
Meat Gear: Command
- Offense level
- 43(+3)
- Atk weight
- 1
- Max roll
- 12
- Damage vs same level
- 4-13avg 8.5

2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.
| Skill | Copies | First draw |
|---|---|---|
| 1 | 20% | |
| 1 | 20% | |
| 1 | 20% | |
| 1 | 20% | |
| Thought Gear: Vapour | 1 | 20% |





[On Use] Gain 5
Smoke and +2
Smoke Count
[On Use] At 10
Smoke, gain 2
Plus Coin Boost and 3
Protection next turn (once per turn)
Instead of taking more damage due to
Smoke on self, inflict more damage.
The first Coin to connect in an Encounter deals +10% damage
On Defensive Skill Use: Defensive Skill Base Power +1
If this unit is alive, no enemies are generated at Turn End.