
Interlocking Moment
- Offense level
- 36(+2)
- Atk weight
- 1
- Max roll
- 14
- Damage vs same level
- 5-15avg 10.0
[On Use] Gain +1 Charge Count
1[On Hit] Inflict 1 Interlocking Time[On Hit] Spend 2 Charge Count to inflict 3 Paralyze

T Corp.
2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Fixed turn order (PickByPattern): turn 1 uses the first row, then the next, and after the last row it starts over. Where a slot lists more than one skill, the game rolls between them with the chance shown.
| Turn | Slot 1 | Slot 2 | Slot 3 |
|---|---|---|---|
| 1, 4, ... | |||
| 2, 5, ... | |||
| 3, 6, ... | Borrow Time |

[On Use] Gain +1 Charge Count

[On Use] Gain +1 Charge Count

[Combat Start] Gain +3 Charge Count [On Use] At 5+ Charge Count, Clash Power +2 Become immobilized next turn

[Combat Start] Gain 3
Borrowed Time of the Fathoms and +1 Charge Count
At the end of the turn, if the HP is between 12% and 24%, instantly heal up to 65% of Max HP, and recover from stagger. (One-time only)
After activating Golden Time, gain 3 Fragile at turn end.