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Embellished Bloodbag
Enemy

Embellished Bloodbag

Bloodbag ยท La Manchaland

3 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto VII (Lv 41-47); Story dungeon, Canto VII (Lv 45)
HP at level 41stagger at 109 / 47 / 0
157
HP at level 42stagger at 111 / 47 / 0
159
HP at level 43stagger at 112 / 48 / 0
161
HP at level 44stagger at 114 / 49 / 0
164
Stagger thresholds
70% / 30% / 0%
Speed
1 - 4
Defense levellevel -8
33
Sanity
No SP: coins flip at 50%
Actions per turnup to 3
1 / 2 / 2 / 3
Resistances
SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathEndure x0.75
LustLustFatal x2
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomWeak x1.5
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Hardblood Wedge

4+7Glut.Glut.PiercePierce
Offense level
42(+1)
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5
  1. 1[On Hit] Inflict +2 Bleed Count
Skill

Counter

4+5WrathWrathCounterCounter
Defense level
41
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
Clash
Unclashable

[On Use] Base Power +1 for every Coagulated Blood on self

  1. 1[Heads Hit] Inflict 2 Bleed

Passives

Bloodsucking

On Hit, if the target has Bleed, heal by 15% of damage dealt

Thirst for Blood

Prioritizes targets with Bleed Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

Bloodbag

When hit, gain +1 Bleed Count. Gain 1 Coagulated Blood every time this unit loses 20% HP. If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase Bloodfeast by 30

Stats
Appears in
Luxcavation (EXP) (Lv 48)
HP at level 48stagger at 104 / 44 / 0
149
Stagger thresholds
70% / 30% / 0%
Speed
1 - 4
Defense levellevel +3
51
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Hardblood Wedge

4+7Glut.Glut.PiercePierce
Offense level
49(+1)
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5
  1. 1[On Hit] Inflict +2 Bleed Count
Skill

Counter

4+5WrathWrathCounterCounter
Defense level
48
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
Clash
Unclashable

[On Use] Base Power +1 for every Coagulated Blood on self

  1. 1[Heads Hit] Inflict 2 Bleed

Passives

Bloodsucking

On Hit, if the target has Bleed, heal by 15% of damage dealt

Thirst for Blood

Prioritizes targets with Bleed Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

Bloodbag

When hit, gain +1 Bleed Count. Gain 1 Coagulated Blood every time this unit loses 20% HP. If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase Bloodfeast by 30

Stats
Appears in
Mirror Dungeon 5 (Lv 50); Mirror Dungeon 6 (Extreme) (Lv 50)
HP at level 50stagger at 123 / 53 / 0
177
Stagger thresholds
70% / 30% / 0%
Speed
1 - 4
Defense levellevel -8
42
Sanity
No SP: coins flip at 50%
Actions per turnup to 3
1 / 2 / 2 / 3
Resistances
SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathEndure x0.75
LustLustFatal x2
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomWeak x1.5
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Hardblood Wedge

4+7Glut.Glut.PiercePierce
Offense level
51(+1)
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5
  1. 1[On Hit] Inflict +2 Bleed Count
Skill

Counter

4+5WrathWrathCounterCounter
Defense level
50
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
Clash
Unclashable

[On Use] Base Power +1 for every Coagulated Blood on self

  1. 1[Heads Hit] Inflict 2 Bleed

Passives

Bloodsucking

On Hit, if the target has Bleed, heal by 15% of damage dealt

Thirst for Blood

Prioritizes targets with Bleed Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile and 2 Offense Level Up next turn

Bloodbag

When hit, gain +1 Bleed Count. Gain 1 Coagulated Blood every time this unit loses 20% HP. If there is a Bloodfiend on the field, regardless of whether it is an ally or an enemy, increase Bloodfeast by 30