
Hardblood Stab
- Offense level
- 48(+1)
- Atk weight
- 1
- Max roll
- 11
- Damage vs same level
- 4-11avg 7.5
1[On Hit] Inflict 3
Bleed

Abnormality Corrosion · Bloodbag · La Manchaland
2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Bleed
[On Use] If target has 8+
Bleed, deal +20% damage
Bleed
Bleed[On Hit] At 6+
Bleed, gain 1
Coagulated Blood
Bleed[On Hit] Gain 8
Bleed and 1
Blood-tinged Scissorblades
[On Use] If target has 6+
Bleed, Base Power +1
Deal +5% damage for every
Coagulated Blood (max 25%)
[Attack End] Consume all
Coagulated Blood and
Blood-tinged Scissorblades

[On Use] Base Power +1 for every
Coagulated Blood on self
BleedTurn Start: to a random enemy, deal fixed damage equal to 5% of their HP.
Attack End: Heal Core and Part equal to 50% of the damage this unit dealt with its Attack Skill
- At 100% HP, gain 2
Offense Level Up next turn. (2 times max)
Based on the percentage of HP healed, gain the following effects (cumulative)
- At 1+ Stack: Gain 3 Defense Level Up at every Turn Start
- At 2+ Stack: Gain 3
Offense Level Up at every Turn Start
- At 3+ Stack: Gain +2 Min & Max Speed
- At 5+ Stack: Gain 3
Attack Power Up at every Turn Start
Attack End: Inflict 1
Little Carmilla
If the target has
Bleed, inflict 1 additional
Little Carmilla at Attack End
On Hit, if the target has
Bleed, heal by 15% of damage dealt
Attack End: If the target has 8+
Bleed, gain 1
Coagulated Blood
Prioritizes targets with
Bleed
Turn End: if this unit failed to deal any damage this turn, gain 2
Fragile and 2
Offense Level Up next turn
At 1+
Blood-tinged Scissorblades, enhance the blades of the scissor.
When hit, gain +1
Bleed Count.
Gain 1
Coagulated Blood every time this unit loses 20% HP.
If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase
Bloodfeast by 30