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Dongbaek E.G.O::Spicebush
Abnormality ยท CoreTETH

Dongbaek E.G.O::Spicebush

Technology Liberation Alliance

4 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto IV (Lv 35)
Defense level
35
Sanity
Has SP (panics at -45)
Actions per turnup to 4
4

Parts

Bodycannot break

HP at level 35 1465
SlashSlashWeak x1.5
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Scattering Fragrance

4+2Glut.Glut.SlashSlash
Offense level
34(-1)
Atk weight
1
Max roll
8
Damage vs same level
8-14avg 11.0
  1. 1[On Hit] Inflict 2 Rupture[On Hit] Inflict 1 Blooming
  2. 2[On Hit] Inflict 2 Rupture[On Hit] Inflict 1 Blooming
Skill

Pungent Fragrance

7+1SlothSlothBluntBlunt
Offense level
37(+2)
Atk weight
3
Max roll
9
Damage vs same level
16-19avg 17.5
  1. 1[On Hit] Inflict 2 Blooming
  2. 2[On Hit] Inflict 2 Blooming
Skill

Flowering Buds

7+5SlothSlothPiercePierce
Offense level
35
Atk weight
1
Max roll
12
Damage vs same level
7-12avg 9.5

Spawn 2 flowers next turn If there are 4 flowers present, instead raise the level of a lowest-level flower by 1

  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict 3 Blooming
Skill

Like Flowers in Full Bloom...

8+1Glut.Glut.PiercePierce
Offense level
37(+2)
Atk weight
1
Max roll
11
Damage vs same level
27-33avg 30.0

[On Use] Inflict 3 Blooming

  1. 1[On Hit] Inflict 1 Blooming
  2. 2[On Hit] Inflict 1 Blooming
Skill

Magnificent Spring Breeze

16+4SlothSlothBluntBlunt
Offense level
32(-3)
Atk weight
7
Max roll
20
Damage vs same level
14-18avg 16.0

Gain +5 Final Power for each living Soon-to-bloom Flower [Attack End] Remove all Soon-to-bloom Flowers

  1. 1[On Hit] Target loses 15 SP[On Hit] Inflict 3 Blooming
Skill

Must Cover With Dirt

5+6PridePrideSlashSlash
Offense level
34(-1)
Atk weight
1
Max roll
11
Damage vs same level
5-11avg 8.0

[On Use] Inflict Dueling next turn

Skill

Withering Flower

8+1PridePrideSlashSlash
Offense level
32(-3)
Atk weight
1
Max roll
11
Damage vs same level
21-27avg 24.0

[Combat Start] Gain 10 Protection [Clash Lose] Gain 3 Scattering Petals

Skill

Culminating Fragrance

20+5SlothSlothBluntBlunt
Offense level
42(+7)
Atk weight
15
Max roll
35
Damage vs same level
72-110avg 90.8
Clash
Unclashable

[Unclashable] If target is Fully Bloomed, deal +100% damage

  1. 1[On Hit] If target is Fully Bloomed, stagger them and remove the effect
  2. 2[On Hit] Inflict 2 Fragile
  3. 3[On Hit] Inflict 5 Rupture[On Hit] Inflict +5 Rupture Count
Skill

Piquant Scent

6+2EvadeEvade
Defense level
35
Atk weight
1
Max roll
8

[On Evade] Inflict 1 Blooming

Skill

Awaiting the Moment

20+10GuardGuard
Defense level
35
Atk weight
1
Max roll
30
Clash
Unclashable

[Combat Start] Gain 5 Protection

Passives

Cost of Blooming

If 'Magnificent Spring Breeze' loses in a clash, lose 10 SP

Into Full Bloom

At the start of Turn 5, spawn 4 Soon-to-bloom Flowers with 3 Growing

Flowering Mind

When HP drops to 50%, proceeds to the next phase. HP does not go below 50% until the phase changes.

Dueling

When HP falls below 50%, uses a special skill to target 1 unit, then becomes immune to Stagger and Panic for the next 2 turns. If Yi Sang has 'Dueling', Dongbaek gains 1 Attack Power Up. If Yi Sang wins the duel, all allies gain 3 Damage Up next turn. If Dongbaek wins the duel, Dongbaek fully heals SP.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Mirror Dungeon 5 (Lv 50); Mirror Dungeon 6 (Extreme) (Lv 50)
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 4
4

Parts

cannot break

HP at level 50 1031
SlashSlashWeak x1.5
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Scattering Fragrance

4+2Glut.Glut.SlashSlash
Offense level
49(-1)
Atk weight
1
Max roll
8
Damage vs same level
8-14avg 11.0
  1. 1[On Hit] Inflict 2 Rupture[On Hit] Inflict 1 Blooming
  2. 2[On Hit] Inflict 2 Rupture[On Hit] Inflict 1 Blooming
Skill

Pungent Fragrance

7+1SlothSlothBluntBlunt
Offense level
52(+2)
Atk weight
3
Max roll
9
Damage vs same level
16-19avg 17.5
  1. 1[On Hit] Inflict 2 Blooming
  2. 2[On Hit] Inflict 2 Blooming
Skill

Flowering Buds

7+5SlothSlothPiercePierce
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
7-12avg 9.5

Spawn 2 flowers next turn If there are 4 flowers present, instead raise the level of a lowest-level flower by 1

  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict 3 Blooming
Skill

Like Flowers in Full Bloom...

8+1Glut.Glut.PiercePierce
Offense level
52(+2)
Atk weight
1
Max roll
11
Damage vs same level
27-33avg 30.0

[On Use] Inflict 3 Blooming

  1. 1[On Hit] Inflict 1 Blooming
  2. 2[On Hit] Inflict 1 Blooming
Skill

Magnificent Spring Breeze

16+4SlothSlothBluntBlunt
Offense level
47(-3)
Atk weight
7
Max roll
20
Damage vs same level
14-18avg 16.0

Gain +5 Final Power for each living Soon-to-bloom Flower [Attack End] Remove all Soon-to-bloom Flowers

  1. 1[On Hit] Target loses 15 SP[On Hit] Inflict 3 Blooming
Skill

Must Cover With Dirt

5+6PridePrideSlashSlash
Offense level
49(-1)
Atk weight
1
Max roll
11
Damage vs same level
5-11avg 8.0

[On Use] Inflict Dueling next turn

Skill

Withering Flower

8+1PridePrideSlashSlash
Offense level
47(-3)
Atk weight
1
Max roll
11
Damage vs same level
21-27avg 24.0

[Combat Start] Gain 10 Protection [Clash Lose] Gain 3 Scattering Petals

Skill

Culminating Fragrance

20+5SlothSlothBluntBlunt
Offense level
57(+7)
Atk weight
15
Max roll
35
Damage vs same level
72-110avg 90.8
Clash
Unclashable

[Unclashable] If target is Fully Bloomed, deal +100% damage

  1. 1[On Hit] If target is Fully Bloomed, stagger them and remove the effect
  2. 2[On Hit] Inflict 2 Fragile
  3. 3[On Hit] Inflict 5 Rupture[On Hit] Inflict +5 Rupture Count
Skill

Piquant Scent

6+2EvadeEvade
Defense level
50
Atk weight
1
Max roll
8

[On Evade] Inflict 1 Blooming

Skill

Awaiting the Moment

20+10GuardGuard
Defense level
50
Atk weight
1
Max roll
30
Clash
Unclashable

[Combat Start] Gain 5 Protection

Passives

Cost of Blooming

If 'Magnificent Spring Breeze' loses in a clash, lose 10 SP

Into Full Bloom

At the start of Turn 5, spawn 4 Soon-to-bloom Flowers with 3 Growing

Flowering Mind

When HP drops to 50%, proceeds to the next phase. HP does not go below 50% until the phase changes.

Dueling

When HP falls below 50%, uses a special skill to target 1 unit, then becomes immune to Stagger and Panic for the next 2 turns. If Yi Sang has 'Dueling', Dongbaek gains 1 Attack Power Up. If Yi Sang wins the duel, all allies gain 3 Damage Up next turn. If Dongbaek wins the duel, Dongbaek fully heals SP.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Defense level
6
Sanity
Has SP (panics at -45)
Actions per turnup to 4
4

Parts

Bodycannot break

HP at level 6 683
SlashSlashWeak x1.5
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Scattering Fragrance

4+2Glut.Glut.SlashSlash
Offense level
5(-1)
Atk weight
1
Max roll
8
Damage vs same level
8-14avg 11.0
  1. 1[On Hit] Inflict 2 Rupture[On Hit] Inflict 1 Blooming
  2. 2[On Hit] Inflict 2 Rupture[On Hit] Inflict 1 Blooming
Skill

Pungent Fragrance

7+1SlothSlothBluntBlunt
Offense level
8(+2)
Atk weight
3
Max roll
9
Damage vs same level
16-19avg 17.5
  1. 1[On Hit] Inflict 2 Blooming
  2. 2[On Hit] Inflict 2 Blooming
Skill

Flowering Buds

7+5SlothSlothPiercePierce
Offense level
6
Atk weight
1
Max roll
12
Damage vs same level
7-12avg 9.5

Spawn 2 flowers next turn If there are 4 flowers present, instead raise the level of a lowest-level flower by 1

  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict 3 Blooming
Skill

Like Flowers in Full Bloom...

8+1Glut.Glut.PiercePierce
Offense level
8(+2)
Atk weight
1
Max roll
11
Damage vs same level
27-33avg 30.0

[On Use] Inflict 3 Blooming

  1. 1[On Hit] Inflict 1 Blooming
  2. 2[On Hit] Inflict 1 Blooming
Skill

Magnificent Spring Breeze

16+4SlothSlothBluntBlunt
Offense level
3(-3)
Atk weight
7
Max roll
20
Damage vs same level
14-18avg 16.0

Gain +5 Final Power for each living Soon-to-bloom Flower [Attack End] Remove all Soon-to-bloom Flowers

  1. 1[On Hit] Target loses 15 SP[On Hit] Inflict 3 Blooming
Skill

Must Cover With Dirt

5+6PridePrideSlashSlash
Offense level
5(-1)
Atk weight
1
Max roll
11
Damage vs same level
5-11avg 8.0

[On Use] Inflict Dueling next turn

Skill

Withering Flower

8+1PridePrideSlashSlash
Offense level
3(-3)
Atk weight
1
Max roll
11
Damage vs same level
21-27avg 24.0

[Combat Start] Gain 10 Protection [Clash Lose] Gain 3 Scattering Petals

Skill

Culminating Fragrance

20+5SlothSlothBluntBlunt
Offense level
13(+7)
Atk weight
15
Max roll
35
Damage vs same level
72-110avg 90.8
Clash
Unclashable

[Unclashable] If target is Fully Bloomed, deal +100% damage

  1. 1[On Hit] If target is Fully Bloomed, stagger them and remove the effect
  2. 2[On Hit] Inflict 2 Fragile
  3. 3[On Hit] Inflict 5 Rupture[On Hit] Inflict +5 Rupture Count
Skill

Piquant Scent

6+2EvadeEvade
Defense level
6
Atk weight
1
Max roll
8

[On Evade] Inflict 1 Blooming

Skill

Awaiting the Moment

20+10GuardGuard
Defense level
6
Atk weight
1
Max roll
30
Clash
Unclashable

[Combat Start] Gain 5 Protection

Passives

Cost of Blooming

If 'Magnificent Spring Breeze' loses in a clash, lose 10 SP

Into Full Bloom

At the start of Turn 5, spawn 4 Soon-to-bloom Flowers with 3 Growing

Flowering Mind

When HP drops to 50%, proceeds to the next phase. HP does not go below 50% until the phase changes.

Dueling

When HP falls below 50%, uses a special skill to target 1 unit, then becomes immune to Stagger and Panic for the next 2 turns. If Yi Sang has 'Dueling', Dongbaek gains 1 Attack Power Up. If Yi Sang wins the duel, all allies gain 3 Damage Up next turn. If Dongbaek wins the duel, Dongbaek fully heals SP.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Defense level
6
Sanity
Has SP (panics at -45)
Actions per turnup to 4
4

Parts

cannot break

HP at level 6 419
SlashSlashWeak x1.5
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Weak x1.5
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Scattering Fragrance

4+2Glut.Glut.SlashSlash
Offense level
5(-1)
Atk weight
1
Max roll
8
Damage vs same level
8-14avg 11.0
  1. 1[On Hit] Inflict 2 Rupture[On Hit] Inflict 1 Blooming
  2. 2[On Hit] Inflict 2 Rupture[On Hit] Inflict 1 Blooming
Skill

Pungent Fragrance

7+1SlothSlothBluntBlunt
Offense level
8(+2)
Atk weight
3
Max roll
9
Damage vs same level
16-19avg 17.5
  1. 1[On Hit] Inflict 2 Blooming
  2. 2[On Hit] Inflict 2 Blooming
Skill

Flowering Buds

7+5SlothSlothPiercePierce
Offense level
6
Atk weight
1
Max roll
12
Damage vs same level
7-12avg 9.5

Spawn 2 flowers next turn If there are 4 flowers present, instead raise the level of a lowest-level flower by 1

  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict 3 Blooming
Skill

Like Flowers in Full Bloom...

8+1Glut.Glut.PiercePierce
Offense level
8(+2)
Atk weight
1
Max roll
11
Damage vs same level
27-33avg 30.0

[On Use] Inflict 3 Blooming

  1. 1[On Hit] Inflict 1 Blooming
  2. 2[On Hit] Inflict 1 Blooming
Skill

Magnificent Spring Breeze

16+4SlothSlothBluntBlunt
Offense level
3(-3)
Atk weight
7
Max roll
20
Damage vs same level
14-18avg 16.0

Gain +5 Final Power for each living Soon-to-bloom Flower [Attack End] Remove all Soon-to-bloom Flowers

  1. 1[On Hit] Target loses 15 SP[On Hit] Inflict 3 Blooming
Skill

Must Cover With Dirt

5+6PridePrideSlashSlash
Offense level
5(-1)
Atk weight
1
Max roll
11
Damage vs same level
5-11avg 8.0

[On Use] Inflict Dueling next turn

Skill

Withering Flower

8+1PridePrideSlashSlash
Offense level
3(-3)
Atk weight
1
Max roll
11
Damage vs same level
21-27avg 24.0

[Combat Start] Gain 10 Protection [Clash Lose] Gain 3 Scattering Petals

Skill

Culminating Fragrance

20+5SlothSlothBluntBlunt
Offense level
13(+7)
Atk weight
15
Max roll
35
Damage vs same level
72-110avg 90.8
Clash
Unclashable

[Unclashable] If target is Fully Bloomed, deal +100% damage

  1. 1[On Hit] If target is Fully Bloomed, stagger them and remove the effect
  2. 2[On Hit] Inflict 2 Fragile
  3. 3[On Hit] Inflict 5 Rupture[On Hit] Inflict +5 Rupture Count
Skill

Piquant Scent

6+2EvadeEvade
Defense level
6
Atk weight
1
Max roll
8

[On Evade] Inflict 1 Blooming

Skill

Awaiting the Moment

20+10GuardGuard
Defense level
6
Atk weight
1
Max roll
30
Clash
Unclashable

[Combat Start] Gain 5 Protection

Passives

Cost of Blooming

If 'Magnificent Spring Breeze' loses in a clash, lose 10 SP

Into Full Bloom

At the start of Turn 5, spawn 4 Soon-to-bloom Flowers with 3 Growing

Flowering Mind

When HP drops to 50%, proceeds to the next phase. HP does not go below 50% until the phase changes.

Dueling

When HP falls below 50%, uses a special skill to target 1 unit, then becomes immune to Stagger and Panic for the next 2 turns. If Yi Sang has 'Dueling', Dongbaek gains 1 Attack Power Up. If Yi Sang wins the duel, all allies gain 3 Damage Up next turn. If Dongbaek wins the duel, Dongbaek fully heals SP.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.