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Hazed K Corp. Checkpoint Security
Enemy ยท Enemy Unit

Hazed K Corp. Checkpoint Security

K Corp.

3 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Event dungeon (Lv 25); Main story (Lv 28)
HP at level 25stagger at 39
78
HP at level 28stagger at 41
83
Stagger thresholds
50%
Speed
3 - 4
Defense levellevel -6
19
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
LustKigik!457%
LustKieek!229%
Guard114%

Best identities against each move

Skills

Skill

Kigik!

3+6LustLustSlashSlash
Offense level
25
Atk weight
1
Max roll
9
Damage vs same level
3-9avg 6.0
  1. 1[Heads Hit] Inflict 3 Bleed
Skill

Kieek!

3+4LustLustSlashSlash
Offense level
25
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0
  1. 1[Heads Hit] Inflict 3 Bleed
  2. 2[Heads Hit] Reduce target's Defense Level by 2 and inflict +1 Bleed Count
Skill

Guard

3+3GuardGuard
Defense level
19(-6)
Atk weight
1
Max roll
6
Clash
Unclashable

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Stats
Appears in
Mirror Dungeon 3 (Lv 35-53); Mirror Dungeon 5 (Lv 50)
HP at level 35stagger at 55
110
HP at level 37stagger at 57
114
HP at level 40stagger at 59
119
HP at level 41stagger at 60
121
Stagger thresholds
50%
Speed
3 - 4
Defense levellevel -3
32
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
LustKigik!457%
LustKieek!229%
Guard114%

Best identities against each move

Skills

Skill

Kigik!

3+6LustLustSlashSlash
Offense level
35
Atk weight
1
Max roll
9
Damage vs same level
3-9avg 6.0
  1. 1[Heads Hit] Inflict 3 Bleed
Skill

Kieek!

3+4LustLustSlashSlash
Offense level
35
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0
  1. 1[Heads Hit] Inflict 3 Bleed
  2. 2[Heads Hit] Reduce target's Defense Level by 2 and inflict +1 Bleed Count
Skill

Guard

3+3GuardGuard
Defense level
29(-6)
Atk weight
1
Max roll
6
Clash
Unclashable

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Stats
Appears in
Mirror Dungeon 7 (Extreme) (Lv 60)
HP at level 60stagger at 76
153
Stagger thresholds
50%
Speed
3 - 4
Defense levellevel -6
54
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
LustKigik!457%
LustKieek!229%
Guard114%

Best identities against each move

Skills

Skill

Kigik!

4+8LustLustSlashSlash
Offense level
60
Atk weight
1
Max roll
12
Damage vs same level
4-12avg 8.0

[On Use] Clash Power +2 for every type of negative effect on target (max 6)

  1. 1[On Hit] Inflict 5 Bleed
Skill

Kieek!

5+4LustLustSlashSlash
Offense level
60
Atk weight
1
Max roll
13
Damage vs same level
10-22avg 16.0

[On Use] Clash Power +2 for every type of negative effect on target (max 6)

  1. 1[On Hit] Inflict 4 Bleed
  2. 2[On Hit] Inflict 2 Defense Level Down and +5 Bleed Count
Skill

Guard

10+10GuardGuard
Defense level
54(-6)
Atk weight
1
Max roll
20
Clash
Unclashable

[Combat Start] For this turn, gain (missing HP on self / 10) Shield

Passives

HP Bullets

Turn Start: heal 3% HP At less than 50% HP, heal 5% additional HP

Tango Marinade

If this unit has more HP than the target, gain Clash Power +(HP difference / 50) (max 3) If this unit gained Clash Power from the above effect, gain 1 Fragile after Attack End