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Faelantern
Abnormality ยท CoreTETH

Faelantern

7 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto IX (Lv 56)
Defense level
56
Sanity
No SP: coins flip at 50%
Actions per turnup to 7
7

Parts

HP at level 56 160

Stagger thresholds 50% / 0% (80 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustFatal x2
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideWeak x1.5
EnvyEnvyNormal x1

HP at level 56 1398

Stagger thresholds 70% / 40% / 0% (978 / 559 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Snagged Lure

5+6Glut.Glut.BluntBlunt
Offense level
58(+2)
Atk weight
1
Max roll
11
Damage vs same level
5-12avg 8.5
Clash
Unclashable

[Unclashable] Prioritizes Sinners who are Charmed This Skill's Atk Weight = Number of Sinners who are Charmed

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Inflict 3 Bleed[On Hit] Core, Body heals 15 HP
Skill

Burrowing Roots

5+9Glut.Glut.BluntBlunt
Offense level
58(+2)
Atk weight
1
Max roll
14
Damage vs same level
5-15avg 10.0
  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict +3 Bleed Count
Skill

Expanding Roots

6+8SlothSlothBluntBlunt
Offense level
58(+2)
Atk weight
2
Max roll
14
Damage vs same level
6-15avg 10.5
  1. 1[On Hit] Inflict 5 Rupture[On Hit] Inflict 5 Bleed
Skill

Infusing Stems

7+8Glut.Glut.BluntBlunt
Offense level
58(+2)
Atk weight
5
Max roll
15
Damage vs same level
8-16avg 12.0

[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin [On Hit] Deal +5% damage for every Rupture on target (max 100%)
Skill

Uncovered Abyss

10+8PridePrideBluntBlunt
Offense level
58(+2)
Atk weight
5
Max roll
18
Damage vs same level
11-19avg 15.0

If target has 5+ Rupture, deal +100% damage [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin
Skill

Snagged Lure

5+6Glut.Glut.BluntBlunt
Offense level
58(+2)
Atk weight
1
Max roll
11
Damage vs same level
5-12avg 8.5
Clash
Unclashable

[Unclashable] Cannot be Staggered before using this Skill Prioritizes Sinners who are Charmed This Skill's Atk Weight = Number of Sinners who are Charmed

  1. 1[On Hit] Inflict 3 Rupture and +3 Rupture Count[On Hit] Inflict 3 Bleed and +3 Bleed Count[On Hit] Core and Body heal 30 HP

Passives

Uncovered Abyss

Reveal body when the Fairy Part is broken All Buffs and Debuffs expire when the Body hides again

Broken Stump

When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP with Skill effects

Charmed

Turn Start: based on the number of units in the Encounter, inflict Charmed on Sinners with the slowest Speed Number of Charmed units increases every time the Fairy Part is restored

Leading Lure

Cannot damage Core HP by damaging the Fairy A certain Skill gains Atk Weight based on the number of Charmed units

Evolving Lure

Fairy gains 30% increased max HP with each restoration

Fairy Dust

When the Fairy is killed, all Identities gain 5 Poise and +2 Poise Count next turn

Increased Aggression - Partial Deterrence Release

Use more powerful Skills after the Fairy is restored for the second time

Stats
Appears in
Event dungeon (Lv 60); Mirror Dungeon 3 (Lv 47); Mirror Dungeon 5 (Lv 50); Mirror Dungeon 7 (Lv 60)
Defense level
47
Sanity
No SP: coins flip at 50%
Actions per turnup to 7
7

Parts

HP at level 47 139

Stagger thresholds 50% / 0% (69 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustFatal x2
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideWeak x1.5
EnvyEnvyNormal x1

HP at level 47 1111

Stagger thresholds 70% / 40% / 0% (777 / 444 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Snagged Lure

5+6Glut.Glut.BluntBlunt
Offense level
49(+2)
Atk weight
1
Max roll
11
Damage vs same level
5-12avg 8.5
Clash
Unclashable

[Unclashable] +1 Atk Weight for every turn Fairy is alive. Prioritizes Identities with <sprite name="FairyCharm">Charmed.

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Inflict 3 Bleed[On Hit] Core, Body heals 15 HP
Skill

Burrowing Roots

5+9Glut.Glut.BluntBlunt
Offense level
49(+2)
Atk weight
1
Max roll
14
Damage vs same level
5-15avg 10.0
  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict +3 Bleed Count
Skill

Expanding Roots

6+8SlothSlothBluntBlunt
Offense level
49(+2)
Atk weight
2
Max roll
14
Damage vs same level
6-15avg 10.5
  1. 1[On Hit] Inflict 5 Rupture[On Hit] Inflict 5 Bleed
Skill

Encroaching Stems

7+8Glut.Glut.BluntBlunt
Offense level
49(+2)
Atk weight
5
Max roll
15
Damage vs same level
8-16avg 12.0
  1. 1[On Hit] Deal +5% damage for every Rupture on target
Skill

Uncovered Abyss

10+8PridePrideBluntBlunt
Offense level
49(+2)
Atk weight
5
Max roll
18
Damage vs same level
11-19avg 15.0

Deal +100% damage to targets with 5+ <sprite name="Burst">Rupture

Passives

Uncovered Abyss

Reveal Body when Fairy is broken All Buffs and Debuffs expire when the Body hides again

Broken Stump

When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP from Skill effects

Charmed

Inflict Charmed to the enemy with the slowest Speed Number of targets increases with every Cycle Count Number of targets increases when Fairy is restored

Leading Lure

Cannot damage Core by damaging the Fairy. Targets more slots based on the number of <sprite name="FairyCharm">Charmed units.

Evolving Lure

Fairy gains 20% increased Max HP when restored.

Fairy Dust

When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn

Stats
Appears in
Mirror Dungeon 5 (Lv 50)
Defense level
50
Sanity
No SP: coins flip at 50%
Actions per turnup to 7
7

Parts

HP at level 50 107

Stagger thresholds 50% / 0% (53 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustFatal x2
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideWeak x1.5
EnvyEnvyNormal x1

HP at level 50 1009

Stagger thresholds 70% / 40% / 0% (706 / 403 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Snagged Lure

5+6Glut.Glut.BluntBlunt
Offense level
52(+2)
Atk weight
1
Max roll
11
Damage vs same level
5-12avg 8.5
Clash
Unclashable

[Unclashable] +1 Atk Weight for every turn Fairy is alive. Prioritizes Identities with <sprite name="FairyCharm">Charmed.

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Inflict 3 Bleed[On Hit] Core, Body heals 15 HP
Skill

Burrowing Roots

5+9Glut.Glut.BluntBlunt
Offense level
52(+2)
Atk weight
1
Max roll
14
Damage vs same level
5-15avg 10.0
  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict +3 Bleed Count
Skill

Expanding Roots

6+8SlothSlothBluntBlunt
Offense level
52(+2)
Atk weight
2
Max roll
14
Damage vs same level
6-15avg 10.5
  1. 1[On Hit] Inflict 5 Rupture[On Hit] Inflict 5 Bleed
Skill

Encroaching Stems

7+8Glut.Glut.BluntBlunt
Offense level
52(+2)
Atk weight
5
Max roll
15
Damage vs same level
8-16avg 12.0
  1. 1[On Hit] Deal +5% damage for every Rupture on target
Skill

Uncovered Abyss

10+8PridePrideBluntBlunt
Offense level
52(+2)
Atk weight
5
Max roll
18
Damage vs same level
11-19avg 15.0

Deal +100% damage to targets with 5+ <sprite name="Burst">Rupture

Passives

Uncovered Abyss

Reveal Body when Fairy is broken All Buffs and Debuffs expire when the Body hides again

Broken Stump

When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP from Skill effects

Charmed

Inflict Charmed to the enemy with the slowest Speed Number of targets increases with every Cycle Count Number of targets increases when Fairy is restored

Leading Lure

Cannot damage Core by damaging the Fairy. Targets more slots based on the number of <sprite name="FairyCharm">Charmed units.

Evolving Lure

Fairy gains 20% increased Max HP when restored.

Fairy Dust

When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn

Stats
Appears in
Mirror Dungeon 7 (Lv 60)
Defense level
60
Sanity
No SP: coins flip at 50%
Actions per turnup to 7
7

Parts

HP at level 60 169

Stagger thresholds 50% / 0% (84 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustFatal x2
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideWeak x1.5
EnvyEnvyNormal x1

HP at level 60 1478

Stagger thresholds 70% / 40% / 0% (1034 / 591 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Snagged Lure

5+6Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
1
Max roll
11
Damage vs same level
5-12avg 8.5
Clash
Unclashable

[Unclashable] Prioritizes Sinners who are Charmed This Skill's Atk Weight = Number of Sinners who are Charmed

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Inflict 3 Bleed[On Hit] Core, Body heals 15 HP
Skill

Burrowing Roots

5+9Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
1
Max roll
14
Damage vs same level
5-15avg 10.0
  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict +3 Bleed Count
Skill

Expanding Roots

6+8SlothSlothBluntBlunt
Offense level
62(+2)
Atk weight
2
Max roll
14
Damage vs same level
6-15avg 10.5
  1. 1[On Hit] Inflict 5 Rupture[On Hit] Inflict 5 Bleed
Skill

Infusing Stems

7+8Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
5
Max roll
15
Damage vs same level
8-16avg 12.0

[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin [On Hit] Deal +5% damage for every Rupture on target (max 100%)
Skill

Uncovered Abyss

10+8PridePrideBluntBlunt
Offense level
62(+2)
Atk weight
5
Max roll
18
Damage vs same level
11-19avg 15.0

If target has 5+ Rupture, deal +100% damage [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin
Skill

Snagged Lure

5+6Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
1
Max roll
11
Damage vs same level
5-12avg 8.5
Clash
Unclashable

[Unclashable] Cannot be Staggered before using this Skill Prioritizes Sinners who are Charmed This Skill's Atk Weight = Number of Sinners who are Charmed

  1. 1[On Hit] Inflict 3 Rupture and +3 Rupture Count[On Hit] Inflict 3 Bleed and +3 Bleed Count[On Hit] Core and Body heal 30 HP

Passives

Uncovered Abyss

Reveal body when the Fairy Part is broken All Buffs and Debuffs expire when the Body hides again

Broken Stump

When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP with Skill effects

Charmed

Turn Start: based on the number of units in the Encounter, inflict Charmed on Sinners with the slowest Speed Number of Charmed units increases every time the Fairy Part is restored

Leading Lure

Cannot damage Core HP by damaging the Fairy A certain Skill gains Atk Weight based on the number of Charmed units

Evolving Lure

Fairy gains 30% increased max HP with each restoration

Fairy Dust

When the Fairy is killed, all Identities gain 5 Poise and +2 Poise Count next turn

Increased Aggression - Partial Deterrence Release

Use more powerful Skills after the Fairy is restored for the second time

Stats
Appears in
Mirror Dungeon 7 (Extreme) (Lv 60)
Defense level
60
Sanity
No SP: coins flip at 50%
Actions per turnup to 7
7

Parts

HP at level 60 179

Stagger thresholds 50% / 0% (89 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustFatal x2
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideWeak x1.5
EnvyEnvyNormal x1

HP at level 60 1706

Stagger thresholds 70% / 40% / 0% (1194 / 682 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Snagged Lure

7+7Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
1
Max roll
14
Damage vs same level
8-15avg 11.5
Clash
Unclashable

[Unclashable] Gain +1 Atk Weight for every turn Fairy is alive Prioritizes Identities that have Charmed

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Inflict 3 Bleed[On Hit] Core and Body heal 15 HP
Skill

Burrowing Roots

8+9Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
1
Max roll
17
Damage vs same level
9-18avg 13.5
  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict +3 Bleed Count
Skill

Expanding Roots

7+10SlothSlothBluntBlunt
Offense level
62(+2)
Atk weight
2
Max roll
17
Damage vs same level
8-18avg 13.0
  1. 1[On Hit] Inflict 5 Rupture[On Hit] Inflict 5 Bleed
Skill

Encroaching Stems

7+10Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
5
Max roll
17
Damage vs same level
8-18avg 13.0
  1. 1[On Hit] Deal +5% damage for every Rupture on target
Skill

Uncovered Abyss

10+8PridePrideBluntBlunt
Offense level
62(+2)
Atk weight
5
Max roll
18
Damage vs same level
11-19avg 15.0

If target has 5+ Rupture, deal +100% damage

Passives

Uncovered Abyss

Reveal Body when Fairy is broken All Buffs and Debuffs expire when the Body hides again

Broken Stump

When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP from Skill effects

Charmed

Inflict Charmed to the enemy with the slowest Speed Number of targets increases with every Cycle Count Number of targets increases when Fairy is restored

Leading Lure

Cannot damage Core by damaging the Fairy. Targets more slots based on the number of <sprite name="FairyCharm">Charmed units.

Evolving Lure

Fairy gains 20% increased Max HP when restored.

Fairy Dust

When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn

Stats
Appears in
Luxcavation (Thread) (Lv 60)
Defense level
60
Sanity
No SP: coins flip at 50%
Actions per turnup to 7
7

Parts

HP at level 60 136

Stagger thresholds 50% / 0% (68 / 0)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustFatal x2
SlothSlothIneff. x0.5
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideEndure x0.75
EnvyEnvyEndure x0.75

HP at level 60 908

Stagger thresholds 70% / 40% / 0% (635 / 363 / 0)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustFatal x2
SlothSlothIneff. x0.5
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideEndure x0.75
EnvyEnvyEndure x0.75

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Snagged Lure

5+6Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
1
Max roll
11
Damage vs same level
5-12avg 8.5
Clash
Unclashable

[Unclashable] +1 Atk Weight for every turn Fairy is alive. Prioritizes Identities with <sprite name="FairyCharm">Charmed.

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Inflict 3 Bleed[On Hit] Core, Body heals 15 HP
Skill

Burrowing Roots

5+9Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
1
Max roll
14
Damage vs same level
5-15avg 10.0
  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict +3 Bleed Count
Skill

Expanding Roots

6+8SlothSlothBluntBlunt
Offense level
62(+2)
Atk weight
2
Max roll
14
Damage vs same level
6-15avg 10.5
  1. 1[On Hit] Inflict 5 Rupture[On Hit] Inflict 5 Bleed
Skill

Encroaching Stems

7+8Glut.Glut.BluntBlunt
Offense level
62(+2)
Atk weight
5
Max roll
15
Damage vs same level
8-16avg 12.0
  1. 1[On Hit] Deal +5% damage for every Rupture on target
Skill

Uncovered Abyss

10+8PridePrideBluntBlunt
Offense level
62(+2)
Atk weight
5
Max roll
18
Damage vs same level
11-19avg 15.0

Deal +100% damage to targets with 5+ <sprite name="Burst">Rupture

Passives

Uncovered Abyss

Reveal Body when Fairy is broken All Buffs and Debuffs expire when the Body hides again

Broken Stump

When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP from Skill effects

Charmed

Inflict Charmed to the enemy with the slowest Speed Number of targets increases with every Cycle Count Number of targets increases when Fairy is restored

Leading Lure

Cannot damage Core by damaging the Fairy. Targets more slots based on the number of <sprite name="FairyCharm">Charmed units.

Evolving Lure

Fairy gains 20% increased Max HP when restored.

Fairy Dust

When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn

Stats
Defense level
10
Sanity
No SP: coins flip at 50%
Actions per turnup to 7
7

Parts

HP at level 10 39

Stagger thresholds 50% / 0% (19 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustFatal x2
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideWeak x1.5
EnvyEnvyNormal x1

HP at level 10 374

Stagger thresholds 70% / 40% / 0% (261 / 149 / 0)

SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomIneff. x0.5
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Snagged Lure

5+6Glut.Glut.BluntBlunt
Offense level
12(+2)
Atk weight
1
Max roll
11
Damage vs same level
5-12avg 8.5
Clash
Unclashable

[Unclashable] +1 Atk Weight for every turn Fairy is alive. Prioritizes Identities with <sprite name="FairyCharm">Charmed.

  1. 1[On Hit] Inflict +2 Rupture Count[On Hit] Inflict 3 Bleed[On Hit] Core, Body heals 15 HP
Skill

Burrowing Roots

5+9Glut.Glut.BluntBlunt
Offense level
12(+2)
Atk weight
1
Max roll
14
Damage vs same level
5-15avg 10.0
  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] Inflict +3 Bleed Count
Skill

Expanding Roots

6+8SlothSlothBluntBlunt
Offense level
12(+2)
Atk weight
2
Max roll
14
Damage vs same level
6-15avg 10.5
  1. 1[On Hit] Inflict 5 Rupture[On Hit] Inflict 5 Bleed
Skill

Encroaching Stems

7+8Glut.Glut.BluntBlunt
Offense level
12(+2)
Atk weight
5
Max roll
15
Damage vs same level
8-16avg 12.0
  1. 1[On Hit] Deal +5% damage for every Rupture on target
Skill

Uncovered Abyss

10+8PridePrideBluntBlunt
Offense level
12(+2)
Atk weight
5
Max roll
18
Damage vs same level
11-19avg 15.0

Deal +100% damage to targets with 5+ <sprite name="Burst">Rupture

Passives

Uncovered Abyss

Reveal Body when Fairy is broken All Buffs and Debuffs expire when the Body hides again

Broken Stump

When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP from Skill effects

Charmed

Inflict Charmed to the enemy with the slowest Speed Number of targets increases with every Cycle Count Number of targets increases when Fairy is restored

Leading Lure

Cannot damage Core by damaging the Fairy. Targets more slots based on the number of <sprite name="FairyCharm">Charmed units.

Evolving Lure

Fairy gains 20% increased Max HP when restored.

Fairy Dust

When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn