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Eerie Bloodbag
Enemy

Eerie Bloodbag

Bloodbag ยท La Manchaland

3 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto VII (Lv 44-47); Story dungeon, Canto VII (Lv 45)
HP at level 44stagger at 163 / 70 / 0
234
HP at level 45stagger at 165 / 71 / 0
237
HP at level 46stagger at 168 / 72 / 0
241
HP at level 47stagger at 170 / 73 / 0
244
Stagger thresholds
70% / 30% / 0%
Speed
1 - 3
Defense levellevel +5
49
Sanity
No SP: coins flip at 50%
Actions per turnup to 3
1 / 2 / 2 / 3
Resistances
SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntEndure x0.8
WrathWrathNormal x1
LustLustFatal x2
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomWeak x1.5
PridePrideNormal x1
EnvyEnvyEndure x0.75

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Hardblood Thrash

4+7GloomGloomBluntBlunt
Offense level
44
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5

[Clash Lose] Gain 10 Bleed and +1 Bleed Count

  1. 1[On Hit] Inflict 3 Bleed[On Hit] Gain 10 Bleed and 1 Bloodied Hand
Skill

Hardblood Lash

3+3WrathWrathBluntBlunt
Offense level
44
Atk weight
1
Max roll
12
Damage vs same level
9-27avg 18.0

[On Use] If target has 8+ Bleed, deal +20% damage

  1. 1[On Hit] Inflict 2 Bleed
  2. 2[On Hit] Inflict 2 Bleed[On Hit] If target has 6+ Bleed, gain 1 Coagulated Blood
  3. 3[On Hit] Inflict 2 Bleed[On Hit] Gain 20 Bleed and 2 Bloodied Hand
Skill

Counter

6+6LustLustCounterCounter
Defense level
44
Atk weight
1
Max roll
12
Damage vs same level
6-12avg 9.0
Clash
Unclashable

[On Use] Base Power +1 for every Coagulated Blood on self

  1. 1[Heads Hit] Inflict 2 Bleed

Defense

Defense

Hardblood Strike

4+5LustLustBluntBlunt
Offense level
49
Atk weight
1
Max roll
14
Damage vs same level
8-23avg 15.5

[On Use] If target has 6+ Bleed, Base Power +1 [On Use] When inflicting Bleed with this Skill, inflict Rupture equal to Coagulated Blood on self as well [Attack End] Consume all Coagulated Blood and Bloodied Hand

  1. 1[On Hit] Inflict 4 Bleed[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Heal (Bleed on target)% HP (max 20%)

Passives

Bloodsucking

On Hit, if the target has Bleed, heal by 15% of damage dealt

Thirst for Blood

Prioritizes targets with Bleed Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

Bloodbag

When hit, gain +1 Bleed Count. Gain 1 Coagulated Blood every time this unit loses 20% HP. If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase Bloodfeast by 30

Stats
Appears in
Luxcavation (EXP) (Lv 48)
HP at level 48stagger at 148 / 63 / 0
212
Stagger thresholds
70% / 30% / 0%
Speed
1 - 3
Defense levellevel +3
51
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2 / 2
Resistances
SlashSlashEndure x0.75
PiercePierceIneff. x0.5
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Hardblood Thrash

4+7GloomGloomBluntBlunt
Offense level
48
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5

[Clash Lose] Gain 10 Bleed and +1 Bleed Count

  1. 1[On Hit] Inflict 3 Bleed[On Hit] Gain 10 Bleed and 1 Bloodied Hand
Skill

Hardblood Lash

3+3WrathWrathBluntBlunt
Offense level
48
Atk weight
1
Max roll
12
Damage vs same level
9-27avg 18.0

[On Use] If target has 8+ Bleed, deal +20% damage

  1. 1[On Hit] Inflict 2 Bleed
  2. 2[On Hit] Inflict 2 Bleed[On Hit] If target has 6+ Bleed, gain 1 Coagulated Blood
  3. 3[On Hit] Inflict 2 Bleed[On Hit] Gain 20 Bleed and 2 Bloodied Hand
Skill

Counter

6+6LustLustCounterCounter
Defense level
48
Atk weight
1
Max roll
12
Damage vs same level
6-12avg 9.0
Clash
Unclashable

[On Use] Base Power +1 for every Coagulated Blood on self

  1. 1[Heads Hit] Inflict 2 Bleed

Defense

Defense

Hardblood Strike

4+5LustLustBluntBlunt
Offense level
51
Atk weight
1
Max roll
14
Damage vs same level
8-23avg 15.5

[On Use] If target has 6+ Bleed, Base Power +1 [On Use] When inflicting Bleed with this Skill, inflict Rupture equal to Coagulated Blood on self as well [Attack End] Consume all Coagulated Blood and Bloodied Hand

  1. 1[On Hit] Inflict 4 Bleed[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Heal (Bleed on target)% HP (max 20%)

Passives

Bloodsucking

On Hit, if the target has Bleed, heal by 15% of damage dealt

Thirst for Blood

Prioritizes targets with Bleed Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

Bloodbag

When hit, gain +1 Bleed Count. Gain 1 Coagulated Blood every time this unit loses 20% HP. If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase Bloodfeast by 30

Stats
Appears in
Mirror Dungeon 5 (Lv 50); Mirror Dungeon 6 (Extreme) (Lv 50)
HP at level 50stagger at 177 / 76 / 0
254
Stagger thresholds
70% / 30% / 0%
Speed
1 - 3
Defense levellevel +5
55
Sanity
No SP: coins flip at 50%
Actions per turnup to 3
1 / 2 / 2 / 3
Resistances
SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntEndure x0.8
WrathWrathNormal x1
LustLustFatal x2
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomWeak x1.5
PridePrideNormal x1
EnvyEnvyEndure x0.75

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Hardblood Thrash

4+7GloomGloomBluntBlunt
Offense level
50
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5

[Clash Lose] Gain 10 Bleed and +1 Bleed Count

  1. 1[On Hit] Inflict 3 Bleed[On Hit] Gain 10 Bleed and 1 Bloodied Hand
Skill

Hardblood Lash

3+3WrathWrathBluntBlunt
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
9-27avg 18.0

[On Use] If target has 8+ Bleed, deal +20% damage

  1. 1[On Hit] Inflict 2 Bleed
  2. 2[On Hit] Inflict 2 Bleed[On Hit] If target has 6+ Bleed, gain 1 Coagulated Blood
  3. 3[On Hit] Inflict 2 Bleed[On Hit] Gain 20 Bleed and 2 Bloodied Hand
Skill

Counter

6+6LustLustCounterCounter
Defense level
50
Atk weight
1
Max roll
12
Damage vs same level
6-12avg 9.0
Clash
Unclashable

[On Use] Base Power +1 for every Coagulated Blood on self

  1. 1[Heads Hit] Inflict 2 Bleed

Defense

Defense

Hardblood Strike

4+5LustLustBluntBlunt
Offense level
55
Atk weight
1
Max roll
14
Damage vs same level
8-23avg 15.5

[On Use] If target has 6+ Bleed, Base Power +1 [On Use] When inflicting Bleed with this Skill, inflict Rupture equal to Coagulated Blood on self as well [Attack End] Consume all Coagulated Blood and Bloodied Hand

  1. 1[On Hit] Inflict 4 Bleed[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Heal (Bleed on target)% HP (max 20%)

Passives

Bloodsucking

On Hit, if the target has Bleed, heal by 15% of damage dealt

Thirst for Blood

Prioritizes targets with Bleed Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

Bloodbag

When hit, gain +1 Bleed Count. Gain 1 Coagulated Blood every time this unit loses 20% HP. If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase Bloodfeast by 30