect applied to other allies When using E.G.O Skill, gain 1 Accumulated Past next turn (once per Encounter) - Gain 1 Accumulated Past at every subsequent Turn End

More Meursault E.G.O