LIMBUSCOMPANY.TOOLS
Impaled Failure
Enemy

Impaled Failure

H Corp.

2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Story dungeon, Canto VIII (Lv 48, 50)
HP at level 48stagger at 76 / 0
191
HP at level 50stagger at 78 / 0
196
Stagger thresholds
40% / 0%
Speed
1 - 3
Defense levellevel +4
52
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathNormal x1
LustLustEndure x0.75
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomFatal x2
PridePrideWeak x1.25
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Collide

3+2GloomGloomBluntBlunt
Offense level
49(+1)
Atk weight
1
Max roll
7
Damage vs same level
6-12avg 9.0
  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict 2 Rupture
Skill

Pandemonium

2+4LustLustBluntBlunt
Offense level
49(+1)
Atk weight
1
Max roll
10
Damage vs same level
4-16avg 10.0

[On Use] If target has 4+ Rupture, Clash Power +1

  1. 1[On Hit] Inflict +3 Rupture Count
  2. 2[On Hit] Inflict 2 Rupture[Heads Hit] Gain 2 Defense Level Up next turn
Skill

Frantic Pummel

3+4Glut.Glut.BluntBlunt
Offense level
51(+3)
Atk weight
1
Max roll
15
Damage vs same level
9-37avg 23.3

[Combat Start] At 50%- HP, convert the third Coin of this Skill to Unbreakable Coin [On Use] Clash Power +1 for every 4 Rupture on target (max 2)

  1. 1[On Hit] Inflict 1 Rupture
  2. 2[On Hit] Inflict 1 Rupture and +3 Rupture Count
  3. 3[Hit after Clash Win] Heal (Defense Level Up Stack on self)% HP on self (max 10%)
Skill

Prone

5+8SlothSlothGuardGuard
Defense level
52(+4)
Atk weight
1
Max roll
13
Clash
Unclashable

[On Use] Gain Shield equal to 10% of Max HP

Passives

Experiment Goal - Maturation

Turn Start: gain Defense Level Up equal to (number of times this unit was hit by the enemies' Skill Attacks / 2) (max 10) Lose this effect when Staggered for the first time; then, at the next Turn Start, gain 10 Defense Level Down

Stats
Appears in
Mirror Dungeon 6 (Lv 50)
HP at level 50stagger at 78 / 0
196
Stagger thresholds
40% / 0%
Speed
1 - 3
Defense levellevel +4
54
Sanity
Has SP (panics at -45)
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathNormal x1
LustLustEndure x0.75
SlothSlothEndure x0.75
Glut.Glut.Weak x1.5
GloomGloomFatal x2
PridePrideWeak x1.25
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Collide

3+2GloomGloomBluntBlunt
Offense level
51(+1)
Atk weight
1
Max roll
7
Damage vs same level
6-12avg 9.0
  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict 2 Rupture
Skill

Pandemonium

2+4LustLustBluntBlunt
Offense level
51(+1)
Atk weight
1
Max roll
10
Damage vs same level
4-16avg 10.0

[On Use] If target has 4+ Rupture, Clash Power +1

  1. 1[On Hit] Inflict +3 Rupture Count
  2. 2[On Hit] Inflict 2 Rupture[Heads Hit] Gain 2 Defense Level Up next turn
Skill

Frantic Pummel

3+4Glut.Glut.BluntBlunt
Offense level
53(+3)
Atk weight
1
Max roll
15
Damage vs same level
9-37avg 23.3

[Combat Start] At 50%- HP, convert the third Coin of this Skill to Unbreakable Coin [On Use] Clash Power +1 for every 4 Rupture on target (max 2)

  1. 1[On Hit] Inflict 1 Rupture
  2. 2[On Hit] Inflict 1 Rupture and +3 Rupture Count
  3. 3[Hit after Clash Win] Heal (Defense Level Up Stack on self)% HP on self (max 10%)
Skill

Prone

5+8SlothSlothGuardGuard
Defense level
54(+4)
Atk weight
1
Max roll
13
Clash
Unclashable

[On Use] Gain Shield equal to 10% of Max HP

Passives

Experiment Goal - Maturation

Turn Start: gain Defense Level Up equal to (number of times this unit was hit by the enemies' Skill Attacks / 2) (max 10) Lose this effect when Staggered for the first time; then, at the next Turn Start, gain 10 Defense Level Down