
Snagged Lure
- Offense level
- 58(+2)
- Atk weight
- 1
- Max roll
- 11
- Damage vs same level
- 5-12avg 8.5
- Clash
- Unclashable

7 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 50% / 0% (80 / 0)
Stagger thresholds 70% / 40% / 0% (978 / 559 / 0)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.




[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target
Unbreakable Coin
[On Hit] Deal +5% damage for every
Rupture on target (max 100%)
If target has 5+
Rupture, deal +100% damage
[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

Reveal body when the Fairy Part is broken All Buffs and Debuffs expire when the Body hides again
When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP with Skill effects
Turn Start: based on the number of units in the Encounter, inflict
Charmed on Sinners with the slowest Speed
Number of
Charmed units increases every time the Fairy Part is restored
Cannot damage Core HP by damaging the Fairy
A certain Skill gains Atk Weight based on the number of
Charmed units
Fairy gains 30% increased max HP with each restoration
When the Fairy is killed, all Identities gain 5
Poise and +2
Poise Count next turn
Use more powerful Skills after the Fairy is restored for the second time