
Pounce
- Offense level
- 45
- Atk weight
- 1
- Max roll
- 10
- Damage vs same level
- 4-10avg 7.0

9 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 60% / 20% (56 / 18)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Prioritizes targets with the highest HP percentage
[On Use] If target has 4+
Bleed, Base Power +1
Bleed, Inflict 2
Pierce Resist Down next turn
Bleed Count

[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
Bleed, Inflict 2
Pierce Resist Down next turn
Unbreakable Coin[On Hit] Inflict 3
Bleed
Unbreakable Coin[On Hit] Inflict +2
Bleed Count
[On Evade] Inflict 2
Bind next turn
[Turn End]
Preparing Herd Migration expires; then, activate
Herd Relocation
Upon entry, gain 1~3
Preparing Herd Migration
Turn Start: At 0
Preparing Herd Migration, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If 'BunBun' is on the battlefield, this passive does not activate
On Attack Hit against a target with a damage type the target is "Weak" or "Fatal" (Resistance > 1) to, inflict 1
Bind next turn (once per Skill)
Inflict 1
BongBong Orange on the target that killed this unit
Stagger thresholds 60% / 20% (56 / 18)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Prioritizes targets with the highest HP percentage
[On Use] If target has 4+
Bleed, Base Power +1
Bleed, Inflict 2
Pierce Resist Down next turn
Bleed Count

[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
Bleed, Inflict 2
Pierce Resist Down next turn
Unbreakable Coin[On Hit] Inflict 3
Bleed
Unbreakable Coin[On Hit] Inflict +2
Bleed Count
[On Evade] Inflict 2
Bind next turn
[Turn End]
Preparing Herd Migration expires; then, activate
Herd Relocation
Upon entry, gain 1~3
Preparing Herd Migration
Turn Start: At 0
Preparing Herd Migration, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If 'BunBun' is on the battlefield, this passive does not activate
On Attack Hit against a target with a damage type the target is "Weak" or "Fatal" (Resistance > 1) to, inflict 1
Bind next turn (once per Skill)
Inflict 1
BongBong Orange on the target that killed this unit
Stagger thresholds 60% / 20% (56 / 18)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Prioritizes targets with the highest HP percentage
[On Use] If target has 4+
Bleed, Base Power +1
Bleed, Inflict 2
Pierce Resist Down next turn
Bleed Count

[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
Bleed, Inflict 2
Pierce Resist Down next turn
Unbreakable Coin[On Hit] Inflict 3
Bleed
Unbreakable Coin[On Hit] Inflict +2
Bleed Count
[On Evade] Inflict 2
Bind next turn
[Turn End]
Preparing Herd Migration expires; then, activate
Herd Relocation
Upon entry, gain 1~3
Preparing Herd Migration
Turn Start: At 0
Preparing Herd Migration, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If 'BunBun' is on the battlefield, this passive does not activate
On Attack Hit against a target with a damage type the target is "Weak" or "Fatal" (Resistance > 1) to, inflict 1
Bind next turn (once per Skill)
Inflict 1
BongBong Orange on the target that killed this unit
Stagger thresholds 60% / 20% (75 / 25)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Prioritizes targets with the highest HP percentage
[On Use] If target has 4+
Bleed, Base Power +1
Bleed, Inflict 2
Pierce Resist Down next turn
Bleed Count

[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
Bleed, Inflict 2
Pierce Resist Down next turn
Unbreakable Coin[On Hit] Inflict 3
Bleed
Unbreakable Coin[On Hit] Inflict +2
Bleed Count
[On Evade] Inflict 2
Bind next turn
[Turn End]
Preparing Herd Migration expires; then, activate
Herd Relocation
Upon entry, gain 1~3
Preparing Herd Migration
Turn Start: At 0
Preparing Herd Migration, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If 'BunBun' is on the battlefield, this passive does not activate
On Attack Hit against a target with a damage type the target is "Weak" or "Fatal" (Resistance > 1) to, inflict 1
Bind next turn (once per Skill)
Inflict 1
BongBong Orange on the target that killed this unit
Stagger thresholds 60% / 20% (75 / 25)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Prioritizes targets with the highest HP percentage
[On Use] If target has 4+
Bleed, Base Power +1
Bleed, Inflict 2
Pierce Resist Down next turn
Bleed Count

[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
Bleed, Inflict 2
Pierce Resist Down next turn
Unbreakable Coin[On Hit] Inflict 3
Bleed
Unbreakable Coin[On Hit] Inflict +2
Bleed Count
[On Evade] Inflict 2
Bind next turn
[Turn End]
Preparing Herd Migration expires; then, activate
Herd Relocation
Upon entry, gain 1~3
Preparing Herd Migration
Turn Start: At 0
Preparing Herd Migration, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If 'BunBun' is on the battlefield, this passive does not activate
On Attack Hit against a target with a damage type the target is "Weak" or "Fatal" (Resistance > 1) to, inflict 1
Bind next turn (once per Skill)
Inflict 1
BongBong Orange on the target that killed this unit
Stagger thresholds 60% / 20% (75 / 25)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Prioritizes targets with the highest HP percentage
[On Use] If target has 4+
Bleed, Base Power +1
Bleed, Inflict 2
Pierce Resist Down next turn
Bleed Count

[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
Bleed, Inflict 2
Pierce Resist Down next turn
Unbreakable Coin[On Hit] Inflict 3
Bleed
Unbreakable Coin[On Hit] Inflict +2
Bleed Count
[On Evade] Inflict 2
Bind next turn
[Turn End]
Preparing Herd Migration expires; then, activate
Herd Relocation
Upon entry, gain 1~3
Preparing Herd Migration
Turn Start: At 0
Preparing Herd Migration, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If 'BunBun' is on the battlefield, this passive does not activate
On Attack Hit against a target with a damage type the target is "Weak" or "Fatal" (Resistance > 1) to, inflict 1
Bind next turn (once per Skill)
Inflict 1
BongBong Orange on the target that killed this unit
Stagger thresholds 60% / 20% (92 / 30)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Prioritizes targets with the highest HP percentage
[On Use] If target has 4+
Bleed, Base Power +1
Bleed, Inflict 2
Pierce Resist Down next turn
Bleed Count

[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
Bleed, Inflict 2
Pierce Resist Down next turn
Unbreakable Coin[On Hit] Inflict 3
Bleed
Unbreakable Coin[On Hit] Inflict +2
Bleed Count
[On Evade] Inflict 2
Bind next turn
[Turn End]
Preparing Herd Migration expires; then, activate
Herd Relocation
Upon entry, gain 1~3
Preparing Herd Migration
Turn Start: At 0
Preparing Herd Migration, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If 'BunBun' is on the battlefield, this passive does not activate
On Attack Hit against a target with a damage type the target is "Weak" or "Fatal" (Resistance > 1) to, inflict 1
Bind next turn (once per Skill)
Inflict 1
BongBong Orange on the target that killed this unit
Stagger thresholds 60% / 20% (92 / 30)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Prioritizes targets with the highest HP percentage
[On Use] If target has 4+
Bleed, Base Power +1
Bleed, Inflict 2
Pierce Resist Down next turn
Bleed Count

[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
Bleed, Inflict 2
Pierce Resist Down next turn
Unbreakable Coin[On Hit] Inflict 3
Bleed
Unbreakable Coin[On Hit] Inflict +2
Bleed Count
[On Evade] Inflict 2
Bind next turn
[Turn End]
Preparing Herd Migration expires; then, activate
Herd Relocation
Upon entry, gain 1~3
Preparing Herd Migration
Turn Start: At 0
Preparing Herd Migration, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If 'BunBun' is on the battlefield, this passive does not activate
On Attack Hit against a target with a damage type the target is "Weak" or "Fatal" (Resistance > 1) to, inflict 1
Bind next turn (once per Skill)
Inflict 1
BongBong Orange on the target that killed this unit
Stagger thresholds 60% / 20% (92 / 30)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


Prioritizes targets with the highest HP percentage
[On Use] If target has 4+
Bleed, Base Power +1
Bleed, Inflict 2
Pierce Resist Down next turn
Bleed Count

[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
Bleed, Inflict 2
Pierce Resist Down next turn
Unbreakable Coin[On Hit] Inflict 3
Bleed
Unbreakable Coin[On Hit] Inflict +2
Bleed Count
[On Evade] Inflict 2
Bind next turn
[Turn End]
Preparing Herd Migration expires; then, activate
Herd Relocation
Upon entry, gain 1~3
Preparing Herd Migration
Turn Start: At 0
Preparing Herd Migration, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If 'BunBun' is on the battlefield, this passive does not activate
On Attack Hit against a target with a damage type the target is "Weak" or "Fatal" (Resistance > 1) to, inflict 1
Bind next turn (once per Skill)
Inflict 1
BongBong Orange on the target that killed this unit