
Oxsplitter
- Offense level
- 67(+1)
- Atk weight
- 1
- Max roll
- 10
- Damage vs same level
- 7-10avg 8.5

S Corp. · Court Circle - Sal
2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 20% (1226)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


[On Use] Gain +3
Poise Count
[On Use] Final Power +1 for every 4
Bleed on target (max 2)
[On Use] At 6+
Poise, convert all Coins into
Unbreakable Coins
[Clash Lose]
- Deal -80% damage
- Does not hit Critically
- Damage dealt by this Skill cannot Stagger the target

[On Use] At 8+
Poise, deal +40% damage on Critical Hit
[On Use] Final Power +1 for every 4
Bleed on target (max 2)
[On Use] <mark color=#ff000040>At 7+
Swordplay of the Homeland [Sal], convert all Coins into
Unbreakable Coins and deal +20% damage on Critical Hit
[Clash Lose]
- Deal -80% damage
- Does not hit Critically
- Damage dealt by this Skill cannot Stagger the target
Slash Resist Down this turn and next turn[On Hit] Inflict 5
Bleed and +3
Bleed Count

[On Use] Gain +3
Poise Count
[On Use] Final Power +1 for every 4
Bleed on target (max 2)
[On Use] At 6+
Poise, convert all Coins into
Unbreakable Coins
[Clash Lose]
- Deal -80% damage
- Does not hit Critically
- Damage dealt by this Skill cannot Stagger the target

[On Use] At 8+
Poise, deal +40% damage on Critical Hit
[On Use] Final Power +1 for every 4
Bleed on target (max 2)
[On Use] <mark color=#ff000040>At 3 or fewer
Swordplay of the Homeland [Sal], convert all Coins into
Unbreakable Coins and deal +20% damage on Critical Hit
[Clash Lose]
- Deal -80% damage
- Does not hit Critically
- Damage dealt by this Skill cannot Stagger the target

Unaffected by
Swordplay of the Homeland [Sal]
[Unclashable] with Assist Units
Prioritizes Sinners
If target's Skill is
Assist Defense Exclusive Skill, convert into
Unbreakable Coin
[Clash Start] <mark color=#ff000040>Lose 3
Swordplay of the Homeland [Sal]
- If target's Skill is
Assist Defense Exclusive Skill, this effect does not activate
[Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used
Assist Defense Exclusive Skill, gain 2
Swordplay of the Homeland [Sal]

Unaffected by
Swordplay of the Homeland [Sal]
[Unclashable] with Assist Units
Prioritizes Sinners
If target's Skill is
Assist Defense Exclusive Skill, convert into
Unbreakable Coin
[Clash Start] <mark color=#ff000040>Gain 3
Swordplay of the Homeland [Sal]
- If target's Skill is
Assist Defense Exclusive Skill, this effect does not activate
[Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used
Assist Defense Exclusive Skill, lose 2
Swordplay of the Homeland [Sal]

<mark color=#ff000040>Targets the enemy that has the most
Bleed
Unaffected by
Swordplay of the Homeland [Sal]
[On Use] Consume 3
Poise Potency on self to gain Final Power +2
Unbreakable Coin[On Hit] Inflict 5
Bleed and +4
Bleed Count[On Hit without Cracking] Raise Stagger Threshold by 10[On Hit without Cracking] Inflict 2
Bind next turn[On Hit without Cracking] Inflict 3
Fragile
Unaffected by
Swordplay of the Homeland [Sal]
[Combat Start] Gain 5
Poise and +5
Poise Count
[On Use] Gain 2
Crit DMG Up next turn

Unaffected by
Swordplay of the Homeland [Sal]
[Combat Start] Gain 5
Poise and +5
Poise Count
Upon entering the Encounter, gain 3
Memory Transition
<mark color=#ff000040>Turn Start: At 0
Memory Transition Stack, Retreat and transition into a different location
When Returning to the field, based on current Battleform of the Homeland, gain or lose
Swordplay of the Homeland [Sal]
- When in
Battleform of the Homeland - Bearhunt: Gain Stack
- When in
Battleform of the Homeland - Tigerhunt: Lose Stack
Take -30% damage from
Burn,
Bleed,
Tremor,
Rupture,
Sinking (rounded down)
Gain the effects of
Fixed Panic; If this unit is Panicked at Turn End, reset SP to 45
Upon entering the Encounter for the first time, gain 5
Dujeong Brigandine [Sal]
<mark color=#ff000040>When
Dujeong Brigandine [Sal] expires, end Encounter
Encounter Start: Gain 5
Swordplay of the Homeland [Sal]
<mark color=#ff000040>Assume a different Battleform of the Homeland every 3 turns
Turn End: If this unit has Shield, gain 5
Poise and +2
Poise Count next turn
When the following conditions are met, use a pattern that includes the "Bow of the Homeland - Arrowloose" Skill
- When this unit lost all Clashes for 2 turns in a row (does not check for Unopposed Attacks)
- In the turn after the turn in which this unit spent in Stagger
- When in Low Morale or Panic
Turn Start: Gain the following effects:
- When in
Battleform of the Homeland - Bearhunt: At less than 5
Swordplay of the Homeland [Sal] Stack, gain (5 -
Swordplay of the Homeland [Sal] Stack) <mark color=#ff000040>
Fragile
- When in
Battleform of the Homeland - Tigerhunt: At more than 5
Swordplay of the Homeland [Sal] Stack, gain <mark color=#ff000040>
Fragile equal to surplus
Swordplay of the Homeland [Sal] Stack past 5
On Clash Win, gain +2
Poise Count (2 times per turn)
If the target this unit's Skill hit has less than 5
Bleed Potency, inflict 1
Bleed and +2
Bleed Count at Attack End (once per Skill, 2 times per turn, prioritize the main target)
On Clash Lose, gain 1
Headsplitting Memory (once per turn)