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Cherry Gnome
Abnormality ยท Enemy UnitZAYIN

Cherry Gnome

3 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Event story (Lv 40, 50); Mirror Dungeon 5 (Lv 50)
Defense level
40
Sanity
Has SP (panics at -45)
Actions per turnup to 1
1

Parts

Bodycannot break

HP at level 40 116

Stagger thresholds 70% / 0% (81 / 0)

SlashSlashNormal x1
PiercePierceWeak x1.5
BluntBluntNormal x1
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Fresh Meat-omes350%
SlothLookin' Lively-ome!233%
No Use-ome!117%

Best identities against each move

Skills

Skill

Fresh Meat-omes

3+3Glut.Glut.BluntBlunt
Offense level
39(-1)
Atk weight
1
Max roll
9
Damage vs same level
6-15avg 10.5
  1. 1[On Hit] Gain 2 Poise and +2 Poise Count
  2. 2[On Hit] Gain 3 Poise[Heads Hit] Gain +1 Poise Count[On Crit] Inflict 3 Bind next turn
Skill

Lookin' Lively-ome!

4+8SlothSlothBluntBlunt
Offense level
39(-1)
Atk weight
1
Max roll
12
Damage vs same level
4-12avg 8.0

[Clash Win] Heal 5 SP

  1. 1[On Hit] Gain 2 Poise and +2 Poise Count+40% Damage on Critical Hit
Skill

No Use-ome!

5+7GuardGuard
Defense level
40
Atk weight
1
Max roll
12
Clash
Unclashable

[Turn End] If this unit has Shield, gain 1 Attack Power Up next turn.

Passives

Body

Fresh Human-omes!

Every surviving enemy gives this unit +2% chance to flip Heads. (Max 95%)

Body

Mine-omes

Turn End: when there are more surviving enemies than surviving allies, gain 1 Haste and 1 Attack Power Up next turn.

Stats
Appears in
Event story (Lv 40, 50)
HP at level 40stagger at 74 / 0
107
HP at level 50stagger at 86 / 0
123
Stagger thresholds
70% / 0%
Speed
1 - 3
Defense level
40
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceWeak x1.5
BluntBluntNormal x1
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Fresh Meat-omes250%
SlothLookin' Lively-ome!125%
No Use-ome!125%

Best identities against each move

Skills

Skill

Fresh Meat-omes

3+3Glut.Glut.BluntBlunt
Offense level
39(-1)
Atk weight
1
Max roll
9
Damage vs same level
6-15avg 10.5
  1. 1[On Hit] Gain 2 Poise and +2 Poise Count
  2. 2[On Hit] Gain 3 Poise[Heads Hit] Gain +1 Poise Count[On Crit] Inflict 3 Bind next turn
Skill

Lookin' Lively-ome!

4+8SlothSlothBluntBlunt
Offense level
39(-1)
Atk weight
1
Max roll
12
Damage vs same level
4-12avg 8.0

[Clash Win] Heal 5 SP

  1. 1[On Hit] Gain 2 Poise and +2 Poise Count+40% Damage on Critical Hit
Skill

No Use-ome!

5+7GuardGuard
Defense level
40
Atk weight
1
Max roll
12
Clash
Unclashable

[Turn End] If this unit has Shield, gain 1 Attack Power Up next turn.

Passives

Fresh Human-omes!

Every surviving enemy gives this unit +2% chance to flip Heads. (Max 95%)

Mine-omes

Turn End: when there are more surviving enemies than surviving allies, gain 1 Haste and 1 Attack Power Up next turn.

Stats
Appears in
Mirror Dungeon 5 (Lv 50)
HP at level 50stagger at 129 / 0
185
Stagger thresholds
70% / 0%
Speed
1 - 3
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceWeak x1.5
BluntBluntNormal x1
WrathWrathWeak x1.5
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Fresh Meat-omes250%
SlothLookin' Lively-ome!125%
No Use-ome!125%

Best identities against each move

Skills

Skill

Fresh Meat-omes

3+3Glut.Glut.BluntBlunt
Offense level
49(-1)
Atk weight
1
Max roll
9
Damage vs same level
6-15avg 10.5
  1. 1[On Hit] Gain 2 Poise and +2 Poise Count
  2. 2[On Hit] Gain 3 Poise[Heads Hit] Gain +1 Poise Count[On Crit] Inflict 3 Bind next turn
Skill

Lookin' Lively-ome!

4+8SlothSlothBluntBlunt
Offense level
49(-1)
Atk weight
1
Max roll
12
Damage vs same level
4-12avg 8.0

[Clash Win] Heal 5 SP

  1. 1[On Hit] Gain 2 Poise and +2 Poise Count+40% Damage on Critical Hit
Skill

No Use-ome!

5+7GuardGuard
Defense level
50
Atk weight
1
Max roll
12
Clash
Unclashable

[Turn End] If this unit has Shield, gain 1 Attack Power Up next turn.

Passives

Fresh Human-omes!

Every surviving enemy gives this unit +2% chance to flip Heads. (Max 95%)

Mine-omes

Turn End: when there are more surviving enemies than surviving allies, gain 1 Haste and 1 Attack Power Up next turn.