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Heavy Shi Family Mercenary
AbnormalityZAYIN

Heavy Shi Family Mercenary

Shi Family · H Corp.

5 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Abnormality battle, Canto VIII (Lv 52); Mirror Dungeon 6 (Lv 50)
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1

Parts

cannot break

HP at level 50 248

Stagger thresholds 60% / 20% / 0% (148 / 49 / 0)

SlashSlashWeak x1.5
PiercePierceNormal x1
BluntBluntEndure x0.75
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Charge Axe Style - Cleave and Crush

5+7GloomGloomSlashSlash
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
5-12avg 8.5

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 4 Rupture
Skill

Charge Axe Style - Windup Crush

4+6EnvyEnvySlashSlash
Offense level
50
Atk weight
1
Max roll
16
Damage vs same level
8-26avg 17.0

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 3 Rupture
  2. 2[On Hit] Gain +2 Charge Count[On Hit] Inflict +2 Rupture Count
Skill

Charge Axe Style - Shatter

3+4Glut.Glut.SlashSlash
Offense level
50
Atk weight
1
Max roll
15
Damage vs same level
9-33avg 21.0

[On Use] Consume 5 Charge Count on self to gain Coin Power +1 (max 2) [Before Attack] If this unit consumed 5+ Charge Count, inflict +2 more Rupture [Before Attack] Is this unit consumed 10 Charge Count, inflict +3 Rupture Count

  1. 1[On Hit] Inflict 6 Rupture
  2. 2[On Hit] Inflict 3 Rupture[On Hit] Inflict +2 Rupture Count
  3. 3[On Hit] Inflict Gluttony damage equal to Rupture Potency on target; then, reduce Rupture Count by 1 (max 30)
Skill

Charge Axe Style - Rhythm Matching

5+4GloomGloomCounterCounter
Defense level
50
Atk weight
1
Max roll
13
Damage vs same level
10-22avg 16.0
Clash
Unclashable

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict +2 Rupture Count

Passives

Rival Candidate

Deal +10% damage against Hong Lu

Charge Circuitry Activation

Deal +5% damage for every 6 Rupture on target (Max 10%)

Shi(史) Family Charge Circuitry

Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter Turn End: At 2+ Charge, gain 1 Clash Power Up next turn

Stats
Appears in
Mirror Dungeon 6 (Lv 50)
HP at level 50stagger at 148 / 49 / 0
248
Stagger thresholds
60% / 20% / 0%
Speed
1 - 4
Defense levellevel +3
53
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1
Resistances
SlashSlashWeak x1.5
PiercePierceNormal x1
BluntBluntEndure x0.75
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
GloomCharge Axe Style - Cleave and Crush229%
EnvyCharge Axe Style - Windup Crush229%
Glut.Charge Axe Style - Shatter229%
EnvyCharge Axe Style - Rhythm Matching114%

Best identities against each move

Skills

Skill

Charge Axe Style - Cleave and Crush

5+7GloomGloomSlashSlash
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
5-12avg 8.5

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 4 Rupture
Skill

Charge Axe Style - Windup Crush

4+6EnvyEnvySlashSlash
Offense level
50
Atk weight
1
Max roll
16
Damage vs same level
8-26avg 17.0

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 3 Rupture
  2. 2[On Hit] Gain +2 Charge Count[On Hit] Inflict +2 Rupture Count
Skill

Charge Axe Style - Shatter

3+4Glut.Glut.BluntBlunt
Offense level
50
Atk weight
1
Max roll
15
Damage vs same level
9-33avg 21.0

[On Use] Consume 5 Charge Count on self to gain Coin Power +1 (max 2) [Before Attack] If this unit consumed 5+ Charge Count, inflict +2 more Rupture [Before Attack] Is this unit consumed 10 Charge Count, inflict +3 Rupture Count

  1. 1[On Hit] Inflict 6 Rupture
  2. 2[On Hit] Inflict 3 Rupture[On Hit] Inflict +2 Rupture Count
  3. 3[On Hit] Inflict Gluttony damage equal to Rupture Potency on target; then, reduce Rupture Count by 1 (max 30)
Skill

Charge Axe Style - Rhythm Matching

5+4EnvyEnvyCounterCounter
Defense level
50
Atk weight
1
Max roll
13
Damage vs same level
10-22avg 16.0
Clash
Unclashable

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict +2 Rupture Count

Passives

Rival Candidate

Deal +10% damage against Hong Lu

Shi(史) Family Charge Circuitry

Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter Turn End: At 2+ Charge, gain 1 Clash Power Up next turn

Charge Circuitry Activation

Deal +5% damage for every 6 Rupture on target (Max 10%)

Stats
Appears in
Story dungeon, Canto VIII (Lv 50, 52, 55)
HP at level 50stagger at 148 / 49 / 0
248
HP at level 52stagger at 152 / 50 / 0
254
HP at level 55stagger at 158 / 52 / 0
264
Stagger thresholds
60% / 20% / 0%
Speed
1 - 4
Defense levellevel +3
53
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1
Resistances
SlashSlashWeak x1.5
PiercePierceNormal x1
BluntBluntEndure x0.75
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
GloomCharge Axe Style - Cleave and Crush229%
EnvyCharge Axe Style - Windup Crush229%
Glut.Charge Axe Style - Shatter229%
EnvyCharge Axe Style - Rhythm Matching114%

Best identities against each move

Skills

Skill

Charge Axe Style - Cleave and Crush

5+7GloomGloomSlashSlash
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
5-12avg 8.5

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 4 Rupture
Skill

Charge Axe Style - Windup Crush

4+6EnvyEnvySlashSlash
Offense level
50
Atk weight
1
Max roll
16
Damage vs same level
8-26avg 17.0

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 3 Rupture
  2. 2[On Hit] Gain +2 Charge Count[On Hit] Inflict +2 Rupture Count
Skill

Charge Axe Style - Shatter

3+4Glut.Glut.BluntBlunt
Offense level
50
Atk weight
1
Max roll
15
Damage vs same level
9-33avg 21.0

[On Use] Consume 5 Charge Count on self to gain Coin Power +1 (max 2) [Before Attack] If this unit consumed 5+ Charge Count, inflict +2 more Rupture [Before Attack] Is this unit consumed 10 Charge Count, inflict +3 Rupture Count

  1. 1[On Hit] Inflict 6 Rupture
  2. 2[On Hit] Inflict 3 Rupture[On Hit] Inflict +2 Rupture Count
  3. 3[On Hit] Inflict Gluttony damage equal to Rupture Potency on target; then, reduce Rupture Count by 1 (max 30)
Skill

Charge Axe Style - Rhythm Matching

5+4EnvyEnvyCounterCounter
Defense level
50
Atk weight
1
Max roll
13
Damage vs same level
10-22avg 16.0
Clash
Unclashable

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict +2 Rupture Count

Passives

Rival Candidate

Deal +10% damage against Hong Lu

Shi(史) Family Charge Circuitry

Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter Turn End: At 2+ Charge, gain 1 Clash Power Up next turn

Charge Circuitry Activation

Deal +5% damage for every 6 Rupture on target (Max 10%)

Stats
Appears in
Luxcavation (EXP) (Lv 53)
HP at level 53stagger at 169 / 56 / 0
282
Stagger thresholds
60% / 20% / 0%
Speed
1 - 4
Defense level
53
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1
Resistances
SlashSlashIneff. x0.5
PiercePierceIneff. x0.5
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
GloomCharge Axe Style - Cleave and Crush117%
EnvyCharge Axe Style - Windup Crush233%
Glut.Charge Axe Style - Shatter233%
EnvyCharge Axe Style - Rhythm Matching117%

Best identities against each move

Skills

Skill

Charge Axe Style - Cleave and Crush

5+7GloomGloomSlashSlash
Offense level
53
Atk weight
1
Max roll
12
Damage vs same level
5-12avg 8.5

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 4 Rupture
Skill

Charge Axe Style - Windup Crush

4+6EnvyEnvySlashSlash
Offense level
53
Atk weight
1
Max roll
16
Damage vs same level
8-26avg 17.0

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 3 Rupture
  2. 2[On Hit] Gain +2 Charge Count[On Hit] Inflict +2 Rupture Count
Skill

Charge Axe Style - Shatter

3+4Glut.Glut.BluntBlunt
Offense level
53
Atk weight
1
Max roll
15
Damage vs same level
9-33avg 21.0

[On Use] Consume 5 Charge Count on self to gain Coin Power +1 (max 2) [Before Attack] If this unit consumed 5+ Charge Count, inflict +2 more Rupture [Before Attack] Is this unit consumed 10 Charge Count, inflict +3 Rupture Count

  1. 1[On Hit] Inflict 6 Rupture
  2. 2[On Hit] Inflict 3 Rupture[On Hit] Inflict +2 Rupture Count
  3. 3[On Hit] Inflict Gluttony damage equal to Rupture Potency on target; then, reduce Rupture Count by 1 (max 30)
Skill

Charge Axe Style - Rhythm Matching

5+4EnvyEnvyCounterCounter
Defense level
53
Atk weight
1
Max roll
13
Damage vs same level
10-22avg 16.0
Clash
Unclashable

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict +2 Rupture Count

Passives

Rival Candidate

Deal +10% damage against Hong Lu

Shi(史) Family Charge Circuitry

Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter Turn End: At 2+ Charge, gain 1 Clash Power Up next turn

Charge Circuitry Activation

Deal +5% damage for every 6 Rupture on target (Max 10%)

Stats
Appears in
Luxcavation (EXP) (Lv 53)
HP at level 53stagger at 169 / 56 / 0
282
Stagger thresholds
60% / 20% / 0%
Speed
1 - 4
Defense level
53
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1
Resistances
SlashSlashIneff. x0.5
PiercePierceIneff. x0.5
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
GloomCharge Axe Style - Cleave and Crush117%
EnvyCharge Axe Style - Windup Crush233%
Glut.Charge Axe Style - Shatter233%
EnvyCharge Axe Style - Rhythm Matching117%

Best identities against each move

Skills

Skill

Charge Axe Style - Cleave and Crush

5+7GloomGloomSlashSlash
Offense level
53
Atk weight
1
Max roll
12
Damage vs same level
5-12avg 8.5

[On Use] Gain +2 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 4 Rupture
Skill

Charge Axe Style - Windup Crush

4+6EnvyEnvySlashSlash
Offense level
53
Atk weight
1
Max roll
16
Damage vs same level
8-26avg 17.0

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Gain +2 Charge Count[On Hit] Inflict 3 Rupture
  2. 2[On Hit] Gain +2 Charge Count[On Hit] Inflict +2 Rupture Count
Skill

Charge Axe Style - Shatter

3+4Glut.Glut.BluntBlunt
Offense level
53
Atk weight
1
Max roll
15
Damage vs same level
9-33avg 21.0

[On Use] Consume 5 Charge Count on self to gain Coin Power +1 (max 2) [Before Attack] If this unit consumed 5+ Charge Count, inflict +2 more Rupture [Before Attack] Is this unit consumed 10 Charge Count, inflict +3 Rupture Count

  1. 1[On Hit] Inflict 6 Rupture
  2. 2[On Hit] Inflict 3 Rupture[On Hit] Inflict +2 Rupture Count
  3. 3[On Hit] Inflict Gluttony damage equal to Rupture Potency on target; then, reduce Rupture Count by 1 (max 30)
Skill

Charge Axe Style - Rhythm Matching

5+4EnvyEnvyCounterCounter
Defense level
53
Atk weight
1
Max roll
13
Damage vs same level
10-22avg 16.0
Clash
Unclashable

[On Use] Gain +5 Charge Count

  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict +2 Rupture Count

Passives

Rival Candidate

Deal +10% damage against Hong Lu

Shi(史) Family Charge Circuitry

Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter Turn End: At 2+ Charge, gain 1 Clash Power Up next turn

Charge Circuitry Activation

Deal +5% damage for every 6 Rupture on target (Max 10%)