
Quick Jabs
- Offense level
- 40(+3)
- Atk weight
- 1
- Max roll
- 11
- Damage vs same level
- 6-20avg 13.3
1[Heads Hit] Inflict +2 Bleed Count
2[Heads Hit] Inflict +1 Bleed Count

The Pequod
4 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


[Clash Win] Heal 5 SP.
Deal +5% damage per
Bleed on target

[On Use] Gain 5 Poise

[On Use] Gain 5 Poise and +2 Poise Count

[On Evade] Gain 1 Offense Level Up next turn (Max 3)
At Turn Start, gain Offense Level and Defense Level by the number of surviving allies (not including this unit)
At Turn Start, heal SP by (# of other surviving allies x 3)
Turn End: At 50%- HP, gain 1 Attack Power Up next turn. (once per encounter)
Turn End: At less than 0 SP, 50% chance to change Skill patterns.