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Jia Qiu
AbnormalityHE

Jia Qiu

Family Hierarch Candidate · Jia Family

4 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Abnormality battle, Canto VIII (Lv 90)
Defense level
90
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 90 2439

Stagger thresholds 30% / 0% (731 / 0)

SlashSlashEndure x0.8
PiercePierceEndure x0.8
BluntBluntEndure x0.8
WrathWrathNormal x1
LustLustWeak x1.2
SlothSlothEndure x0.75
Glut.Glut.Weak x1.3
GloomGloomEndure x0.75
PridePrideWeak x1.2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Question (問)

4+7Glut.Glut.BluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
11
Damage vs same level
4-12avg 8.0

[On Use] If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict +3 Rupture Count
Skill

Answer (答)

3+8Glut.Glut.BluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
11
Damage vs same level
3-12avg 7.5

[On Use] If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict 4 Rupture
Skill

Act Not With Impropriety (非禮勿動)

5+4GloomGloomBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
13
Damage vs same level
10-24avg 17.3

[On Use] Coin Power +1 for every 4 Rupture on target (max 2) [On Use] Clash Power +1 for every 2 Rupture Count on target (max 3)

  1. 1[On Hit] Inflict 4 Rupture[Hit after Clash Win] Inflict 1 Bind next turn
  2. 2Unbreakable Coin[On Hit] Inflict 2 Bind next turn[On Hit] Inflict Deathrite 【Halt】
Skill

Evade

4+10EvadeEvade
Defense level
90
Atk weight
1
Max roll
14
Clash
Unclashable

If this unit failed to use this Skill, gain 1 Bind next turn [On Use] Coin Power +1 for every 2 Rupture on target (max 3)

Skill

Thunderstrike

4+8WrathWrathBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
12
Damage vs same level
4-13avg 8.5

[On Use] If target has 5+ Rupture, Coin Power +1 [Clash Win] Inflict +2 Rupture Count

  1. 1[On Hit] Inflict 4 Rupture[On Hit] Inflict Deathrite 【Wane】
Skill

I Must Push You Further

5+5EnvyEnvyBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
25
Damage vs same level
20-75avg 48.1

[On Use] Coin Power +1 for every 4 Rupture on target (max 2) [On Use] Clash Power +1 for every 2 Rupture Count on target (max 3) [Clash Win] Inflict 2 Rupture and +2 Rupture Count

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict +4 Rupture Count
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 3 Rupture
  3. 3Unbreakable Coin
  4. 4Unbreakable CoinDeal +5% damage for every (Rupture Potency on target + Rupture Count on target) (max 200%) [On Hit] Reduce all Deathrites on target to 0
Skill

Do Not Meddle

4+5Glut.Glut.CounterCounter
Defense level
92(+2)
Atk weight
1
Max roll
14
Damage vs same level
8-25avg 16.8

[On Use] Coin Power +1 for every 4 Rupture on target (max 3) [Clash Win] Inflict +2 Rupture Count

  1. 1[On Hit] Inflict 1 Rupture
  2. 2[On Hit] Inflict 1 Rupture[On Hit] Inflict Deathrite 【Wane】

Passives

Heed me, Zilu

Gains a new pattern at 85% HP Enter a new phase at 60% HP

This is where your path ends

Ends encounter when Hong Lu dies

Infinite Song of Erudition

Attack End: heal 5 SP for every Deathrite on the target On Hit, when the target's Deathrite is triggered, heal 3 SP for every Deathrite triggered

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Deteriorate (削貶)

If target has 4+ negative effects, Clash Power +1

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Stats
Appears in
Abnormality battle, Canto VIII (Lv 90)
Defense level
90
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 90 3403

Stagger thresholds 30% / 0% (1020 / 0)

SlashSlashEndure x0.8
PiercePierceEndure x0.8
BluntBluntEndure x0.8
WrathWrathNormal x1
LustLustWeak x1.2
SlothSlothEndure x0.75
Glut.Glut.Weak x1.3
GloomGloomEndure x0.75
PridePrideWeak x1.2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

I Ask Again

4+7Glut.Glut.BluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
11
Damage vs same level
4-12avg 8.0

[On Use] If target has 5+ Rupture, Clash Power +1 [Clash Win] Inflict +2 Rupture Count

  1. 1Unbreakable Coin[On Hit] Inflict 2 Rupture
Skill

Act Not With Impropriety (非禮勿動)

4+4Glut.Glut.BluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
12
Damage vs same level
8-22avg 15.3

[On Use] If target has 5+ Rupture, Clash Power +1 [Clash Win] Inflict +2 Rupture Count

  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict 2 Rupture[On Hit] Inflict Deathrite 【Halt】
Skill

You Will Not Meddle

4+4GloomGloomBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
12
Damage vs same level
8-22avg 15.3

[On Use] If target has 5+ Rupture, Clash Power +1 [Clash Win] Inflict +2 Rupture Count

  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict 2 Rupture[On Hit] Inflict Deathrite 【Impede】
Skill

Thunderstrike - Ripple (波)

7+13EnvyEnvyBluntBlunt
Offense level
92(+2)
Atk weight
3
Max roll
20
Damage vs same level
8-21avg 14.5

Prioritizes targets with the most types of Deathrite [On Use] Coin Power +1 for every 2 Rupture on the main target (max 4)

  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] If the target has 2+ types of Deathrite, inflict Deathrite 【Wane】
Skill

Deathrite Deluge

7+13PridePrideBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
20
Damage vs same level
8-21avg 14.5

[Target Fixed] Prioritizes targets with the most types of Deathrite [On Use] Coin Power +1 for every type of Deathrite on target (max 3)

  1. 1Unbreakable CoinDeal +5% damage for every (Rupture Potency on target + Rupture Count on target + number of Deathrite types on target) (max 200%) [On Hit] Reduce all Deathrites on target to 0
Skill

Tiangang Star - Form (格)

5+8PridePrideBluntBlunt
Offense level
92(+2)
Atk weight
7
Max roll
37
Damage vs same level
20-108avg 64.6

Prioritizes Hong Lu Coin Power -2 for every Dialogues on target [Clash Lose] Cannot Stagger with this attack. Gain 24 Defense Level Down for this Encounter [Clash Lose] Deal -50% damage

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
  4. 4Unbreakable Coin[On Hit without Cracking] Deal +5% damage for every (Rupture Potency on target + Rupture Count on target + number of Deathrite types on target) (max 100%)
Skill

Like a Roaring Storm

5+8PridePrideBluntBlunt
Offense level
92(+2)
Atk weight
6
Max roll
13
Damage vs same level
5-14avg 9.5
Clash
Unclashable

[Unclashable] [Target Fixed] This Skill attacks targets that aren't Hong Lu Uses the Heishou Pack - Mao Branch to Stagger every Identity except for Hong Lu next turn; this unit recovers from Stagger [Attack End] Ends turn

  1. 1[On Hit] Inflict +2 Rupture Count

Passives

This is where your path ends

Ends encounter when Hong Lu dies

Infinite Song of Erudition

Attack End: heal 5 SP for every Deathrite on the target On Hit, when the target's Deathrite is triggered, heal 3 SP for every Deathrite triggered

Focus

Begins the Encounter with half the Potency and Count for the following effects this unit had at the start of this phase: Rupture, Burn, Sinking, Tremor, Bleed

I still await your answer.

Every Turn Start: Core and Part gain 900 Shield. - When Hong Lu has Dialogues, lose 300 Shield per Stack on Hong Lu - When Hong Lu has 3+ Dialogues, this unit does not gain Shield for the rest of the Encounter

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Diminish (貶)

If target has 3+ types of Deathrites, Coin Power +1

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Stats
Appears in
Mirror Dungeon 6 (Lv 90)
Defense level
90
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 90 2439

Stagger thresholds 30% / 0% (731 / 0)

SlashSlashEndure x0.8
PiercePierceEndure x0.8
BluntBluntEndure x0.8
WrathWrathNormal x1
LustLustWeak x1.2
SlothSlothEndure x0.75
Glut.Glut.Weak x1.3
GloomGloomEndure x0.75
PridePrideWeak x1.2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Question (問)

4+7Glut.Glut.BluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
11
Damage vs same level
4-12avg 8.0

[On Use] If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict +3 Rupture Count
Skill

Answer (答)

3+8Glut.Glut.BluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
11
Damage vs same level
3-12avg 7.5

[On Use] If target has 5+ Rupture, Coin Power +1

  1. 1[On Hit] Inflict 4 Rupture
Skill

Act Not With Impropriety (非禮勿動)

5+4GloomGloomBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
13
Damage vs same level
10-24avg 17.3

[On Use] Coin Power +1 for every 4 Rupture on target (max 2) [On Use] Clash Power +1 for every 2 Rupture Count on target (max 3)

  1. 1[On Hit] Inflict 4 Rupture[Hit after Clash Win] Inflict 1 Bind next turn
  2. 2Unbreakable Coin[On Hit] Inflict 2 Bind next turn[On Hit] Inflict Deathrite 【Halt】
Skill

Evade

4+10EvadeEvade
Defense level
90
Atk weight
1
Max roll
14
Clash
Unclashable

If this unit failed to use this Skill, gain 1 Bind next turn [On Use] Coin Power +1 for every 2 Rupture on target (max 3)

Skill

Thunderstrike

4+8WrathWrathBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
12
Damage vs same level
4-13avg 8.5

[On Use] If target has 5+ Rupture, Coin Power +1 [Clash Win] Inflict +2 Rupture Count

  1. 1[On Hit] Inflict 4 Rupture[On Hit] Inflict Deathrite 【Wane】
Skill

I Must Push You Further

5+5EnvyEnvyBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
25
Damage vs same level
20-75avg 48.1

[On Use] Coin Power +1 for every 4 Rupture on target (max 2) [On Use] Clash Power +1 for every 2 Rupture Count on target (max 3) [Clash Win] Inflict 2 Rupture and +2 Rupture Count

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict +4 Rupture Count
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 3 Rupture
  3. 3Unbreakable Coin
  4. 4Unbreakable CoinDeal +5% damage for every (Rupture Potency on target + Rupture Count on target) (max 200%) [On Hit] Reduce all Deathrites on target to 0
Skill

Do Not Meddle

4+5Glut.Glut.CounterCounter
Defense level
92(+2)
Atk weight
1
Max roll
14
Damage vs same level
8-25avg 16.8

[On Use] Coin Power +1 for every 4 Rupture on target (max 3) [Clash Win] Inflict +2 Rupture Count

  1. 1[On Hit] Inflict 1 Rupture
  2. 2[On Hit] Inflict 1 Rupture[On Hit] Inflict Deathrite 【Wane】

Passives

Infinite Song of Erudition

Attack End: heal 5 SP for every Deathrite on the target On Hit, when the target's Deathrite is triggered, heal 3 SP for every Deathrite triggered

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Deteriorate (削貶)

If target has 4+ negative effects, Clash Power +1

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Stats
Appears in
Mirror Dungeon 6 (Lv 90)
Defense level
90
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 90 3403

Stagger thresholds 30% / 0% (1020 / 0)

SlashSlashEndure x0.8
PiercePierceEndure x0.8
BluntBluntEndure x0.8
WrathWrathNormal x1
LustLustWeak x1.2
SlothSlothEndure x0.75
Glut.Glut.Weak x1.3
GloomGloomEndure x0.75
PridePrideWeak x1.2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

I Ask Again

4+7Glut.Glut.BluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
11
Damage vs same level
4-12avg 8.0

[On Use] If target has 5+ Rupture, Clash Power +1 [Clash Win] Inflict +2 Rupture Count

  1. 1Unbreakable Coin[On Hit] Inflict 2 Rupture
Skill

Act Not With Impropriety (非禮勿動)

4+4Glut.Glut.BluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
12
Damage vs same level
8-22avg 15.3

[On Use] If target has 5+ Rupture, Clash Power +1 [Clash Win] Inflict +2 Rupture Count

  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict 2 Rupture[On Hit] Inflict Deathrite 【Halt】
Skill

You Will Not Meddle

4+4GloomGloomBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
12
Damage vs same level
8-22avg 15.3

[On Use] If target has 5+ Rupture, Clash Power +1 [Clash Win] Inflict +2 Rupture Count

  1. 1[On Hit] Inflict 2 Rupture
  2. 2[On Hit] Inflict 2 Rupture[On Hit] Inflict Deathrite 【Impede】
Skill

Thunderstrike - Ripple (波)

7+13EnvyEnvyBluntBlunt
Offense level
92(+2)
Atk weight
3
Max roll
20
Damage vs same level
8-21avg 14.5

Prioritizes targets with the most types of Deathrite [On Use] Coin Power +1 for every 2 Rupture on the main target (max 4)

  1. 1[On Hit] Inflict +3 Rupture Count[On Hit] If the target has 2+ types of Deathrite, inflict Deathrite 【Wane】
Skill

Deathrite Deluge

7+13PridePrideBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
20
Damage vs same level
8-21avg 14.5

[Target Fixed] Prioritizes targets with the most types of Deathrite [On Use] Coin Power +1 for every type of Deathrite on target (max 3)

  1. 1Unbreakable CoinDeal +5% damage for every (Rupture Potency on target + Rupture Count on target + number of Deathrite types on target) (max 200%) [On Hit] Reduce all Deathrites on target to 0
Skill

Answer Me, Jia Baoyu

3+2LustLustBluntBlunt
Offense level
92(+2)
Atk weight
1
Max roll
11
Damage vs same level
12-35avg 23.4

[Target Fixed] Prioritizes the target with the earliest Deployment order [Clash Win] Inflict +4 Rupture Count [Clash Lose] If the target has the earliest Deployment order, inflict 1 Dialogues

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
  4. 4Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
Skill

Tiangang Star - Form (格)

5+8PridePrideBluntBlunt
Offense level
92(+2)
Atk weight
7
Max roll
37
Damage vs same level
20-108avg 64.6

Prioritizes the target with the earliest Deployment order Coin Power -2 for every Dialogues on target [Clash Lose] Cannot Stagger with this attack. Gain 24 Defense Level Down for this Encounter [Clash Lose] Deal -50% damage

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
  2. 2Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 2 Rupture
  4. 4Unbreakable Coin[On Hit without Cracking] Deal +5% damage for every (Rupture Potency on target + Rupture Count on target + number of Deathrite types on target) (max 100%)
Skill

Like a Roaring Storm

5+8PridePrideBluntBlunt
Offense level
92(+2)
Atk weight
6
Max roll
13
Damage vs same level
5-14avg 9.5
Clash
Unclashable

[Unclashable] [Target Fixed] This Skill attacks targets that are not the earliest in the Deployment order Uses the Heishou Pack - Mao Branch to Stagger every Identity except for the Identity with the earliest Deployment order next turn; this unit recovers from Stagger [Attack End] Ends turn

  1. 1[On Hit] Inflict +2 Rupture Count

Passives

Infinite Song of Erudition

Attack End: heal 5 SP for every Deathrite on the target On Hit, when the target's Deathrite is triggered, heal 3 SP for every Deathrite triggered

I will ask again

Ends the Encounter at 50% HP

Focus

Begins the Encounter with half the Potency and Count for the following effects this unit had at the start of this phase: Rupture, Burn, Sinking, Tremor, Bleed

I am yet to hear your answer.

Every Turn Start: Core and Part gain 900 Shield. - When the unit with the earliest Deployment order has Dialogues, lose 300 Shield per Stack - When the unit with the earliest Deployment order has 3+ Dialogues, this unit does not gain Shield for the rest of the Encounter

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Diminish (貶)

If target has 3+ types of Deathrites, Coin Power +1

Panic Recovery

Turn End: if in Panic, reset SP to 0.