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K Corp. Class 3 Staff
Abnormality ยท CoreZAYIN

K Corp. Class 3 Staff

K Corp.

4 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Refraction Railway 1 (Lv 30)
Defense level
30
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

Bodycannot break

HP at level 30 197

Stagger thresholds 40% / 20% (78 / 39)

SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Do Not Enter

4+7Glut.Glut.BluntBlunt
Offense level
30
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5
  1. 1[Heads Hit] Inflict 1 Rupture
Skill

Subdue

3+3Glut.Glut.BluntBlunt
Offense level
30
Atk weight
1
Max roll
9
Damage vs same level
6-15avg 10.5
  1. 1[Heads Hit] Inflict 3 Rupture
  2. 2[On Hit] Inflict +3 Rupture Count
Skill

Forbid Entry

3+4Glut.Glut.BluntBlunt
Offense level
30
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

[Clash Lose] Heal 10 HP

  1. 1[On Hit] Inflict +2 Rupture Count
  2. 2[Heads Hit] Deal HP damage equal to Rupture Potency Remove all Rupture from target

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Stats
Appears in
Refraction Railway 1 (Lv 55)
Defense level
55
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

cannot break

HP at level 55 285

Stagger thresholds 40% / 20% (114 / 57)

SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Do Not Enter

4+9Glut.Glut.BluntBlunt
Offense level
52(-3)
Atk weight
1
Max roll
13
Damage vs same level
4-12avg 8.0

[On Use] If target has 4+ Rupture, Base Power +2

  1. 1[On Hit] Inflict 5 Rupture
Skill

Subdue

6+4Glut.Glut.BluntBlunt
Offense level
52(-3)
Atk weight
1
Max roll
14
Damage vs same level
10-21avg 15.8

[On Use] Coin Power +1 for every 3 Rupture on target (max 2)

  1. 1[On Hit] Inflict 3 Rupture
  2. 2[On Hit] Inflict +3 Rupture Count
Skill

Forbid Entry

5+5Glut.Glut.BluntBlunt
Offense level
52(-3)
Atk weight
1
Max roll
15
Damage vs same level
8-22avg 15.3

[On Use] Coin Power +1 for every 3 Rupture on target (max 2) [Clash Lose] Heal 10 HP

  1. 1[On Hit] Inflict +2 Rupture Count
  2. 2Unbreakable Coin[On Hit without Cracking] Deal (Rupture x Rupture Count) HP damage, then consume all Rupture on target

Passives

HP Bullets

Turn Start: heal 15 HP At less than 50% HP, heal 15 additional HP

Stats
Appears in
Mirror Dungeon 7 (Extreme) (Lv 60)
HP at level 60stagger at 120 / 60
302
Stagger thresholds
40% / 20%
Speed
2 - 5
Defense levellevel +7
67
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Do Not Enter233%
Glut.Subdue233%
Glut.Forbid Entry233%

Best identities against each move

Skills

Skill

Do Not Enter

4+7Glut.Glut.BluntBlunt
Offense level
57(-3)
Atk weight
1
Max roll
11
Damage vs same level
4-10avg 7.0

[On Use] If target has 4+ Rupture, Base Power +2

  1. 1[On Hit] Inflict 5 Rupture
Skill

Subdue

6+3Glut.Glut.BluntBlunt
Offense level
57(-3)
Atk weight
1
Max roll
12
Damage vs same level
10-19avg 14.5

[On Use] Coin Power +1 for every 3 Rupture on target (max 2)

  1. 1[On Hit] Inflict 3 Rupture
  2. 2[On Hit] Inflict +3 Rupture Count
Skill

Forbid Entry

5+4Glut.Glut.BluntBlunt
Offense level
57(-3)
Atk weight
1
Max roll
13
Damage vs same level
8-20avg 14.0

[On Use] Coin Power +1 for every 3 Rupture on target (max 2) [Clash Lose] Heal 10 HP

  1. 1[On Hit] Inflict +2 Rupture Count
  2. 2Unbreakable Coin[On Hit without Cracking] Deal (Rupture x Rupture Count) HP damage, then consume all Rupture on target

Passives

HP Bullets

Turn Start: heal 3% HP At less than 50% HP, heal 5% additional HP

Stats
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

Bodycannot break

92 + 3.49 per level

Stagger thresholds 40% / 20%

SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Do Not Enter

4+7Glut.Glut.BluntBlunt
Atk weight
1
Max roll
11
  1. 1[Heads Hit] Inflict 1 Rupture
Skill

Subdue

3+3Glut.Glut.BluntBlunt
Atk weight
1
Max roll
9
  1. 1[Heads Hit] Inflict 3 Rupture
  2. 2[On Hit] Inflict +3 Rupture Count
Skill

Forbid Entry

3+4Glut.Glut.BluntBlunt
Atk weight
1
Max roll
11

[Clash Lose] Heal 10 HP

  1. 1[On Hit] Inflict +2 Rupture Count
  2. 2[Heads Hit] Deal HP damage equal to Rupture Potency Remove all Rupture from target

Passives

Overload

At the start of the turn, if below 60 HP, enter a powered-up state.