
Elongating Arm
- Offense level
- 51(+1)
- Atk weight
- 1
- Max roll
- 11
- Damage vs same level
- 4-11avg 7.5

Heishou Pack · Heishou Pack - Si Branch
2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.
| Skill | Copies | First draw |
|---|---|---|
| 3 | 43% | |
| 2 | 29% | |
| 1 | 14% | |
| Observe for a Chance | 1 | 14% |



[On Use] Coin Power +1 for every 8 (
Poise on self +
Rupture on target) (max 4)
[Clash Win] Inflict +2
Rupture Count
[Clash Win] Gain +2
Poise Count
Rupture Count[On Hit] Inflict
Deathrite【Venom】 next turn (once per Skill)
Rupture Count[On Hit] If this unit has
Serpent Arm, Reuse this Coin once (once per Skill)- The Reused Coin deals -70% damage
Clashable Guard
[On Use] Coin Power +1 for every 4
Rupture on target (max 2)
[On Use] Gain 3
Serpent Arm (once per Skill)
For a turn, if this unit reduced the target's
Deathrite【Venom】 down to 0 Stack, gain 1
Pierce DMG Up next turn (max 2)
If target has
Deathrite【Venom】, deal +2.5% damage for every
Serpent Arm on self (max 7.5%)
Turn End: if in Panic, reset SP to 0.