
Parrying Slash
- Offense level
- 50
- Atk weight
- 1
- Max roll
- 11
- Damage vs same level
- 4-11avg 7.5

5 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 70% / 0% (140 / 0)
Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.
| Skill | Copies | First draw |
|---|---|---|
| 1 | 20% | |
| 1 | 20% | |
| 1 | 20% | |
| 1 | 20% | |
| 1 | 20% |





[On Use] If target has 6+
Bleed, Base Power +1
Bleed[On Hit] Inflict 2
Bind next turn
Offense Level Down and
Defense Level Down next turnTurn End: if in Panic, reset SP to 0.
When hit during the combat phase: +10% damage for the turn When hit during the combat phase: on Clash Win, +20% damage
Prioritizes Hong Lu
Deal +0.5% damage for every 1% missing HP on self (max 50%)
At 70%+ HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 1
Attack Power Down next turn
At less than 70% HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 1
Attack Power Up next turn
- inflict +1 more
Bleed and
Bleed Count next turn