LIMBUSCOMPANY.TOOLS
Magic Bullet Outis
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Magic BulletOutis

Sin cost
Wrathx2Lustx2Pridex4
Sanity cost
25
Corrosion chancewhen used at negative Sanity
25% at -23 SP or lower75% at -34 SP or lower100% at -45 SP or lower
Sin resistances while active
WrathWrathEndurex0.75
LustLustNormalx1
SlothSlothFatalx2
Glut.Glut.Normalx1
GloomGloomNormalx1
PridePrideIneff.x0.5
EnvyEnvyFatalx2
White damageFatalx2
Black damageFatalx2
Threadspin
Skill numbers and text follow this tier

Skills

Awakening

Magic Bullet

22+14PridePridePiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
36
Sanity cost
25
Damage vs same level
24-40avg 32.0
Damage vs same level
Damage calculator

Deal +1% damage for every 3 Burn on target (max 10%) [Before Attack] At 0 Magic Bullet, gain 1 Magic Bullet. - Magic Bullet value determines the bullet to fire. · The First Magic Bullet · The Second Magic Bullet · The Third Magic Bullet · The Fourth Magic Bullet · The Fifth Magic Bullet · The Sixth Magic Bullet · The Seventh Magic Bullet [Attack End] Gain Magic Bullet equal to the highest Reson. (min. 1, max 4) [Attack End] If the main target is defeated, inflict 2 Dark Flame against all enemies that have Burn

  1. 1[On Hit] Inflict Burn equal to Magic Bullet[On Hit] Inflict Dark Flame equal to Magic Bullet (once per turn for each unit)
Awakening

Magic Bullet

22+14PridePridePiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
36
Sanity cost
25
Damage vs same level
24-40avg 32.0
Damage vs same level
Damage calculator

Deal +2% damage for every 3 Burn on target (max 20%) [Before Attack] At 0 Magic Bullet, gain 1 Magic Bullet. - Magic Bullet value determines the bullet to fire. · The First Magic Bullet · The Second Magic Bullet · The Third Magic Bullet · The Fourth Magic Bullet · The Fifth Magic Bullet · The Sixth Magic Bullet · The Seventh Magic Bullet [Attack End] Gain Magic Bullet equal to the highest Reson. (min. 1, max 4) [Attack End] If the main target is defeated, inflict 3 Dark Flame against all enemies that have Burn

  1. 1[On Hit] Inflict Burn equal to Magic Bullet[On Hit] Inflict Dark Flame equal to Magic Bullet (once per turn for each unit)
Awakening

Magic Bullet

22+14PridePridePiercePierce
Offense level
68(+3)
Atk weight
1
Max roll
36
Sanity cost
25
Damage vs same level
24-40avg 32.0
Damage vs same level
Damage calculator

Deal +3% damage for every 3 Burn on target (max 30%) [Before Attack] At 0 Magic Bullet, gain 1 Magic Bullet. - Magic Bullet value determines the bullet to fire. · The First Magic Bullet · The Second Magic Bullet · The Third Magic Bullet · The Fourth Magic Bullet · The Fifth Magic Bullet · The Sixth Magic Bullet · The Seventh Magic Bullet [Attack End] Gain Magic Bullet equal to the highest Reson. (min. 1, max 4) [Attack End] If the main target is defeated, inflict 4 Dark Flame against all enemies that have Burn

  1. 1[On Hit] Inflict Burn equal to Magic Bullet[On Hit] Inflict Dark Flame equal to Magic Bullet (once per turn for each unit)
Corrosion

Magic Bullet

40-20PridePridePiercePierce
Offense level
70(+5)
Atk weight
1
Max roll
20
Sanity cost
30
Damage vs same level
23-47avg 35.0
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Deal +1% damage for every 3 Burn on target (max 10%) [Before Attack] At 0 Magic Bullet, gain 1 Magic Bullet. - Magic Bullet value determines the bullet to fire. · The First Magic Bullet · The Second Magic Bullet · The Third Magic Bullet · The Fourth Magic Bullet · The Fifth Magic Bullet · The Sixth Magic Bullet · The Seventh Magic Bullet [Attack End] Gain Magic Bullet equal to the highest Reson. (min. 1, max 4) [Attack End] If the main target is defeated, inflict 3 Dark Flame against all enemies that have Burn

  1. 1[On Hit] Inflict Burn equal to Magic Bullet[On Hit] Inflict Dark Flame equal to Magic Bullet (once per turn for each unit)
Corrosion

Magic Bullet

40-20PridePridePiercePierce
Offense level
70(+5)
Atk weight
1
Max roll
20
Sanity cost
30
Damage vs same level
23-47avg 35.0
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Deal +2% damage for every 3 Burn on target (max 20%) [Before Attack] At 0 Magic Bullet, gain 1 Magic Bullet. - Magic Bullet value determines the bullet to fire. · The First Magic Bullet · The Second Magic Bullet · The Third Magic Bullet · The Fourth Magic Bullet · The Fifth Magic Bullet · The Sixth Magic Bullet · The Seventh Magic Bullet [Attack End] Gain Magic Bullet equal to the highest Reson. (min. 1, max 4) [Attack End] If the main target is defeated, inflict 5 Dark Flame against all enemies that have Burn

  1. 1[On Hit] Inflict Burn equal to Magic Bullet[On Hit] Inflict +(Magic Bullet / 3) Burn Count (rounded down)[On Hit] Inflict Dark Flame equal to Magic Bullet (once per turn for each unit)
Corrosion

Magic Bullet

40-20PridePridePiercePierce
Offense level
70(+5)
Atk weight
1
Max roll
20
Sanity cost
30
Damage vs same level
23-47avg 35.0
Damage vs same level
Damage calculator

[Indiscriminate] Targets randomly Deal +3% damage for every 3 Burn on target (max 30%) [Before Attack] At 0 Magic Bullet, gain 1 Magic Bullet. - Magic Bullet value determines the bullet to fire. · The First Magic Bullet · The Second Magic Bullet · The Third Magic Bullet · The Fourth Magic Bullet · The Fifth Magic Bullet · The Sixth Magic Bullet · The Seventh Magic Bullet [Attack End] Gain Magic Bullet equal to the highest Reson. (min. 1, max 4) [Attack End] If the main target is defeated, inflict 7 Dark Flame against all enemies that have Burn

  1. 1[On Hit] Inflict Burn equal to Magic Bullet[On Hit] Inflict +(Magic Bullet / 2) Burn Count (rounded down)[On Hit] Inflict Dark Flame equal to Magic Bullet (once per turn for each unit)

Passive

Seven Bullets

- On Hit with Base Attack Skills: inflict (Magic Bullet / 3) Burn (3 times per turn) - For Lobotomy E.G.O::Magic Bullet Outis Identity, inflict (Magic Bullet) Burn instead (3 times per turn) - If the target has 30+ Burn, inflict 1 Dark Flame instead of the above effect (2 times per turn)

More Outis E.G.O