
Collide
- Offense level
- 51(+1)
- Atk weight
- 1
- Max roll
- 8
- Damage vs same level
- 4-13avg 8.5
2[On Hit] Inflict +3
Rupture Count

H Corp.
2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Rupture Count

[Combat Start] At 50%- HP, convert the third Coin of this Skill to
Unbreakable Coin
[On Use] Base Power +1 for every 4
Rupture on target (max 2)

[On Evade] Inflict +2
Rupture Count (2 times per turn)
Turn Start: if this unit isn't at max HP, heal 80% of the missing HP
- With every healing, halve the healing effect of this Passive by half (halves down to 10% minimum; applies only when this unit heals more than 1 HP)
- Does not activate when Staggered
After this unit is Staggered for the first time, or when the healing effect is reduced to its minimum, gain 3
Fragile at every Turn Start