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Flash Phenomenon - Im Gyeong-eop
Abnormality · CoreZAYIN

Flash Phenomenon - Im Gyeong-eop

S Corp. · Court Circle - Sal

2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Event story (Lv 66)
Defense level
66
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 66 6132

Stagger thresholds 20% (1226)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.25
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Endure x0.75
GloomGloomNormal x1
PridePrideWeak x1.25
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Oxsplitter

7+3SlothSlothSlashSlash
Offense level
67(+1)
Atk weight
1
Max roll
10
Damage vs same level
7-10avg 8.5

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed[On Crit] Inflict +2 Bleed Count
Skill

Bearsplitter

7+4LustLustSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
11
Damage vs same level
8-12avg 10.0

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +3 Bleed Count[On Crit] Inflict 3 Bleed
Skill

Bearspine Breaker

11+4GloomGloomSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
15
Damage vs same level
12-16avg 14.0

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] <mark color=#ff000040>At 7+ Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +20% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 1 Slash Resist Down this turn and next turn[On Hit] Inflict 5 Bleed and +3 Bleed Count
Skill

Swordform of the Homeland - Sal's Sundering

3+3SlothSlothSlashSlash
Offense level
67(+1)
Atk weight
1
Max roll
12
Damage vs same level
9-27avg 18.0

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict 3 Bleed
Skill

Tiger Hunt

4+3LustLustSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
13
Damage vs same level
12-33avg 23.1

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +1 Bleed Count
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict +2 Bleed Count
Skill

Tigersplitter

4+3GloomGloomSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
16
Damage vs same level
16-50avg 34.1

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] <mark color=#ff000040>At 3 or fewer Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +20% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 2 Bleed and +2 Bleed Count
  2. 2[On Hit] Inflict 2 Bleed and +2 Bleed Count
  3. 3[On Hit] Inflict 2 Bind next turn
  4. 4[On Hit] Inflict 1 Slash Resist Down this turn and next turn
Skill

Sword of the Homeland [Sal] - Reassume Stance

4+2WrathWrathSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
6
Damage vs same level
4-6avg 5.0

Unaffected by Swordplay of the Homeland [Sal] [Unclashable] with Assist Units Prioritizes Sinners If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Lose 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, gain 2 Swordplay of the Homeland [Sal]

Skill

Sword of the Homeland [Sal] - Swordhoning

4+2PridePrideSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
6
Damage vs same level
4-6avg 5.0

Unaffected by Swordplay of the Homeland [Sal] [Unclashable] with Assist Units Prioritizes Sinners If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Gain 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, lose 2 Swordplay of the Homeland [Sal]

Skill

Bow of the Homeland [Sal] - Arrowloose

10+8LustLustPiercePierce
Offense level
69(+3)
Atk weight
1
Max roll
18
Damage vs same level
11-20avg 15.5

<mark color=#ff000040>Targets the enemy that has the most Bleed Unaffected by Swordplay of the Homeland [Sal] [On Use] Consume 3 Poise Potency on self to gain Final Power +2

  1. 1Unbreakable Coin[On Hit] Inflict 5 Bleed and +4 Bleed Count[On Hit without Cracking] Raise Stagger Threshold by 10[On Hit without Cracking] Inflict 2 Bind next turn[On Hit without Cracking] Inflict 3 Fragile
Skill

Counterform

4+4Glut.Glut.CounterCounter
Defense level
67(+1)
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0
Clash
Unclashable

Unaffected by Swordplay of the Homeland [Sal] [Combat Start] Gain 5 Poise and +5 Poise Count

  1. 1[On Hit] Inflict +3 Bleed Count
  2. 2[On Hit] Inflict 3 Bleed

Passives

Swordplay of the Homeland [Sal] - Great Hwando

Encounter Start: Gain 5 Swordplay of the Homeland [Sal] <mark color=#ff000040>Assume a different Battleform of the Homeland every 3 turns Turn End: If this unit has Shield, gain 5 Poise and +2 Poise Count next turn When the following conditions are met, use a pattern that includes the "Bow of the Homeland - Arrowloose" Skill - When this unit lost all Clashes for 2 turns in a row (does not check for Unopposed Attacks) - In the turn after the turn in which this unit spent in Stagger - When in Low Morale or Panic

Martial Arts of Perseverance

On Clash Win, gain +2 Poise Count (2 times per turn) If the target this unit's Skill hit has less than 5 Bleed Potency, inflict 1 Bleed and +2 Bleed Count at Attack End (once per Skill, 2 times per turn, prioritize the main target)

Stats
Appears in
Boss raid (Lv 66)
Defense level
66
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 66 6132
SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.25
LustLustNormal x1
SlothSlothWeak x1.25
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Oxsplitter

7+3SlothSlothSlashSlash
Offense level
67(+1)
Atk weight
1
Max roll
10
Damage vs same level
7-10avg 8.5

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed[On Crit] Inflict +2 Bleed Count
Skill

Bearsplitter

7+4LustLustSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
11
Damage vs same level
8-12avg 10.0

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +3 Bleed Count[On Crit] Inflict 3 Bleed
Skill

Bearspine Breaker

11+4GloomGloomSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
15
Damage vs same level
12-16avg 14.0

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] <mark color=#ff000040>At 7+ Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +100% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 1 Slash Resist Down this turn and next turn[On Hit] Inflict 5 Bleed and +3 Bleed Count
Skill

Swordform of the Homeland - Sal's Sundering

3+3SlothSlothSlashSlash
Offense level
67(+1)
Atk weight
1
Max roll
12
Damage vs same level
9-27avg 18.0

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict 3 Bleed
Skill

Tiger Hunt

4+3LustLustSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
13
Damage vs same level
12-33avg 23.1

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +1 Bleed Count
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict +2 Bleed Count
Skill

Tigersplitter

4+3GloomGloomSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
16
Damage vs same level
16-50avg 34.1

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] <mark color=#ff000040>At 3 or fewer Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +100% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 2 Bleed and +2 Bleed Count
  2. 2[On Hit] Inflict 2 Bleed and +2 Bleed Count
  3. 3[On Hit] Inflict 2 Bind next turn
  4. 4[On Hit] Inflict 1 Slash Resist Down this turn and next turn
Skill

Sword of the Homeland [Sal] - Reassume Stance

4+2WrathWrathSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
6
Damage vs same level
4-6avg 5.0

Unaffected by Swordplay of the Homeland [Sal] If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Lose 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, gain 2 Swordplay of the Homeland [Sal]

Skill

Sword of the Homeland [Sal] - Swordhoning

4+2PridePrideSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
6
Damage vs same level
4-6avg 5.0

Unaffected by Swordplay of the Homeland [Sal] If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Gain 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, lose 2 Swordplay of the Homeland [Sal]

Skill

Bow of the Homeland [Sal] - Arrowloose

10+8LustLustPiercePierce
Offense level
69(+3)
Atk weight
1
Max roll
18
Damage vs same level
11-20avg 15.5

<mark color=#ff000040>Targets the enemy that has the most Bleed Unaffected by Swordplay of the Homeland [Sal] [On Use] Consume 3 Poise Potency on self to gain Final Power +2

  1. 1Unbreakable Coin[On Hit] Inflict 5 Bleed and +4 Bleed Count[On Hit without Cracking] Raise Stagger Threshold by 10[On Hit without Cracking] Inflict 2 Bind next turn[On Hit without Cracking] Inflict 3 Fragile
Skill

Counterform

4+4Glut.Glut.CounterCounter
Defense level
67(+1)
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0
Clash
Unclashable

Unaffected by Swordplay of the Homeland [Sal] [Combat Start] Gain 5 Poise and +5 Poise Count

  1. 1[On Hit] Inflict +3 Bleed Count
  2. 2[On Hit] Inflict 3 Bleed

Passives

Reflectrial

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count/10) in a Clash (rounded down) Max Potency cap for Bleed, Rupture, and Sinking: 30 Max Count cap for Bleed, Rupture, and Sinking: 10 <mark color=#ff000040>Max Potency cap for Burn and Tremor: 50 Max Count cap for Burn and Tremor: 30

Dujeong Brigandine [Sal] - Iron Bulwark

Take -30% damage from Bleed, Rupture, and Sinking (rounded down) Gain the effects of Fixed Panic; If this unit is Panicked at Turn End, reset SP to 45 Upon entering the Encounter for the first time, gain 5 Dujeong Brigandine [Sal] <mark color=#ff000040>When Dujeong Brigandine [Sal] expires, become Staggered next turn At the end of the turn this unit was Staggered, enter a new phase - Phase 1: This unit's HP cannot drop <mark color=#ff000040>below 70% - At less than 70% HP, end the turn <mark color=#ff000040>immediately and enter a new phase - At the start of the turn the phase changed, heal up to 45 SP

Swordplay of the Homeland [Sal] - Great Hwando

Encounter Start: Gain 5 Swordplay of the Homeland [Sal] <mark color=#ff000040>Assume a different Battleform of the Homeland every 3 turns Turn End: If this unit has Shield, gain 5 Poise and +2 Poise Count next turn When Im Gyeong-eop meets the following conditions, she uses a pattern that includes the "Bow of the Homeland - Arrowloose" Skill - When this unit lost all Clashes for 2 turns in a row (does not check for Unopposed Attacks) - In the turn after the turn in which this unit spent in Stagger - When in Low Morale or Panic

Martial Arts of Perseverance

On Clash Win, gain +2 Poise Count (2 times per turn) If the target this unit's Skill hit has less than 5 Bleed Potency, inflict 1 Bleed and +2 Bleed Count at Attack End (once per Skill, 2 times per turn, prioritize the main target)