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Calm K Corp. Checkpoint Security
Enemy ยท Enemy Unit

Calm K Corp. Checkpoint Security

K Corp.

5 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto III (Lv 18, 19, 20); Mirror Dungeon 1 (Lv 28, 31, 33); Mirror Dungeon 2 (Lv 30)
HP at level 18stagger at 50 / 25
84
HP at level 19stagger at 51 / 25
86
HP at level 20stagger at 52 / 26
88
HP at level 28stagger at 61 / 30
102
Stagger thresholds
60% / 30%
Speed
2 - 5
Defense level
18
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothRaid350%
SlothTakedown117%
Activate HP Bullet117%
SlothNeutralize Target117%

Best identities against each move

Skills

Skill

Raid

3+2SlothSlothBluntBlunt
Offense level
17(-1)
Atk weight
1
Max roll
9
Damage vs same level
9-21avg 15.0
  1. 1[On Hit] Inflict 1 Tremor next turn
  2. 2[On Hit] Inflict 1 Tremor next turn
  3. 3[On Hit] Inflict 1 Tremor next turn
Skill

Takedown

5+8SlothSlothBluntBlunt
Offense level
18
Atk weight
1
Max roll
13
Damage vs same level
5-13avg 9.0
  1. 1[On Hit] Inflict +1 Tremor Count next turn
Skill

Activate HP Bullet

10+10GuardGuard
Defense level
17(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 10 HP

Skill

Neutralize Target

5+2SlothSlothBluntBlunt
Offense level
17(-1)
Atk weight
1
Max roll
11
Damage vs same level
15-27avg 21.0
  1. 1[Heads Hit] Inflict 3 Tremor next turn
  2. 3[On Hit] Trigger Tremor Burst

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Stats
Appears in
Refraction Railway 1 (Lv 30)
Defense level
30
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

Bodycannot break

HP at level 30 140

Stagger thresholds 40% (56)

SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathFatal x2
LustLustNormal x1
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothRaid350%
SlothTakedown117%
Activate HP Bullet117%
SlothNeutralize Target117%

Best identities against each move

Skills

Skill

Raid

3+2SlothSlothBluntBlunt
Offense level
29(-1)
Atk weight
1
Max roll
9
Damage vs same level
9-21avg 15.0
  1. 1[On Hit] Inflict 1 Tremor next turn
  2. 2[On Hit] Inflict 1 Tremor next turn
  3. 3[On Hit] Inflict 1 Tremor next turn
Skill

Takedown

5+8SlothSlothBluntBlunt
Offense level
30
Atk weight
1
Max roll
13
Damage vs same level
5-13avg 9.0
  1. 1[On Hit] Inflict +1 Tremor Count next turn
Skill

Activate HP Bullet

10+10GuardGuard
Defense level
29(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 10 HP

Skill

Neutralize Target

5+2SlothSlothBluntBlunt
Offense level
29(-1)
Atk weight
1
Max roll
11
Damage vs same level
15-27avg 21.0
  1. 1[Heads Hit] Inflict 3 Tremor next turn
  2. 3[On Hit] Trigger Tremor Burst

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Stats
Appears in
Mirror Dungeon 3 (Lv 35-47); Mirror Dungeon 5 (Lv 50)
HP at level 35stagger at 66 / 33
110
HP at level 37stagger at 68 / 34
114
HP at level 40stagger at 71 / 35
119
HP at level 41stagger at 72 / 36
121
Stagger thresholds
60% / 30%
Speed
2 - 5
Defense level
35
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothRaid350%
SlothTakedown117%
Activate HP Bullet117%
SlothNeutralize Target117%

Best identities against each move

Skills

Skill

Raid

3+2SlothSlothBluntBlunt
Offense level
34(-1)
Atk weight
1
Max roll
9
Damage vs same level
9-21avg 15.0
  1. 1[On Hit] Inflict 1 Tremor next turn
  2. 2[On Hit] Inflict 1 Tremor next turn
  3. 3[On Hit] Inflict 1 Tremor next turn
Skill

Takedown

5+8SlothSlothBluntBlunt
Offense level
35
Atk weight
1
Max roll
13
Damage vs same level
5-13avg 9.0
  1. 1[On Hit] Inflict +1 Tremor Count next turn
Skill

Activate HP Bullet

10+10GuardGuard
Defense level
34(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 10 HP

Skill

Neutralize Target

5+2SlothSlothBluntBlunt
Offense level
34(-1)
Atk weight
1
Max roll
11
Damage vs same level
15-27avg 21.0
  1. 1[Heads Hit] Inflict 3 Tremor next turn
  2. 3[On Hit] Trigger Tremor Burst

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Stats
Appears in
Refraction Railway 1 (Lv 55)
Defense level
55
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

cannot break

HP at level 55 235

Stagger thresholds 40% (94)

SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathFatal x2
LustLustNormal x1
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothRaid350%
SlothNeutralize Target117%
Activate HP Bullet117%
SlothTakedown117%

Best identities against each move

Skills

Skill

Raid

4+4SlothSlothBluntBlunt
Offense level
54(-1)
Atk weight
1
Max roll
16
Damage vs same level
12-35avg 23.9

[On Use] If target has 3+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor
  3. 3[On Hit] Inflict 2 Tremor
Skill

Neutralize Target

5+4SlothSlothBluntBlunt
Offense level
54(-1)
Atk weight
1
Max roll
17
Damage vs same level
15-37avg 26.3

[On Use] If target has 3+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict 3 Tremor next turn
  2. 3[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Activate HP Bullet

10+10GuardGuard
Defense level
54(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 20 HP

Skill

Takedown

7+8SlothSlothBluntBlunt
Offense level
55
Atk weight
1
Max roll
15
Damage vs same level
7-15avg 11.0

[On Use] If target has 4+ Tremor, Base Power +2

  1. 1[On Hit] Inflict +2 Tremor Count

Passives

HP Bullets

Turn Start: heal 15 HP At less than 50% HP, heal 15 additional HP

Stats
Appears in
Mirror Dungeon 7 (Extreme) (Lv 60)
HP at level 60stagger at 99
249
Stagger thresholds
40%
Speed
2 - 2
Defense levellevel -2
58
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathFatal x2
LustLustNormal x1
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothRaid350%
SlothNeutralize Target117%
Activate HP Bullet117%
SlothTakedown117%

Best identities against each move

Skills

Skill

Raid

4+3SlothSlothBluntBlunt
Offense level
59(-1)
Atk weight
1
Max roll
13
Damage vs same level
12-29avg 20.9

[On Use] If target has 3+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 2 Tremor
  3. 3[On Hit] Inflict 2 Tremor
Skill

Neutralize Target

5+3SlothSlothBluntBlunt
Offense level
59(-1)
Atk weight
1
Max roll
14
Damage vs same level
15-32avg 23.9

[On Use] If target has 3+ Tremor, Coin Power +1

  1. 1[On Hit] Inflict 3 Tremor next turn
  2. 3[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Activate HP Bullet

10+10GuardGuard
Defense level
59(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 20 HP

Skill

Takedown

6+8SlothSlothBluntBlunt
Offense level
60
Atk weight
1
Max roll
14
Damage vs same level
6-14avg 10.0

[On Use] If target has 4+ Tremor, Base Power +2

  1. 1[On Hit] Inflict +2 Tremor Count

Passives

HP Bullets

Turn Start: heal 3% HP At less than 50% HP, heal 5% additional HP