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Erlking Heathcliff
AbnormalityTETH

Erlking Heathcliff

Wuthering Heights

5 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto VI (Lv 45)
Defense level
45
Sanity
Has SP (panics at -45)
Actions per turnup to 6
3

Parts

cannot break

HP at level 45 2439

Stagger thresholds 85% / 45% / 10% / 0% (2073 / 1097 / 243 / 0)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.2
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomWeak x1.5
PridePrideNormal x1
EnvyEnvyWeak x1.5

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Fused Blade of Ruined Mirror Worlds

4+5EnvyEnvyBluntBlunt
Offense level
45
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
  1. 1[On Hit] Inflict +3 Sinking Count. Inflict 3 Sinking
Skill

Smackdown

4+3WrathWrathBluntBlunt
Offense level
45
Atk weight
1
Max roll
10
Damage vs same level
8-17avg 12.5

[Clash Win] Gain 1 Attack Power Up and 1 Damage Up next turn

  1. 1[On Hit] Inflict +3 Sinking Count. Inflict 3 Sinking
  2. 2[On Hit] Inflict 3 Bleed[On Hit] Inflict Bleed equal to Sinking on target
Skill

Resolving Grudges

4+3GloomGloomBluntBlunt
Offense level
45
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

If target has 5+ Sinking, Clash Power +1 If target has 5+ Bleed, Clash Power +1 [Clash Win] Inflict +3 Sinking Count

  1. 1[Heads Hit] Next Coin has +1 Power
  2. 2[Heads Hit] Next Coin has +2 Power
  3. 3[On Hit] Inflict 8 Bleed
Skill

The Nightmarish Vengeance, Returned

8+6GloomGloomBluntBlunt
Offense level
46(+1)
Atk weight
1
Max roll
14
Damage vs same level
8-15avg 11.5

[Target Fixed] [On Use] If the target does not have Explosive Gloom, Clash Power +10 [Clash Lose] Gain 3 Fragile next turn

  1. 1[On Hit] Inflict 3 Paralyze next turn[On Hit] Inflict 8 Sinking
Skill

Ride for Death, Dullahan

2+2EnvyEnvyBluntBlunt
Offense level
45
Atk weight
3
Max roll
8
Damage vs same level
6-18avg 12.0
Clash
Unclashable

[Unclashable] [On Use] If target has Explosive Envy, deal -100% damage

  1. 2[On Hit] Inflict 5 Sinking
  2. 3[On Hit] Inflict +3 Sinking Count
Skill

Wild Hunt of Desolation

2+2WrathWrathBluntBlunt
Offense level
45
Atk weight
6
Max roll
10
Damage vs same level
8-28avg 18.0
Clash
Unclashable

[Unclashable] [On Use] If target has Explosive Wrath, deal -100% damage [On Use] Deal +25% damage for every surviving ally

Skill

Withstand

3+8LustLustEvadeEvade
Defense level
45
Atk weight
1
Max roll
11

[On Use] Gain 1 Attack Power Up next turn (once per turn)

Skill

Glass Shard of Wailing Sorrow

5+5EnvyEnvyCounterCounter
Defense level
47(+2)
Atk weight
1
Max roll
10
Damage vs same level
5-11avg 8.0
Clash
Unclashable

[On Use] Gain 1 Attack Power Up next turn

  1. 1[On Hit] Inflict 3 Sinking[On Hit] Inflict 3 Bleed

Passives

Self-loathing

All Skills target Heathcliff. Wins Encounter if Heathcliff dies.

Explosive Emotions

When this unit has 'Explosive' Affinity effects: become weaker to the corresponding Affinities and become stronger against every other Affinity; gain a special effect when hit.

Spreading Emotions

When an ally with the same Affinity to this unit's Explosive Emotions effect is defeated: lose Explosive Emotions effect on self, kill all other allies, and gain Deep Bereavement next turn. All Sinners gain the effects of the corresponding Explosive Emotions effect, and protection against the corresponding Affinity.

Amalgamated Resentment

When this unit has an Explosive Emotions effect, all Skill Affinities are replaced with the corresponding Affinity. Even after the Explosive Emotions effect expires, the changed Skill Affinities remain changed for the rest of the Phase.

Continuing Revenge

Gains a new pattern at 75% and 35% of max HP. When this unit gains a new pattern, halve the Potency and Count of every negative effect on self

Antagonism

If the target's current HP is higher than this unit's, Clash Power +2 and deal +20% damage

Long-awaited Moment

Clash Win: Heal 5 SP on self Clash Lose against Heathcliff: Lose 5 SP and gain 2 Bind next turn. (Once per turn) If this unit did not land a single hit against Heathcliff this turn, lose 5 SP at Turn End

Heart of Vengeance

Turn Start: If not at -45 SP, heal 15 SP. Turn End: If Panicked, recover from Panic at the next Turn Start and reset SP to 0. Turn End: If this unit recovers from Panic, gain 2 Attack Power Up at the next Turn Start

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Main story, Canto VI (Lv 45)
Defense level
45
Sanity
Has SP (panics at -45)
Actions per turnup to 6
3

Parts

cannot break

HP at level 45 2439

Stagger thresholds 78% / 45% / 0% (1902 / 1097 / 0)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.2
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomWeak x1.5
PridePrideNormal x1
EnvyEnvyWeak x1.5

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Greatsword Rend

4+5EnvyEnvyBluntBlunt
Offense level
45
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
  1. 1[On Hit] Inflict +3 Sinking Count and 3 Sinking
Skill

Smackdown

4+3WrathWrathBluntBlunt
Offense level
45
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

[Clash Win] Gain 1 Attack Power Up and 1 Damage Up next turn

  1. 1[On Hit] Inflict +3 Sinking Count and 3 Sinking
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict Bleed equal to Sinking on target
Skill

Heed My Call, Wuthering Heights

3+3GloomGloomBluntBlunt
Offense level
45
Atk weight
1
Max roll
6
Damage vs same level
3-6avg 4.5
Clash
Unclashable

[Unclashable] [On Use] Generate 1 Wild Hunt unit next turn

Skill

You'll Get Shoved In This Coffin Too

3+4LustLustBluntBlunt
Offense level
45
Atk weight
1
Max roll
7
Damage vs same level
3-7avg 5.0
Clash
Unclashable

[Unclashable] [Combat Start] +100% to the amount of Stagger Threshold raised from Tremor Burst and any other Stagger Threshold raising effects [On Use] Apply 3 Attack Power Up and 3 Damage Up to all allies, including this unit next turn

Skill

Behead Heathcliffs

8+5GloomGloomBluntBlunt
Offense level
45
Atk weight
1
Max roll
13
Damage vs same level
8-13avg 10.5
  1. 1[On Hit] Inflict 3 Paralyze next turn[On Hit] Inflict 8 Bleed

Passives

Self-loathing

All Skills target Heathcliff. Wins Encounter if Heathcliff dies.

Antagonism

If the target's current HP is higher than this unit's, Clash Power +2 and deal +20% damage

Long-awaited Moment

Clash Win: Heal 5 SP on self Clash Lose against Heathcliff: Lose 5 SP and gain 2 Bind next turn. (Once per turn) If this unit did not land a single hit against Heathcliff this turn, lose 5 SP at Turn End

Heart of Vengeance

Turn Start: If not at -45 SP, heal 15 SP. Turn End: If Panicked, recover from Panic at the next Turn Start and reset SP to 0. Turn End: If this unit recovers from Panic, gain 2 Attack Power Up at the next Turn Start

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Appears in
Mirror Dungeon 5 (Lv 50)
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 6
3

Parts

cannot break

HP at level 50 2609

Stagger thresholds 85% / 45% / 10% / 0% (2217 / 1174 / 260 / 0)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.2
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomWeak x1.5
PridePrideNormal x1
EnvyEnvyWeak x1.5

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Fused Blade of Ruined Mirror Worlds

4+5EnvyEnvyBluntBlunt
Offense level
50
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
  1. 1[On Hit] Inflict +3 Sinking Count. Inflict 3 Sinking
Skill

Smackdown

4+3WrathWrathBluntBlunt
Offense level
50
Atk weight
1
Max roll
10
Damage vs same level
8-17avg 12.5

[Clash Win] Gain 1 Attack Power Up and 1 Damage Up next turn

  1. 1[On Hit] Inflict +3 Sinking Count. Inflict 3 Sinking
  2. 2[On Hit] Inflict 3 Bleed[On Hit] Inflict Bleed equal to Sinking on target
Skill

Resolving Grudges

4+3GloomGloomBluntBlunt
Offense level
50
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

If target has 5+ Sinking, Clash Power +1 If target has 5+ Bleed, Clash Power +1 [Clash Win] Inflict +3 Sinking Count

  1. 1[Heads Hit] Next Coin has +1 Power
  2. 2[Heads Hit] Next Coin has +2 Power
  3. 3[On Hit] Inflict 8 Bleed
Skill

The Nightmarish Vengeance, Returned

8+6GloomGloomBluntBlunt
Offense level
51(+1)
Atk weight
1
Max roll
14
Damage vs same level
8-15avg 11.5

[Target Fixed] [On Use] If the target does not have Explosive Gloom, Clash Power +10 [Clash Lose] Gain 3 Fragile next turn

  1. 1[On Hit] Inflict 3 Paralyze next turn[On Hit] Inflict 8 Sinking
Skill

Ride for Death, Dullahan

2+2EnvyEnvyBluntBlunt
Offense level
50
Atk weight
3
Max roll
8
Damage vs same level
6-18avg 12.0
Clash
Unclashable

[Unclashable] [On Use] If target has Explosive Envy, deal -100% damage

  1. 2[On Hit] Inflict 5 Sinking
  2. 3[On Hit] Inflict +3 Sinking Count
Skill

Wild Hunt of Desolation

2+2WrathWrathBluntBlunt
Offense level
50
Atk weight
6
Max roll
10
Damage vs same level
8-28avg 18.0
Clash
Unclashable

[Unclashable] [On Use] If target has Explosive Wrath, deal -100% damage [On Use] Deal +25% damage for every surviving ally

Skill

Withstand

3+8LustLustEvadeEvade
Defense level
50
Atk weight
1
Max roll
11

[On Use] Gain 1 Attack Power Up next turn (once per turn)

Skill

Glass Shard of Wailing Sorrow

5+5EnvyEnvyCounterCounter
Defense level
52(+2)
Atk weight
1
Max roll
10
Damage vs same level
5-11avg 8.0
Clash
Unclashable

[On Use] Gain 1 Attack Power Up next turn

  1. 1[On Hit] Inflict 3 Sinking[On Hit] Inflict 3 Bleed

Passives

Explosive Emotions

When this unit has 'Explosive' Affinity effects: become weaker to the corresponding Affinities and become stronger against every other Affinity; gain a special effect when hit.

Spreading Emotions

When an ally with the same Affinity to this unit's Explosive Emotions effect is defeated: lose Explosive Emotions effect on self, kill all other allies, and gain Deep Bereavement next turn. All Sinners gain the effects of the corresponding Explosive Emotions effect, and protection against the corresponding Affinity.

Amalgamated Resentment

When this unit has an Explosive Emotions effect, all Skill Affinities are replaced with the corresponding Affinity. Even after the Explosive Emotions effect expires, the changed Skill Affinities remain changed for the rest of the Phase.

Continuing Revenge

Gains a new pattern at 75% and 35% of max HP. When this unit gains a new pattern, halve the Potency and Count of every negative effect on self

Antagonism

If the target's current HP is higher than this unit's, Clash Power +2 and deal +20% damage

Heart of Vengeance

Turn Start: If not at -45 SP, heal 15 SP. Turn End: If Panicked, recover from Panic at the next Turn Start and reset SP to 0. Turn End: If this unit recovers from Panic, gain 2 Attack Power Up at the next Turn Start

Moment of Vengeance

Clash Win: Heal 5 SP on self Clash Lose: Lose 5 SP and gain 2 Bind next turn. (Once per turn) If this unit did not land a single hit this turn, lose 5 SP at Turn End

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Defense level
6
Sanity
Has SP (panics at -45)
Actions per turnup to 6
3

Parts

cannot break

HP at level 6 1106

Stagger thresholds 78% / 45% / 0% (862 / 497 / 0)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.2
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomWeak x1.5
PridePrideNormal x1
EnvyEnvyWeak x1.5

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Greatsword Rend

4+5EnvyEnvyBluntBlunt
Offense level
6
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
  1. 1[On Hit] Inflict +3 Sinking Count and 3 Sinking
Skill

Smackdown

4+3WrathWrathBluntBlunt
Offense level
6
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

[Clash Win] Gain 1 Attack Power Up and 1 Damage Up next turn

  1. 1[On Hit] Inflict +3 Sinking Count and 3 Sinking
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict Bleed equal to Sinking on target
Skill

Behead Heathcliffs

8+5GloomGloomBluntBlunt
Offense level
6
Atk weight
1
Max roll
13
Damage vs same level
8-13avg 10.5
  1. 1[On Hit] Inflict 3 Paralyze next turn[On Hit] Inflict 8 Bleed
Skill

Hollow Coffin Mace

4+4LustLustBluntBlunt
Offense level
6
Atk weight
2
Max roll
12
Damage vs same level
8-20avg 14.0

If target has 5+ Sinking, Clash Power +1 If target has 5+ Bleed, Clash Power +1 [Clash Win] Inflict +3 Sinking Count

  1. 1[Heads Hit] Next Coin has +2 Power
Skill

Ride for Death, Dullahan

12+1EnvyEnvyBluntBlunt
Offense level
6
Atk weight
3
Max roll
15
Damage vs same level
36-42avg 39.0
  1. 2Inflict 5 Sinking
  2. 3Inflict +5 Sinking Count
Skill

Withstand

15+10LustLustGuardGuard
Defense level
6
Atk weight
1
Max roll
25
Clash
Unclashable

[On Use] Gain 1 Attack Power Up next turn

Passives

Self-loathing

All Skills target Heathcliff. Wins Encounter if Heathcliff dies.

Antagonism

If the target's current HP is higher than this unit's, Clash Power +2 and deal +20% damage

Long-awaited Moment

Clash Win: Heal 5 SP on self Clash Lose against Heathcliff: Lose 5 SP and gain 2 Bind next turn. (Once per turn) If this unit did not land a single hit against Heathcliff this turn, lose 5 SP at Turn End

Heart of Vengeance

Turn Start: If not at -45 SP, heal 15 SP. Turn End: If Panicked, recover from Panic at the next Turn Start and reset SP to 0. Turn End: If this unit recovers from Panic, gain 2 Attack Power Up at the next Turn Start

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
Defense level
6
Sanity
Has SP (panics at -45)
Actions per turnup to 6
3

Parts

cannot break

HP at level 6 1106

Stagger thresholds 78% / 45% / 0% (862 / 497 / 0)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.2
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomWeak x1.5
PridePrideNormal x1
EnvyEnvyWeak x1.5

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Greatsword Rend

4+5EnvyEnvyBluntBlunt
Offense level
6
Atk weight
1
Max roll
9
Damage vs same level
4-9avg 6.5
  1. 1[On Hit] Inflict +3 Sinking Count and 3 Sinking
Skill

Smackdown

4+3WrathWrathBluntBlunt
Offense level
6
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

[Clash Win] Gain 1 Attack Power Up and 1 Damage Up next turn

  1. 1[On Hit] Inflict +3 Sinking Count and 3 Sinking
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict Bleed equal to Sinking on target
Skill

Behead Heathcliffs

8+5GloomGloomBluntBlunt
Offense level
6
Atk weight
1
Max roll
13
Damage vs same level
8-13avg 10.5
  1. 1[On Hit] Inflict 3 Paralyze next turn[On Hit] Inflict 8 Bleed
Skill

Hollow Coffin Mace

4+4LustLustBluntBlunt
Offense level
6
Atk weight
2
Max roll
12
Damage vs same level
8-20avg 14.0

If target has 5+ Sinking, Clash Power +1 If target has 5+ Bleed, Clash Power +1 [Clash Win] Inflict +3 Sinking Count

  1. 1[Heads Hit] Next Coin has +2 Power
Skill

Ride for Death, Dullahan

12+1EnvyEnvyBluntBlunt
Offense level
6
Atk weight
3
Max roll
15
Damage vs same level
36-42avg 39.0
  1. 2Inflict 5 Sinking
  2. 3Inflict +5 Sinking Count
Skill

Withstand

15+10LustLustGuardGuard
Defense level
6
Atk weight
1
Max roll
25
Clash
Unclashable

[On Use] Gain 1 Attack Power Up next turn

Skill

Sorrow and Lament In The Erlking's Wake.

4+4WrathWrathBluntBlunt
Offense level
6
Atk weight
7
Max roll
20
Damage vs same level
16-56avg 36.0
  1. 1[On Hit] Inflict 4 Sinking and 4 Bleed
  2. 2[On Hit] Inflict +2 Sinking Count and +2 Bleed Count
  3. 3[On Hit] Inflict 4 Sinking and 4 Bleed
  4. 4[On Hit] Inflict +2 Sinking Count and +2 Bleed Count
Skill

Every Heathcliff Must Die...

30+10GloomGloomBluntBlunt
Offense level
7(+1)
Atk weight
1
Max roll
40
Damage vs same level
31-42avg 36.5
Clash
Unclashable

[Target Fixed] [Unclashable] Does not get Staggered this turn

  1. 1[On Hit] Deal damage equal to 100% of the target's max HP

Passives

Self-loathing

All Skills target Heathcliff. Wins Encounter if Heathcliff dies.

Antagonism

If the target's current HP is higher than this unit's, Clash Power +2 and deal +20% damage

Long-awaited Moment

Clash Win: Heal 5 SP on self Clash Lose against Heathcliff: Lose 5 SP and gain 2 Bind next turn. (Once per turn) If this unit did not land a single hit against Heathcliff this turn, lose 5 SP at Turn End

Heart of Vengeance

Turn Start: If not at -45 SP, heal 15 SP. Turn End: If Panicked, recover from Panic at the next Turn Start and reset SP to 0. Turn End: If this unit recovers from Panic, gain 2 Attack Power Up at the next Turn Start

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.