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Imagined Im Gyeong-eop
Abnormality · CoreZAYIN

Imagined Im Gyeong-eop

S Corp. · Court Circle - Sal

3 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Mirror Dungeon 7 (Lv 60)
Defense level
60
Sanity
Has SP (panics at -45)
Actions per turnup to 9
9

Parts

cannot break

HP at level 60 5640

Stagger thresholds 40% (2256)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.25
LustLustNormal x1
SlothSlothIneff. x0.5
Glut.Glut.Ineff. x0.5
GloomGloomNormal x1
PridePrideWeak x1.25
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Oxsplitter

7+3SlothSlothSlashSlash
Offense level
61(+1)
Atk weight
1
Max roll
10
Damage vs same level
7-10avg 8.5

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed[On Crit] Inflict +2 Bleed Count
Skill

Bearsplitter

7+4LustLustSlashSlash
Offense level
62(+2)
Atk weight
1
Max roll
11
Damage vs same level
8-12avg 10.0

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +3 Bleed Count[On Crit] Inflict 3 Bleed
Skill

Bearspine Breaker

11+4GloomGloomSlashSlash
Offense level
62(+2)
Atk weight
1
Max roll
15
Damage vs same level
12-16avg 14.0

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At more than 6 Swordplay of the Homeland [Sal], gain Final Power for every excess Swordplay of the Homeland [Sal] Stack (max 3) [On Use] <mark color=#ff000040>At 7+ Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +20% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 1 Slash Resist Down this turn and next turn[On Hit] Inflict 5 Bleed and +3 Bleed Count
Skill

Even Sanguns Shall Be Cleft Under This Sword

12+4EnvyEnvySlashSlash
Offense level
64(+4)
Atk weight
1
Max roll
16
Damage vs same level
14-18avg 16.0

Targets the enemy that has the most Bleed [On Use] Cannot be Staggered from taking damage until this Skill ends [On Use] Final Power +1 for every 4 Bleed on target (max 3) [On Use] At more than 6 Swordplay of the Homeland [Sal], gain Final Power +2 for every excess Swordplay of the Homeland [Sal] Stack (max 6) [Clash Win] <mark color=#ff000040>This Skill always flips Head, hits Critically, and does not consume Poise Count [Before Attack] Deal +20% damage on Critical Hit for every 2 Swordplay of the Homeland [Sal] on self (max 80%) [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Deal ((Poise on self x 10)% of this Coin's final damage) Slash damage (max 100%)[On Hit without Cracking] Deal ((Bleed on target x 10)% of this Coin's final damage) Lust damage (max 100%)[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
Skill

Swordform of the Homeland - Sal's Sundering

3+3SlothSlothSlashSlash
Offense level
61(+1)
Atk weight
1
Max roll
12
Damage vs same level
9-27avg 18.0

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict 3 Bleed
Skill

Tiger Hunt

4+3LustLustSlashSlash
Offense level
62(+2)
Atk weight
1
Max roll
13
Damage vs same level
12-33avg 23.1

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +1 Bleed Count
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict +2 Bleed Count
Skill

Tigersplitter

4+3GloomGloomSlashSlash
Offense level
62(+2)
Atk weight
1
Max roll
16
Damage vs same level
16-50avg 34.1

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] <mark color=#ff000040>At 3 or fewer Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +20% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 2 Bleed and +2 Bleed Count
  2. 2[On Hit] Inflict 2 Bleed and +2 Bleed Count
  3. 3[On Hit] Inflict 2 Bind next turn
  4. 4[On Hit] Inflict 1 Slash Resist Down this turn and next turn
Skill

No Tiger's Flesh Shall Be Left Uncloven

4+4EnvyEnvySlashSlash
Offense level
65(+5)
Atk weight
7
Max roll
20
Damage vs same level
20-65avg 41.9

Targets the enemy that has the most Bleed <mark color=#ff000040>Can Clash with this Skill regardless of Speed [On Use] Cannot be Staggered from taking damage until this Skill ends [On Use] Final Power +1 for every 4 Bleed on target (max 3) [Clash Win] <mark color=#ff000040>This Skill always flips Head, hits Critically, and does not consume Poise Count [Before Attack] Deal +20% damage on Critical Hit for every 2 Poise on self (max 80%) [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 2 Bleed[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
  2. 2Unbreakable Coin[On Hit] Inflict 2 Bleed[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
  3. 3Unbreakable Coin[On Hit] Inflict 2 Bleed[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
  4. 4Unbreakable Coin[On Hit] If the main target has 10+ Bleed, inflict +8 Bleed Count on targets hit by this Coin[On Hit without Cracking] Inflict +8 Bleed Count
Skill

Sword of the Homeland [Sal] - Reassume Stance

4+2WrathWrathSlashSlash
Offense level
62(+2)
Atk weight
1
Max roll
6
Damage vs same level
4-6avg 5.0

Unaffected by Swordplay of the Homeland [Sal] [Unclashable] with Assist Units Prioritizes Sinners If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Lose 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, gain 2 Swordplay of the Homeland [Sal]

Skill

Sword of the Homeland [Sal] - Swordhoning

4+2PridePrideSlashSlash
Offense level
62(+2)
Atk weight
1
Max roll
6
Damage vs same level
4-6avg 5.0

Unaffected by Swordplay of the Homeland [Sal] [Unclashable] with Assist Units Prioritizes Sinners If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Gain 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, lose 2 Swordplay of the Homeland [Sal]

Skill

Bow of the Homeland [Sal] - Arrowloose

10+8LustLustPiercePierce
Offense level
63(+3)
Atk weight
1
Max roll
18
Damage vs same level
11-20avg 15.5

<mark color=#ff000040>Targets the enemy that has the most Bleed Unaffected by Swordplay of the Homeland [Sal] [On Use] Consume 3 Poise Potency on self to gain Final Power +2

  1. 1Unbreakable Coin[On Hit] Inflict 5 Bleed and +4 Bleed Count[On Hit without Cracking] Raise Stagger Threshold by 10[On Hit without Cracking] Inflict 2 Bind next turn[On Hit without Cracking] Inflict 3 Fragile
Skill

Counterform

4+4Glut.Glut.CounterCounter
Defense level
61(+1)
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0
Clash
Unclashable

Unaffected by Swordplay of the Homeland [Sal] [Combat Start] Gain 5 Poise and +5 Poise Count

  1. 1[On Hit] Inflict +3 Bleed Count
  2. 2[On Hit] Inflict 3 Bleed

Passives

Swordplay of the Homeland [Sal] - Shift Battleform

<mark color=#ff000040>Turn Start: Gain or lose 2 Swordplay of the Homeland [Sal] Stack based on Battleform of the Homeland on self (does not activate in the first turn of the Encounter) - Battleform of the Homeland - Bearhunt: Gain Stack - Battleform of the Homeland - Tigerhunt: Lose Stack In the turn where this unit equipped Envy Skills, this unit will not be affected by Swordplay of the Homeland [Sal] Stack adjustment effects, and will <mark color=#ff000040>reset Swordplay of the Homeland [Sal] Stack to 5 next turn

Dujeong Brigandine [Sal] - Great Mountain

Take -30% damage from Burn, Bleed, Tremor, Rupture, Sinking (rounded down) Gain the effects of Fixed Panic; If this unit is Panicked at Turn End, reset SP to 45 Turn Start: Gain the following effects: - When in Battleform of the Homeland - Bearhunt: At less than 5 Swordplay of the Homeland [Sal] Stack, gain (5 - Swordplay of the Homeland [Sal] Stack) <mark color=#ff000040>Fragile - When in Battleform of the Homeland - Tigerhunt: At more than 5 Swordplay of the Homeland [Sal] Stack, gain <mark color=#ff000040>Fragile equal to surplus Swordplay of the Homeland [Sal] Stack past 5

Swordplay of the Homeland [Sal] - Rend Flesh from Flesh

Encounter Start: Gain 5 Swordplay of the Homeland [Sal] Assume a different Battleform of the Homeland every 3 turns On Hit using a Slash Skill, gain 1 Poise Potency (once per Skill) When the following conditions are met, use a pattern that includes the "Bow of the Homeland - Arrowloose" Skill - When this unit lost all Clashes for 2 turns in a row (does not check for Unopposed Attacks) - Turn after Stagger - When in Low Morale or Panic Turn Start: At Min or Max Swordplay of the Homeland [Sal] Stacks, use a powerful Skill If this unit used the "Bow of the Homeland - Arrowloose" Skill in the last turn, use a powerful Skill regardless of Swordplay of the Homeland [Sal] Stack on self At 55% or lower HP, use a powerful Skill regardless of Swordplay of the Homeland [Sal] Stack on self

Martial Arts of Perseverance

On Clash Win, gain +2 Poise Count (2 times per turn) If the target this unit's Skill hit has less than 5 Bleed Potency, inflict 1 Bleed and +2 Bleed Count at Attack End (once per Skill, 2 times per turn, prioritize the main target)

Stats
Appears in
Event abnormality battle (Lv 66)
Defense level
66
Sanity
Has SP (panics at -45)
Actions per turnup to 9
9

Parts

cannot break

HP at level 66 6132

Stagger thresholds 40% (2452)

SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.25
LustLustNormal x1
SlothSlothIneff. x0.5
Glut.Glut.Ineff. x0.5
GloomGloomNormal x1
PridePrideWeak x1.25
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Oxsplitter

7+3SlothSlothSlashSlash
Offense level
67(+1)
Atk weight
1
Max roll
10
Damage vs same level
7-10avg 8.5

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed[On Crit] Inflict +2 Bleed Count
Skill

Bearsplitter

7+4LustLustSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
11
Damage vs same level
8-12avg 10.0

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +3 Bleed Count[On Crit] Inflict 3 Bleed
Skill

Bearspine Breaker

11+4GloomGloomSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
15
Damage vs same level
12-16avg 14.0

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At more than 6 Swordplay of the Homeland [Sal], gain Final Power for every excess Swordplay of the Homeland [Sal] Stack (max 3) [On Use] <mark color=#ff000040>At 7+ Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +20% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 1 Slash Resist Down this turn and next turn[On Hit] Inflict 5 Bleed and +3 Bleed Count
Skill

Even Sanguns Shall Be Cleft Under This Sword

12+4EnvyEnvySlashSlash
Offense level
70(+4)
Atk weight
1
Max roll
16
Damage vs same level
14-18avg 16.0

Targets the enemy that has the most Bleed [On Use] Cannot be Staggered from taking damage until this Skill ends [On Use] Final Power +1 for every 4 Bleed on target (max 3) [On Use] At more than 6 Swordplay of the Homeland [Sal], gain Final Power +2 for every excess Swordplay of the Homeland [Sal] Stack (max 6) [Clash Win] <mark color=#ff000040>This Skill always flips Head, hits Critically, and does not consume Poise Count [Before Attack] Deal +20% damage on Critical Hit for every 2 Swordplay of the Homeland [Sal] on self (max 80%) [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Deal ((Poise on self x 10)% of this Coin's final damage) Slash damage (max 100%)[On Hit without Cracking] Deal ((Bleed on target x 10)% of this Coin's final damage) Lust damage (max 100%)[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
Skill

Swordform of the Homeland - Sal's Sundering

3+3SlothSlothSlashSlash
Offense level
67(+1)
Atk weight
1
Max roll
12
Damage vs same level
9-27avg 18.0

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict 3 Bleed
Skill

Tiger Hunt

4+3LustLustSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
13
Damage vs same level
12-33avg 23.1

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +1 Bleed Count
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict +2 Bleed Count
Skill

Tigersplitter

4+3GloomGloomSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
16
Damage vs same level
16-50avg 34.1

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] <mark color=#ff000040>At 3 or fewer Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +20% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 2 Bleed and +2 Bleed Count
  2. 2[On Hit] Inflict 2 Bleed and +2 Bleed Count
  3. 3[On Hit] Inflict 2 Bind next turn
  4. 4[On Hit] Inflict 1 Slash Resist Down this turn and next turn
Skill

No Tiger's Flesh Shall Be Left Uncloven

4+4EnvyEnvySlashSlash
Offense level
71(+5)
Atk weight
7
Max roll
20
Damage vs same level
20-65avg 41.9

Targets the enemy that has the most Bleed <mark color=#ff000040>Can Clash with this Skill regardless of Speed [On Use] Cannot be Staggered from taking damage until this Skill ends [On Use] Final Power +1 for every 4 Bleed on target (max 3) [Clash Win] <mark color=#ff000040>This Skill always flips Head, hits Critically, and does not consume Poise Count [Before Attack] Deal +20% damage on Critical Hit for every 2 Poise on self (max 80%) [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 2 Bleed[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
  2. 2Unbreakable Coin[On Hit] Inflict 2 Bleed[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
  3. 3Unbreakable Coin[On Hit] Inflict 2 Bleed[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
  4. 4Unbreakable Coin[On Hit] If the main target has 10+ Bleed, inflict +8 Bleed Count on targets hit by this Coin[On Hit without Cracking] Inflict +8 Bleed Count
Skill

Sword of the Homeland [Sal] - Reassume Stance

4+2WrathWrathSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
6
Damage vs same level
4-6avg 5.0

Unaffected by Swordplay of the Homeland [Sal] [Unclashable] with Assist Units Prioritizes Sinners If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Lose 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, gain 2 Swordplay of the Homeland [Sal]

Skill

Sword of the Homeland [Sal] - Swordhoning

4+2PridePrideSlashSlash
Offense level
68(+2)
Atk weight
1
Max roll
6
Damage vs same level
4-6avg 5.0

Unaffected by Swordplay of the Homeland [Sal] [Unclashable] with Assist Units Prioritizes Sinners If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Gain 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, lose 2 Swordplay of the Homeland [Sal]

Skill

Bow of the Homeland [Sal] - Arrowloose

10+8LustLustPiercePierce
Offense level
69(+3)
Atk weight
1
Max roll
18
Damage vs same level
11-20avg 15.5

<mark color=#ff000040>Targets the enemy that has the most Bleed Unaffected by Swordplay of the Homeland [Sal] [On Use] Consume 3 Poise Potency on self to gain Final Power +2

  1. 1Unbreakable Coin[On Hit] Inflict 5 Bleed and +4 Bleed Count[On Hit without Cracking] Raise Stagger Threshold by 10[On Hit without Cracking] Inflict 2 Bind next turn[On Hit without Cracking] Inflict 3 Fragile
Skill

Counterform

4+4Glut.Glut.CounterCounter
Defense level
67(+1)
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0
Clash
Unclashable

Unaffected by Swordplay of the Homeland [Sal] [Combat Start] Gain 5 Poise and +5 Poise Count

  1. 1[On Hit] Inflict +3 Bleed Count
  2. 2[On Hit] Inflict 3 Bleed

Passives

Swordplay of the Homeland [Sal] - Shift Battleform

<mark color=#ff000040>Turn Start: Gain or lose 2 Swordplay of the Homeland [Sal] Stack based on Battleform of the Homeland on self (does not activate in the first turn of the Encounter) - Battleform of the Homeland - Bearhunt: Gain Stack - Battleform of the Homeland - Tigerhunt: Lose Stack In the turn where this unit equipped Envy Skills, this unit will not be affected by Swordplay of the Homeland [Sal] Stack adjustment effects, and will <mark color=#ff000040>reset Swordplay of the Homeland [Sal] Stack to 5 next turn

Dujeong Brigandine [Sal] - Great Mountain

Take -30% damage from Burn, Bleed, Tremor, Rupture, Sinking (rounded down) Gain the effects of Fixed Panic; If this unit is Panicked at Turn End, reset SP to 45 Turn Start: Gain the following effects: - When in Battleform of the Homeland - Bearhunt: At less than 5 Swordplay of the Homeland [Sal] Stack, gain (5 - Swordplay of the Homeland [Sal] Stack) <mark color=#ff000040>Fragile - When in Battleform of the Homeland - Tigerhunt: At more than 5 Swordplay of the Homeland [Sal] Stack, gain <mark color=#ff000040>Fragile equal to surplus Swordplay of the Homeland [Sal] Stack past 5

Swordplay of the Homeland [Sal] - Rend Flesh from Flesh

Encounter Start: Gain 5 Swordplay of the Homeland [Sal] Assume a different Battleform of the Homeland every 3 turns On Hit using a Slash Skill, gain 1 Poise Potency (once per Skill) When the following conditions are met, use a pattern that includes the "Bow of the Homeland - Arrowloose" Skill - When this unit lost all Clashes for 2 turns in a row (does not check for Unopposed Attacks) - Turn after Stagger - When in Low Morale or Panic Turn Start: At Min or Max Swordplay of the Homeland [Sal] Stacks, use a powerful Skill If this unit used the "Bow of the Homeland - Arrowloose" Skill in the last turn, use a powerful Skill regardless of Swordplay of the Homeland [Sal] Stack on self At 55% or lower HP, use a powerful Skill regardless of Swordplay of the Homeland [Sal] Stack on self

Martial Arts of Perseverance

On Clash Win, gain +2 Poise Count (2 times per turn) If the target this unit's Skill hit has less than 5 Bleed Potency, inflict 1 Bleed and +2 Bleed Count at Attack End (once per Skill, 2 times per turn, prioritize the main target)

Yield My Flesh

Deal and take +20% damage on Critical Hit against and from Bamboo-hatted Kim

Stats
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

720 + 82 per level
SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.25
LustLustNormal x1
SlothSlothIneff. x0.5
Glut.Glut.Ineff. x0.5
GloomGloomNormal x1
PridePrideWeak x1.25
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Oxsplitter

7+3SlothSlothSlashSlash
Atk weight
1
Max roll
10

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed[On Crit] Inflict +2 Bleed Count
Skill

Bearsplitter

7+4LustLustSlashSlash
Atk weight
1
Max roll
11

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +3 Bleed Count[On Crit] Inflict 3 Bleed
Skill

Bearspine Breaker

11+4GloomGloomSlashSlash
Atk weight
1
Max roll
15

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At more than 6 Swordplay of the Homeland [Sal], gain Final Power for every excess Swordplay of the Homeland [Sal] Stack (max 3) [On Use] <mark color=#ff000040>At 7+ Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +100% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 1 Slash Resist Down this turn and next turn[On Hit] Inflict 5 Bleed and +3 Bleed Count
Skill

Even Sanguns Shall Be Cleft Under This Sword

12+4EnvyEnvySlashSlash
Atk weight
1
Max roll
16

Targets the enemy that has the most Bleed [On Use] Cannot be Staggered from taking damage until this Skill ends [On Use] Final Power +1 for every 4 Bleed on target (max 3) [On Use] At more than 6 Swordplay of the Homeland [Sal], gain Final Power +2 for every excess Swordplay of the Homeland [Sal] Stack (max 6) [Clash Win] <mark color=#ff000040>This Skill always flips Head, hits Critically, and does not consume Poise Count [Before Attack] Deal +30% damage on Critical Hit for every 2 Swordplay of the Homeland [Sal] on self (max 120%) [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Deal ((Poise on self x 10)% of this Coin's final damage) Slash damage (max 100%)[On Hit without Cracking] Deal ((Bleed on target x 10)% of this Coin's final damage) Lust damage (max 100%)[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
Skill

Swordform of the Homeland - Sal's Sundering

3+3SlothSlothSlashSlash
Atk weight
1
Max roll
12

[On Use] Gain 3 Poise [On Use] Final Power +1 for every 4 Bleed on target (max 2)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict 3 Bleed
Skill

Tiger Hunt

4+3LustLustSlashSlash
Atk weight
1
Max roll
13

[On Use] Gain +3 Poise Count [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] At 6+ Poise, convert all Coins into Unbreakable Coins [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +1 Bleed Count
  2. 2[On Hit] Inflict +1 Bleed Count
  3. 3[On Hit] Inflict +2 Bleed Count
Skill

Tigersplitter

4+3GloomGloomSlashSlash
Atk weight
1
Max roll
16

[On Use] At 8+ Poise, deal +40% damage on Critical Hit [On Use] Final Power +1 for every 4 Bleed on target (max 2) [On Use] <mark color=#ff000040>At 3 or fewer Swordplay of the Homeland [Sal], convert all Coins into Unbreakable Coins and deal +100% damage on Critical Hit [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict 2 Bleed and +2 Bleed Count
  2. 2[On Hit] Inflict 2 Bleed and +2 Bleed Count
  3. 3[On Hit] Inflict 2 Bind next turn
  4. 4[On Hit] Inflict 1 Slash Resist Down this turn and next turn
Skill

No Tiger's Flesh Shall Be Left Uncloven

4+4EnvyEnvySlashSlash
Atk weight
7
Max roll
20

Targets the enemy that has the most Bleed <mark color=#ff000040>Can Clash with this Skill regardless of Speed [On Use] Cannot be Staggered from taking damage until this Skill ends [On Use] Final Power +1 for every 4 Bleed on target (max 3) [Clash Win] <mark color=#ff000040>This Skill always flips Head, hits Critically, and does not consume Poise Count [Before Attack] Deal +30% damage on Critical Hit for every 2 Poise on self (max 120%) [Clash Lose] - Deal -80% damage - Does not hit Critically - Damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 2 Bleed[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
  2. 2Unbreakable Coin[On Hit] Inflict 2 Bleed[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
  3. 3Unbreakable Coin[On Hit] Inflict 2 Bleed[On Hit] Activate Bleed on target once. Target loses 1 Bleed Count
  4. 4Unbreakable Coin[On Hit] If the main target has 10+ Bleed, inflict +8 Bleed Count on targets hit by this Coin[On Hit without Cracking] Inflict +8 Bleed Count
Skill

Sword of the Homeland [Sal] - Reassume Stance

4+2WrathWrathSlashSlash
Atk weight
1
Max roll
6

Unaffected by Swordplay of the Homeland [Sal] If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Lose 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, gain 2 Swordplay of the Homeland [Sal]

Skill

Sword of the Homeland [Sal] - Swordhoning

4+2PridePrideSlashSlash
Atk weight
1
Max roll
6

Unaffected by Swordplay of the Homeland [Sal] If target's Skill is Assist Defense Exclusive Skill, convert into Unbreakable Coin [Clash Start] <mark color=#ff000040>Gain 3 Swordplay of the Homeland [Sal] - If target's Skill is Assist Defense Exclusive Skill, this effect does not activate [Attack End] <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used Assist Defense Exclusive Skill, lose 2 Swordplay of the Homeland [Sal]

Skill

Bow of the Homeland [Sal] - Arrowloose

10+8LustLustPiercePierce
Atk weight
1
Max roll
18

<mark color=#ff000040>Targets the enemy that has the most Bleed Unaffected by Swordplay of the Homeland [Sal] [On Use] Consume 3 Poise Potency on self to gain Final Power +2

  1. 1Unbreakable Coin[On Hit] Inflict 5 Bleed and +4 Bleed Count[On Hit without Cracking] Raise Stagger Threshold by 10[On Hit without Cracking] Inflict 2 Bind next turn[On Hit without Cracking] Inflict 3 Fragile

Passives

Reflectrial

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count/10) in a Clash (rounded down) Max Potency cap for Bleed, Rupture, and Sinking: 30 Max Count cap for Bleed, Rupture, and Sinking: 10 <mark color=#ff000040>Max Potency cap for Burn and Tremor: 50 Max Count cap for Burn and Tremor: 30

Swordplay of the Homeland [Sal] - Rend Flesh from Flesh

Encounter Start: Gain 5 Swordplay of the Homeland [Sal] Assume a different Battleform of the Homeland every 3 turns On Hit using a Slash Skill, gain 1 Poise Potency (once per Skill) When the following conditions are met, use a pattern that includes the "Bow of the Homeland - Arrowloose" Skill - When this unit lost all Clashes for 2 turns in a row (does not check for Unopposed Attacks) - Turn after Stagger - When in Low Morale or Panic Turn Start: At Min or Max Swordplay of the Homeland [Sal] Stacks, use a powerful Skill If this unit used the "Bow of the Homeland - Arrowloose" Skill in the last turn, use a powerful Skill regardless of Swordplay of the Homeland [Sal] Stack on self At 60% or lower HP, use a powerful Skill regardless of Swordplay of the Homeland [Sal] Stack on self

Martial Arts of Perseverance

On Clash Win, gain +2 Poise Count (2 times per turn) If the target this unit's Skill hit has less than 5 Bleed Potency, inflict 1 Bleed and +2 Bleed Count at Attack End (once per Skill, 2 times per turn, prioritize the main target)

Swordplay of the Homeland [Sal] - Shift Battleform

<mark color=#ff000040>Turn Start: Gain or lose 2 Swordplay of the Homeland [Sal] Stack based on Battleform of the Homeland on self (does not activate in the first turn of the Encounter) - Battleform of the Homeland - Bearhunt: Gain Stack - Battleform of the Homeland - Tigerhunt: Lose Stack In the turn where this unit equipped Envy Skills, this unit will not be affected by Swordplay of the Homeland [Sal] Stack adjustment effects, and will <mark color=#ff000040>reset Swordplay of the Homeland [Sal] Stack to 5 next turn

Dujeong Brigandine [Sal] - Great Mountain

Take -30% damage from Burn, Bleed, Tremor, Rupture, Sinking (rounded down, excluding Stagger Threshold raised by Tremor Burst) Gain the effects of Fixed Panic; If this unit is Panicked at Turn End, reset SP to 45 Turn Start: Gain the following effects: - When in Battleform of the Homeland - Bearhunt: At less than 5 Swordplay of the Homeland [Sal] Stack, gain (5 - Swordplay of the Homeland [Sal] Stack) <mark color=#ff000040>Fragile - When in Battleform of the Homeland - Tigerhunt: At more than 5 Swordplay of the Homeland [Sal] Stack, gain <mark color=#ff000040>Fragile equal to surplus Swordplay of the Homeland [Sal] Stack past 5