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Lei Heng
Abnormality · CoreZAYIN

Lei Heng

The Fingers · Capo IIII · The Thumb

3 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto VIII (Lv 83)
Defense level
83
Sanity
Has SP (panics at -45)
Actions per turnup to 1
1

Parts

Bodycannot break

HP at level 83 4239

Stagger thresholds 70% / 0% (2967 / 0)

SlashSlashEndure x0.9
PiercePierceEndure x0.9
BluntBluntEndure x0.9
WrathWrathNormal x1
LustLustEndure x0.8
SlothSlothEndure x0.8
Glut.Glut.Weak x1.25
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyWeak x1.25

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Double Slash

4+2PridePrideSlashSlash
Offense level
85(+2)
Atk weight
1
Max roll
8
Damage vs same level
8-15avg 11.3

Final Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 3 Tremor
Skill

Triple Slash

3+2EnvyEnvySlashSlash
Offense level
86(+3)
Atk weight
1
Max roll
9
Damage vs same level
9-24avg 17.1

Final Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2[On Hit] Inflict 1 Tremor and +2 Tremor Count
  3. 3[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Double Slash - Blast [爆]

4+3PridePrideSlashSlash
Offense level
85(+2)
Atk weight
1
Max roll
10
Damage vs same level
8-19avg 13.8

Final Power +1 for every 4 (Burn + Tremor) on target (max 4) [Clash Lose] Lose 1 Tigermark Round

  1. 1[On Hit] Inflict 3 Tremor
  2. 2Spend 1 Tigermark Round[On Hit] Inflict 3 Burn and +2 Burn Count[On Hit] Inflict 3 Tremor and +2 Tremor Count
Skill

Triple Slash - Blast [爆]

3+3EnvyEnvySlashSlash
Offense level
86(+3)
Atk weight
1
Max roll
12
Damage vs same level
9-30avg 20.1

Final Power +1 for every 4 (Burn + Tremor) on target (max 4) [Clash Lose] Lose 1 Tigermark Round

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2Spend 1 Tigermark Round[On Hit] Inflict 3 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  3. 3Spend 1 Tigermark Round[On Hit] Inflict 3 Burn and +2 Burn Count[On Hit without Cracking] Trigger Tremor Burst twice; then, reduce target's Tremor Count by 2
Skill

Blasting Shatterslash [爆碎斬]

4+3Glut.Glut.SlashSlash
Offense level
87(+4)
Atk weight
1
Max roll
13
Damage vs same level
15-34avg 24.1

Prioritizes targets with Prey Can clash with this Skill regardless of Speed Coin Power +1 for every 6 (Burn + Tremor) on target (max 3) [Clash Lose] Lose 10 SP

  1. 1Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict 3 Burn[On Hit] Inflict 3 Tremor[On Hit without Cracking] Inflict 4 Tremor and +4 Tremor Count
  2. 2Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict +3 Burn Count[On Hit] Inflict +3 Tremor Count[On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Scorch
  3. 3Unbreakable CoinSpend 1 Tigermark RoundIf this unit spent Tigermark Round due to this Coin's effect, deal +50% damage[On Hit] Inflict 3 Burn and +3 Burn Count[On Hit without Cracking] Trigger Tremor Burst twice; then, reduce target's Tremor Count by 2
Skill

Tanglecleaver [快刀亂麻]

8+12WrathWrathSlashSlash
Offense level
89(+6)
Atk weight
1
Max roll
20
Damage vs same level
10-24avg 17.0

Prioritizes targets with Prey Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill [On Use] Consume all Inner Strength [底力] Stack on self. If this unit consumed... - ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 2) - ... 25 Stack, Final Power +1 for every 4 (Burn + Tremor) on the main target (max 5) [Clash Lose] Gain 4 Power Down [Clash Lose] Gain 1 Paralyze [Clash Lose] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects) [Attack End] Reload (once per turn) - If this unit has Savage Tigermark Round, Reload - Tactical instead (once per turn) [Attack End] Ends this turn

  1. 1Unbreakable CoinSpend all Tigermark Round[On Hit] Inflict Burn, Burn Count, Tremor, and Tremor Count by Tigermark Round spent[On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Scorch[On Hit without Cracking] Trigger Tremor Burst 3 times; then, reduce target's Tremor Count by 3
Skill

Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]

3+3WrathWrathSlashSlash
Offense level
89(+6)
Atk weight
3
Max roll
21
Damage vs same level
24-96avg 59.3

Prioritizes targets with Prey Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill [On Use] Consume all Inner Strength [底力] Stack on self. If this unit consumed... - ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 4) - ... 25 Stack, Final Power +1 for every 4 (Burn + Tremor) on the main target (max 6) - ... 50 Stack, Coin Power +1 and deal +50% damage [Clash Lose] Gain 2 Power Down [Clash Lose] Gain 6 Paralyze [Clash Lose] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects) [Attack End] Reload (once per turn) - If this unit has Savage Tigermark Round, Reload - Tactical instead (once per turn) [Attack End] Ends this turn

  1. 1Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict 6 Burn
  2. 2Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict +6 Burn Count
  3. 3Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict 6 Tremor
  4. 4Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict +6 Tremor Count
  5. 5Unbreakable CoinSpend 1 Tigermark Round[On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Scorch
  6. 6Unbreakable CoinSpend 1 Tigermark Round[On Hit without Cracking] Trigger Tremor Burst 5 times; then, reduce target's Tremor Count by 5

Passives

Panic Recovery

Turn End: if this unit is Panicked, reset SP to 0 When recovering from Panic: at the next Turn Start, heal SP by this unit's missing HP (max 30)

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

The Thumb's Officer, Capo IIII

Take -30% damage from Burn, Bleed, Tremor, Rupture, and Sinking When flipping a Coin that consumes Tigermark Round: while not having Tigermark Round does not cancel this unit's attacks, the Coin's "inflict Burn" and "inflict Burn Count" effects do not activate In a Clash, inflict +(1 + (# of Clashes / 3)) Tremor Count (max 3; 3 times per turn against the same target)

Ten Blades of the East

At Encounter Start, and at the Turn Start of gaining a new pattern: - Gain 1 Severing Slash [切斬] - Heal 5 SP for every 10% missing HP on self (max 40)

Chosen Prey

Turn Start: inflict 1 Prey against the target that dealt the most damage to this unit last turn After Lei Heng attacks the target with Prey, if the target is: - Staggered, all enemies lose 10 SP and gain 1 Clash Power Down for this turn and next turn (once per turn) - Defeated, activate the above effect once more

Tiantui Star's Blade [天退星刀]

Unopposed Attacks deal +30% damage On Hit and inflict 1 Fragile next turn Skill Coins that spent Tigermark Round deal +20% damage On Hit and inflict 2 Defense Level Down next turn The above effects do not activate if the target equipped a Defense Skill

Tiantui Star's Blade - Overheat

If this unit used a powerful attack ('Tanglecleaver' or 'Savage Tigerslayer's Perfected Flurry of Blades'), gain Overheat next turn equal to the number of times those skills were used (max 5)

Chachihu [揷翅虎]

Combat Start: based on this unit's Speed value, - Heal SP equal to Speed value. At less than 0 SP, double the heal amount - Gain (Speed Value / 3) Slash DMG Up (max 5) Combat Start: if this unit has 3+ Bind, the above effect does not activate; gain Defense Level Down equal to Bind on self (max 9)

Tigermark Round Reload

Turn End: at 90% or less HP, or at the end of the 2nd turn, reload Tigermark Round and gain a new pattern next turn - If this unit is Staggered, recover from Stagger

Lei Heng [雷橫]

Turn End: at 80% or less HP, or at the end of the 4th turn, gain a new pattern next turn - Use a powerful attack ('Tanglecleaver'), repeat every 3rd turn. +10 to Min & Max Speed for turns in which this unit uses this Skill - At the start of that turn, gain 25 Inner Strength [底力] - If this unit is Staggered, recover from Stagger

Tiantui Star [天退星]

If this unit's HP dropped to 60% or below at Turn End, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the second time this Encounter, gain a new pattern next turn - When that turn starts, gain 1 Tiantui Star [天退星] - When that turn starts, gain 18 Savage Tigermark Round and reload immediately · If this unit spends all Savage Tigermark Round, convert the effect to Tigermark Round and summon 2 of "Stern Soldato of the Thumb" units next turn and have them supply this unit with Savage Tigermark Round - When Staggered, recover from Stagger

Lei Heng, The Pinky's Tiantui Star

Turn End: at 40% or less HP, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the third time this Encounter, gain a new pattern next turn - Replace the powerful attack 'Tanglecleaver' with 'Savage Tigerslayer's Perfected Flurry of Blades'. +15 to Min & Max Speed for turns in which this unit uses this Skill - Convert Inner Strength [底力] to Extreme Strength [極力] - Convert Tiantui Star [天退星] to Shin (心) - Tiantui Star [天退星] - If this unit is Staggered, recover from Stagger

Stats
Appears in
Mirror Dungeon 6 (hidden) (Lv 83)
Defense level
83
Sanity
Has SP (panics at -45)
Actions per turnup to 1
1

Parts

cannot break

HP at level 83 4239

Stagger thresholds 70% / 0% (2967 / 0)

SlashSlashEndure x0.9
PiercePierceEndure x0.9
BluntBluntEndure x0.9
WrathWrathNormal x1
LustLustEndure x0.8
SlothSlothEndure x0.8
Glut.Glut.Weak x1.25
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyWeak x1.25

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Double Slash

4+2PridePrideSlashSlash
Offense level
85(+2)
Atk weight
1
Max roll
8
Damage vs same level
8-15avg 11.3

Final Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 3 Tremor
Skill

Triple Slash

3+2EnvyEnvySlashSlash
Offense level
86(+3)
Atk weight
1
Max roll
9
Damage vs same level
9-24avg 17.1

Final Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2[On Hit] Inflict 1 Tremor and +2 Tremor Count
  3. 3[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Double Slash - Blast [爆]

4+3PridePrideSlashSlash
Offense level
85(+2)
Atk weight
1
Max roll
10
Damage vs same level
8-19avg 13.8

Final Power +1 for every 4 (Burn + Tremor) on target (max 4) [Clash Lose] Lose 1 Tigermark Round

  1. 1[On Hit] Inflict 3 Tremor
  2. 2Spend 1 Tigermark Round[On Hit] Inflict 3 Burn and +2 Burn Count[On Hit] Inflict 3 Tremor and +2 Tremor Count
Skill

Triple Slash - Blast [爆]

3+3EnvyEnvySlashSlash
Offense level
86(+3)
Atk weight
1
Max roll
12
Damage vs same level
9-30avg 20.1

Final Power +1 for every 4 (Burn + Tremor) on target (max 4) [Clash Lose] Lose 1 Tigermark Round

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2Spend 1 Tigermark Round[On Hit] Inflict 3 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  3. 3Spend 1 Tigermark Round[On Hit] Inflict 3 Burn and +2 Burn Count[On Hit without Cracking] Trigger Tremor Burst twice; then, reduce target's Tremor Count by 2
Skill

Blasting Shatterslash [爆碎斬]

4+3Glut.Glut.SlashSlash
Offense level
87(+4)
Atk weight
1
Max roll
13
Damage vs same level
15-34avg 24.1

Prioritizes targets with Prey Can clash with this Skill regardless of Speed Coin Power +1 for every 6 (Burn + Tremor) on target (max 3) [Clash Lose] Deal -50% final damage

  1. 1Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict 3 Burn[On Hit] Inflict 3 Tremor[On Hit without Cracking] Inflict 4 Tremor and +4 Tremor Count
  2. 2Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict +3 Burn Count[On Hit] Inflict +3 Tremor Count[On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Scorch
  3. 3Unbreakable CoinSpend 1 Tigermark RoundIf this unit spent Tigermark Round due to this Coin's effect, deal +50% damage[On Hit] Inflict 3 Burn and +3 Burn Count[On Hit without Cracking] Trigger Tremor Burst twice; then, reduce target's Tremor Count by 2
Skill

Tanglecleaver [快刀亂麻]

8+12WrathWrathSlashSlash
Offense level
89(+6)
Atk weight
1
Max roll
20
Damage vs same level
10-24avg 17.0

Prioritizes targets with Prey Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill [On Use] Consume all Inner Strength [底力] Stack on self. If this unit consumed... - ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 2) - ... 25 Stack, Final Power +1 for every 4 (sum of Burn and Tremor on the main target) (max 5) [Clash Lose] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects) [Attack End] Reload (once per turn) - If this unit has Savage Tigermark Round, Reload - Tactical instead (once per turn) [Clash Lose] Deal -50% final damage [Attack End] Ends this turn

  1. 1Unbreakable CoinSpend all Tigermark Round[On Hit] Inflict Burn, Burn Count, Tremor, and Tremor Count by Tigermark Round spent[On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Scorch[On Hit without Cracking] Trigger Tremor Burst 3 times; then, reduce target's Tremor Count by 3
Skill

Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]

3+3WrathWrathSlashSlash
Offense level
89(+6)
Atk weight
3
Max roll
21
Damage vs same level
24-96avg 59.3

Prioritizes targets with Prey Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill [On Use] Consume all Inner Strength [底力] Stack on self. If this unit consumed... - ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 4) - ... 25 Stack, Final Power +1 for every 4 (sum of Burn and Tremor on the main target) (max 6) - ... 50 Stack, Coin Power +1 and deal +50% damage [Clash Lose] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects) [Attack End] Reload (once per turn) - If this unit has Savage Tigermark Round, Reload - Tactical instead (once per turn) [Clash Lose] Deal -50% final damage [Attack End] Ends this turn

  1. 1Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict 6 Burn
  2. 2Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict +6 Burn Count
  3. 3Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict 6 Tremor
  4. 4Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict +6 Tremor Count
  5. 5Unbreakable CoinSpend 1 Tigermark Round[On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Scorch
  6. 6Unbreakable CoinSpend 1 Tigermark Round[On Hit without Cracking] Trigger Tremor Burst 5 times; then, reduce target's Tremor Count by 5
Skill

Reloading Tiantui Star's Blade

4+4GloomGloomCounterCounter
Defense level
84(+1)
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[On Use] Heal 10 SP - At less than 0 SP, heal 5 additional SP [Clashable Counter] [Clash Lose] Lose 1 Tigermark Round [Attack End] Reload (once per turn) - If this unit has Savage Tigermark Round, Reload - Tactical instead (once per turn)

Passives

Panic Recovery

Turn End: if this unit is Panicked, reset SP to 0 When recovering from Panic: at the next Turn Start, heal SP by this unit's missing HP (max 30)

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

The Thumb's Officer, Capo IIII

Take -30% damage from Burn, Bleed, Tremor, Rupture, and Sinking When flipping a Coin that consumes Tigermark Round: while not having Tigermark Round does not cancel this unit's attacks, the Coin's "inflict Burn" and "inflict Burn Count" effects do not activate In a Clash, inflict +(1 + (# of Clashes / 3)) Tremor Count (max 3; 3 times per turn against the same target)

Ten Blades of the East

At Encounter Start, and at the Turn Start of gaining a new pattern: - Gain 1 Severing Slash [切斬] - Heal 5 SP for every 10% missing HP on self (max 40)

Chosen Prey

Turn Start: inflict 1 Prey against the target that dealt the most damage to this unit last turn After Lei Heng attacks the target with Prey, if the target is: - Staggered, all enemies lose 10 SP and gain 1 Clash Power Down for this turn and next turn (once per turn) - Defeated, activate the above effect once more

Tiantui Star's Blade [天退星刀]

Unopposed Attacks deal +30% damage On Hit and inflict 1 Fragile next turn Skill Coins that spent Tigermark Round deal +20% damage On Hit and inflict 2 Defense Level Down next turn The above effects do not activate if the target equipped a Defense Skill

Tiantui Star's Blade - Overheat

If this unit used a powerful attack ('Tanglecleaver' or 'Savage Tigerslayer's Perfected Flurry of Blades'), gain Overheat next turn equal to the number of times those skills were used (max 5)

Chachihu [揷翅虎]

Combat Start: based on this unit's Speed value, - Heal SP equal to Speed value. At less than 0 SP, double the heal amount - Gain (Speed Value / 3) Slash DMG Up (max 5) Combat Start: if this unit has 3+ Bind, the above effect does not activate; gain Defense Level Down equal to Bind on self (max 9)

Tigermark Round Reload

Turn End: at 90% or less HP, or at the end of the 2nd turn, reload Tigermark Round and gain a new pattern next turn - If this unit is Staggered, recover from Stagger

Lei Heng [雷橫]

Turn End: at 80% or less HP, or at the end of the 4th turn, gain a new pattern next turn - Use a powerful attack ('Tanglecleaver'), repeat every 3rd turn. +10 to Min & Max Speed for turns in which this unit uses this Skill - At the start of that turn, gain 25 Inner Strength [底力] - If this unit is Staggered, recover from Stagger

Tiantui Star [天退星]

If this unit's HP dropped to 60% or below at Turn End, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the second time this Encounter, gain a new pattern next turn - When that turn starts, gain 1 Tiantui Star [天退星] - When that turn starts, gain 18 Savage Tigermark Round and reload immediately · If this unit spends all Savage Tigermark Round, convert the effect to Tigermark Round and summon 2 of "Stern Soldato of the Thumb" units next turn and have them supply this unit with Savage Tigermark Round - When Staggered, recover from Stagger

Lei Heng, The Pinky's Tiantui Star

Turn End: at 40% or less HP, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the third time this Encounter, gain a new pattern next turn - Replace the powerful attack 'Tanglecleaver' with 'Savage Tigerslayer's Perfected Flurry of Blades'. +15 to Min & Max Speed for turns in which this unit uses this Skill - Convert Inner Strength [底力] to Extreme Strength [極力] - Convert Tiantui Star [天退星] to Shin (心) - Tiantui Star [天退星] - If this unit is Staggered, recover from Stagger

Stats
Appears in
Boss raid (Lv 83)
Defense level
83
Sanity
Has SP (panics at -45)
Actions per turnup to 6
6

Parts

cannot break

HP at level 83 4239

Stagger thresholds 70% (2967)

SlashSlashEndure x0.9
PiercePierceEndure x0.9
BluntBluntEndure x0.9
WrathWrathEndure x0.9
LustLustEndure x0.9
SlothSlothEndure x0.9
Glut.Glut.Endure x0.9
GloomGloomEndure x0.9
PridePrideEndure x0.9
EnvyEnvyEndure x0.9

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Double Slash

4+2PridePrideSlashSlash
Offense level
85(+2)
Atk weight
1
Max roll
8
Damage vs same level
8-15avg 11.3

Final Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict 2 Tremor
  2. 2[On Hit] Inflict 3 Tremor
Skill

Triple Slash

3+2EnvyEnvySlashSlash
Offense level
86(+3)
Atk weight
1
Max roll
9
Damage vs same level
9-24avg 17.1

Final Power +1 for every 4 (Burn + Tremor) on target (max 2)

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2[On Hit] Inflict 1 Tremor and +2 Tremor Count
  3. 3[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Double Slash - Blast [爆]

4+3PridePrideSlashSlash
Offense level
85(+2)
Atk weight
1
Max roll
10
Damage vs same level
8-19avg 13.8

Final Power +1 for every 4 (Burn + Tremor) on target (max 4) [Clash Lose] Lose 1 Tigermark Round

  1. 1[On Hit] Inflict 3 Tremor
  2. 2Spend 1 Tigermark Round[On Hit] Inflict 3 Burn and +2 Burn Count[On Hit] Inflict 3 Tremor and +2 Tremor Count
Skill

Triple Slash - Blast [爆]

3+3EnvyEnvySlashSlash
Offense level
86(+3)
Atk weight
1
Max roll
12
Damage vs same level
9-30avg 20.1

Final Power +1 for every 4 (Burn + Tremor) on target (max 4) [Clash Lose] Lose 1 Tigermark Round

  1. 1[On Hit] Inflict +2 Tremor Count
  2. 2Spend 1 Tigermark Round[On Hit] Inflict 3 Burn and +2 Burn Count[On Hit] Inflict 2 Tremor and +2 Tremor Count
  3. 3Spend 1 Tigermark Round[On Hit] Inflict 3 Burn and +2 Burn Count[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Skill

Blasting Shatterslash [爆碎斬]

4+3Glut.Glut.SlashSlash
Offense level
87(+4)
Atk weight
1
Max roll
13
Damage vs same level
15-34avg 24.1

Prioritizes targets that have Prey Can clash with this Skill regardless of Speed Coin Power +1 for every 6 (Burn + Tremor) on target (max 3) [Clash Lose] Lose 10 SP

  1. 1Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict 3 Burn[On Hit] Inflict 3 Tremor[On Hit without Cracking] Inflict 4 Tremor and +4 Tremor Count
  2. 2Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict +3 Burn Count[On Hit] Inflict +3 Tremor Count[On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Scorch
  3. 3Unbreakable CoinSpend 1 Tigermark RoundIf this unit spent Tigermark Round due to this Coin's effect, deal +50% damage[On Hit] Inflict 3 Burn and +3 Burn Count[On Hit without Cracking] Trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Skill

Tanglecleaver [快刀亂麻]

8+12WrathWrathSlashSlash
Offense level
89(+6)
Atk weight
1
Max roll
20
Damage vs same level
10-24avg 17.0

Prioritizes targets that have Prey Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill [On Use] Consume all Inner Strength [底力] Stack on self. If this unit consumed... - ... 10+ Stacks, gain Atk Weight +1 for every 10 Stack consumed (max 2) - ... 25 Stacks, Final Power +1 for every 4 (sum of Burn and Tremor on the main target) (max 5) [Clash Lose] Gain 1 Paralyze [Clash Lose] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects) [Attack End] Reload (once per turn) - If this unit has Savage Tigermark Round, Reload - Tactical instead (once per turn) [Attack End] Ends this turn

  1. 1Unbreakable CoinSpend all Tigermark Round[On Hit] Inflict Burn, Burn Count, Tremor, and Tremor Count by Tigermark Round spent[On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Scorch[On Hit without Cracking] Trigger Tremor Burst 3 times; then, reduce target's Tremor Count by 3
Skill

Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]

3+3WrathWrathSlashSlash
Offense level
89(+6)
Atk weight
3
Max roll
21
Damage vs same level
24-96avg 59.3

Prioritizes targets that have Prey Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill [On Use] Consume all Inner Strength [底力] Stack on self. If this unit consumed... - ... 10+ Stacks, gain Atk Weight +1 for every 10 Stack consumed (max 4) - ... 25+ Stacks, Final Power +1 for every 4 (sum of Burn and Tremor on the main target) (max 6) - ... 50 Stacks, Coin Power +1 and deal +50% damage [Clash Lose] Gain 6 Paralyze [Clash Lose] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both Burn and Tremor inflicted by this Skill (unless raised by other effects) [Attack End] Reload (once per turn) - If this unit has Savage Tigermark Round, Reload - Tactical instead (once per turn) [Attack End] Ends this turn

  1. 1Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict 6 Burn
  2. 2Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict +6 Burn Count
  3. 3Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict 6 Tremor
  4. 4Unbreakable CoinSpend 1 Tigermark Round[On Hit] Inflict +6 Tremor Count
  5. 5Unbreakable CoinSpend 1 Tigermark Round[On Hit without Cracking] Trigger Amplitude Conversion into Tremor - Scorch
  6. 6Unbreakable CoinSpend 1 Tigermark Round[On Hit without Cracking] Trigger Tremor Burst 5 times; then, reduce target's Tremor Count by 5

Passives

Reflectrial

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count/10) in a Clash (max 10) Max Potency cap for Burn, Bleed, Tremor, Rupture, and Sinking: 30 Max Count cap for the above effects: 10 Team 1 Encounter Start: - This unit and all Sinners on the field: Change SP to 30 (for Minus Coin Identities, -30) - Gain +3 E.G.O Resource for all Affinities Upon activating the Passive effects of "Tiantui Star", End the turn and enter Phase 2 next turn - Entering the new phase does not reset effects on this unit Team 2 & 3 Encounter Start: Based on this unit's current HP percentage, the Passive effects below are considered to have activated in the order listed - More than 85% HP: Tigermark Round Reload - 85% or lower: Tigermark Round Reload; Lei Heng - 66% or lower: Tigermark Round Reload; Lei Heng; Tiantui Star - 50% or lower: Tigermark Round Reload; Lei Heng; Tiantui Star; Lei Heng, The Pinky's Tiantui Star

The Thumb's Officer, Capo IIII

Take -30% damage from Burn, Bleed, Tremor, Rupture, and Sinking When flipping a Coin that consumes Tigermark Round: While not having Tigermark Round does not cancel this unit's attacks, the Coin's "inflict Burn" and "inflict Burn Count" effects do not activate In a Clash, inflict +(1 + (# of Clashes / 3)) Tremor Count (max 3; 3 times per turn against the same target)

Ten Blades of the East

At Encounter Start, and at Turn Start upon gaining a new pattern: - Gain 1 Severing Slash [切斬] - Heal 5 SP for every 10% missing HP on self (max 40) Gain the effects of Fixed Panic Turn End: If this unit is in Panic, reset SP to 45

Chosen Prey

Turn Start: Inflict 1 Prey against the Sinner that dealt the most damage to this unit last turn After Lei Heng attacks the Sinner that has Prey: - If target is Staggered, all Sinners lose 10 SP and gain 1 Clash Power Down for this turn and next turn (once per turn) - If target is defeated, activate the above effect once more

Tiantui Star's Blade [天退星刀]

On Hit, Unopposed Attacks deal +30% damage and inflict 1 Fragile next turn Skill Coins that spent Tigermark Round deal +20% damage On Hit and inflict 2 Defense Level Down next turn The above effects do not activate if the target equipped a Defense Skill

Chachihu [揷翅虎]

Combat Start: Based on this unit's Speed value, - Heal SP equal to Speed value. At less than 0 SP, double the heal amount - Gain (Speed Value / 3) Slash DMG Up (max 5) Combat Start: If this unit has 3+ Bind, the above effect does not activate; gain Defense Level Down equal to Bind on self (max 9)

Tigermark Round Reload

At the end of Turn 1, reload Tigermark Round and gain a new pattern next turn - If this unit is Staggered, recover from Stagger

Lei Heng [雷橫]

Turn End: At 85% or less HP, or at the end of Turn 2, gain a new pattern next turn - Use a powerful attack ("Tanglecleaver"), repeat every 3rd turn. +10 to Min & Max Speed for turns in which this unit uses this Skill - At the start of that turn, gain 25 Inner Strength [底力] - If this unit is Staggered, recover from Stagger

Tiantui Star [天退星]

If this unit's HP dropped to 66% or below during combat, enter a new phase next turn and gain a new pattern - When that turn starts, gain 1 Tiantui Star [天退星] - When that turn starts, gain 18 Savage Tigermark Round and reload immediately · If this unit spends all Savage Tigermark Round, convert the effect to Tigermark Round and summon 2 of "Stern Soldato of the Thumb" units next turn and have them supply this unit with Savage Tigermark Round - When Staggered, recover from Stagger