LIMBUSCOMPANY.TOOLS
Censored Lobotomy Corp. L3 Agent
Enemy · Core

Censored Lobotomy Corp. L3 Agent

E.G.O Gear

4 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Mirror Dungeon 5 (Lv 50); Mirror Dungeon 7 (Lv 60)
HP at level 50stagger at 69 / 0
115
HP at level 60stagger at 77 / 0
129
Stagger thresholds
60% / 0%
Speed
1 - 4
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.5
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Wrath■■ew240%
LustLe■'■ ■■t120%
Glut.I■'s Y■■r ■■rn N■■!!120%
Glut.Gua■■120%

Best identities against each move

Skills

Skill

■■ew

4+7WrathWrathBluntBlunt
Offense level
50
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5

[On Use] If the target does not have Rupture, Clash Power +1

  1. 1[On Hit] Inflict 3 Rupture[On Hit] Deal 2 SP damage
Skill

Le■'■ ■■t

4+4LustLustBluntBlunt
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[On Use] If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Deal 3 SP damage
  2. 2[On Hit] Inflict +2 Rupture Count[On Hit] Heal HP equal to damage dealt (Max 20)[On Hit] Deal 5 SP damage
Skill

I■'s Y■■r ■■rn N■■!!

3+4Glut.Glut.BluntBlunt
Offense level
55(+5)
Atk weight
1
Max roll
15
Damage vs same level
12-39avg 24.9

[On Use] Coin Power +1 for every 3 Rupture on target (max 2)

  1. 1[On Hit] Inflict +3 Rupture Count
  2. 2[On Hit] Inflict +2 Rupture Count[On Hit] Heal HP equal to damage dealt (Max 20)
  3. 3[On Hit] At less than 50% HP, Reuse Coin once[On Hit] Inflict +2 Rupture Count[On Hit] Deal 10 SP damage[On Hit] Heal HP equal to damage dealt (Max 20)
Skill

Gua■■

4+10Glut.Glut.GuardGuard
Defense level
50
Atk weight
1
Max roll
14
Clash
Unclashable

[On Use] Gain Shield HP for every 5 Rupture on the target [Turn End] Heal HP equal to the remaining Shield HP

Passives

Teeth

On Hit, heal 5 HP. 50% chance to inflict 1 Bleed

Censored Courage

Attack End: If the target is either Staggered or defeated, raise this unit's max HP by 20% of the max HP at Encounter Start (max +100%)

Censored Justice

Turn End: If this unit failed to hit with its Attack Skills, raise Min & Max Speed values by 1 and gain 3 Damage Up next turn

Oddly Uncanny Lantern

Combat Start: Gain 1 Fragile for every Identity that targeted this unit (max 5) Combat Start: If all enemies attack this unit, Atk Weight +1 - Gain Offense Level equal to the number of enemies; when this unit heals, heal 5 additional HP

Stats
Appears in
Mirror Dungeon 5 (Lv 50); Mirror Dungeon 7 (Lv 60)
HP at level 50stagger at 69 / 0
115
HP at level 60stagger at 77 / 0
129
Stagger thresholds
60% / 0%
Speed
1 - 4
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.5
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
WrathWa■■■■ha240%
LustC■■an120%
Glut.Ti■■ to E■■!120%
Glut.■■■rd120%

Best identities against each move

Skills

Skill

Wa■■■■ha

4+7WrathWrathBluntBlunt
Offense level
50
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5

[On Use] If the target does not have Rupture, Clash Power +1

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Deal 2 SP damage
Skill

C■■an

4+4LustLustBluntBlunt
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[On Use] If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict 3 Rupture[On Hit] Deal 3 SP damage
  2. 2[On Hit] Inflict 4 Rupture[On Hit] Heal HP equal to damage dealt (Max 20)[On Hit] Deal 5 SP damage
Skill

Ti■■ to E■■!

3+4Glut.Glut.BluntBlunt
Offense level
55(+5)
Atk weight
1
Max roll
15
Damage vs same level
12-39avg 24.9

[On Use] Coin Power +1 for every 3 Rupture on target (max 2)

  1. 1[On Hit] Inflict 4 Rupture
  2. 2[On Hit] Inflict 3 Rupture[On Hit] Heal HP equal to damage dealt (Max 20)
  3. 3[On Hit] At less than 50% HP, Reuse Coin once[On Hit] Inflict 3 Rupture[On Hit] Deal 10 SP damage[On Hit] Heal HP equal to damage dealt (Max 20)
Skill

■■■rd

4+10Glut.Glut.GuardGuard
Defense level
50
Atk weight
1
Max roll
14
Clash
Unclashable

[On Use] Gain Shield HP for every 5 Rupture on the target [Turn End] Heal HP equal to the remaining Shield HP

Passives

Teeth

On Hit, heal 5 HP. 50% chance to inflict 1 Bleed

Censored Wisdom

Turn Start: at less than 0 SP, heal 5~20 SP

Oddly Uncanny Lantern

Combat Start: Gain 1 Fragile for every Identity that targeted this unit (max 5) Combat Start: If all enemies attack this unit, Atk Weight +1 - Gain Offense Level equal to the number of enemies; when this unit heals, heal 5 additional HP

Stats
Appears in
Event dungeon (Lv 50, 60)
HP at level 50stagger at 69 / 0
115
HP at level 60stagger at 77 / 0
129
Stagger thresholds
60% / 0%
Speed
1 - 4
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.5
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Wrath■■ew240%
LustLe■'■ ■■t120%
Glut.I■'s Y■■r ■■rn N■■!!120%
Glut.Gua■■120%

Best identities against each move

Skills

Skill

■■ew

4+7WrathWrathBluntBlunt
Offense level
50
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5

[On Use] If the target does not have Rupture, Clash Power +1

  1. 1[On Hit] Inflict 3 Rupture[On Hit] Deal 2 SP damage
Skill

Le■'■ ■■t

4+4LustLustBluntBlunt
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[On Use] If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Deal 3 SP damage
  2. 2[On Hit] Inflict +2 Rupture Count[On Hit] Heal HP equal to damage dealt (Max 20)[On Hit] Deal 5 SP damage
Skill

I■'s Y■■r ■■rn N■■!!

3+4Glut.Glut.BluntBlunt
Offense level
55(+5)
Atk weight
1
Max roll
15
Damage vs same level
12-39avg 24.9

[On Use] Coin Power +1 for every 3 Rupture on target (max 2)

  1. 1[On Hit] Inflict +3 Rupture Count
  2. 2[On Hit] Inflict +2 Rupture Count[On Hit] Heal HP equal to damage dealt (Max 20)
  3. 3[On Hit] At less than 50% HP, Reuse Coin once[On Hit] Inflict +2 Rupture Count[On Hit] Deal 10 SP damage[On Hit] Heal HP equal to damage dealt (Max 20)
Skill

Gua■■

4+10Glut.Glut.GuardGuard
Defense level
50
Atk weight
1
Max roll
14
Clash
Unclashable

[On Use] Gain Shield HP for every 5 Rupture on the target [Turn End] Heal HP equal to the remaining Shield HP

Passives

Teeth

On Hit, heal 5 HP. 50% chance to inflict 1 Bleed

Censored Courage

Attack End: If the target is either Staggered or defeated, raise this unit's max HP by 20% of the max HP at Encounter Start (max +100%)

Censored Justice

Turn End: If this unit failed to hit with its Attack Skills, raise Min & Max Speed values by 1 and gain 3 Damage Up next turn

Oddly Uncanny Lantern

Combat Start: Gain 1 Fragile for every Identity that targeted this unit (max 5) Combat Start: If all enemies attack this unit, Atk Weight +1 - Gain Offense Level equal to the number of enemies; when this unit heals, heal 5 additional HP

Stats
Appears in
Event dungeon (Lv 50, 60)
HP at level 50stagger at 69 / 0
115
HP at level 60stagger at 77 / 0
129
Stagger thresholds
60% / 0%
Speed
1 - 4
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntWeak x1.5
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
WrathWa■■■■ha240%
LustC■■an120%
Glut.Ti■■ to E■■!120%
Glut.■■■rd120%

Best identities against each move

Skills

Skill

Wa■■■■ha

4+7WrathWrathBluntBlunt
Offense level
50
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5

[On Use] If the target does not have Rupture, Clash Power +1

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Deal 2 SP damage
Skill

C■■an

4+4LustLustBluntBlunt
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[On Use] If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict 3 Rupture[On Hit] Deal 3 SP damage
  2. 2[On Hit] Inflict 4 Rupture[On Hit] Heal HP equal to damage dealt (Max 20)[On Hit] Deal 5 SP damage
Skill

Ti■■ to E■■!

3+4Glut.Glut.BluntBlunt
Offense level
55(+5)
Atk weight
1
Max roll
15
Damage vs same level
12-39avg 24.9

[On Use] Coin Power +1 for every 3 Rupture on target (max 2)

  1. 1[On Hit] Inflict 4 Rupture
  2. 2[On Hit] Inflict 3 Rupture[On Hit] Heal HP equal to damage dealt (Max 20)
  3. 3[On Hit] At less than 50% HP, Reuse Coin once[On Hit] Inflict 3 Rupture[On Hit] Deal 10 SP damage[On Hit] Heal HP equal to damage dealt (Max 20)
Skill

■■■rd

4+10Glut.Glut.GuardGuard
Defense level
50
Atk weight
1
Max roll
14
Clash
Unclashable

[On Use] Gain Shield HP for every 5 Rupture on the target [Turn End] Heal HP equal to the remaining Shield HP

Passives

Teeth

On Hit, heal 5 HP. 50% chance to inflict 1 Bleed

Censored Wisdom

Turn Start: at less than 0 SP, heal 5~20 SP

Oddly Uncanny Lantern

Combat Start: Gain 1 Fragile for every Identity that targeted this unit (max 5) Combat Start: If all enemies attack this unit, Atk Weight +1 - Gain Offense Level equal to the number of enemies; when this unit heals, heal 5 additional HP