
It's All Pointless
- Defense level
- 45
- Atk weight
- 1
- Max roll
- 25
- Clash
- Unclashable

2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


[Unclashable]
[Combat Start] Apply 2
Fragile and 2,
Attack Power Up to all other allies
[Combat Start] Gain 5
Bind and 5
Damage Up next turn

[Unclashable]
If all Hands' HP are at 1, deal 0 damage
[Combat Start] All other allies gain 2
Fragile and 2
Attack Power Up
[Attack End] Gain 1
Breaking Heart
Breaking HeartTurn End: If both Hands are at 1 HP, become Immobilized.
Turn Start: If there is a Hand with 2+ HP, gain 10
Protection, and all Resistance values become 0.2.
Turn Start: If both Hands are at 1 HP,
Protection expires, and all Resistance values revert to default values.
When Clashing against Heathcliff, Clash Power -3 and deal -50% damage against Heathcliff Wins Encounter if Heathcliff dies
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
Turn End: if in Panic, reset SP to 0.