
Rights: Rebuild
- Atk weight
- 1
- Max roll
- 48
[Target Fixed] This Skill does not trigger the target's Defense Skill Mainly targets Meursault [Clash Start] This unit has 100% chance to flip Heads
1
Unbreakable Coin[On Hit] Target dies
Le Kaki · Sisyphe
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

[Target Fixed] This Skill does not trigger the target's Defense Skill Mainly targets Meursault [Clash Start] This unit has 100% chance to flip Heads
Unbreakable Coin[On Hit] Target dies
<mark color=#ff000040>[Attack End] Inflict 1
Désespoir next turn
Unbreakable CoinIf the Coin is not Cracked, deal +20% damage[On Hit without Cracking] Inflict 1
Fragile
Unbreakable CoinIf the Coin is not Cracked, deal +20% damage[On Hit without Cracking] Inflict 1
Fragile next turn
[Before Use] When Clashing against targets <mark color=#ff000040>that are not Meursault, or if this Skill is used as an Unopposed Attack, change this Skill to "You went off-pattern."
[Clash Lose] Meursault gains 10
Logos - Manque d'être

This Skill always hits Critically [Clash Start] Target has <mark color=#ff000040>100% chance to flip Tails - Target's Minus Coins have 100% chance to flip Heads [Attack End] <mark color=#ff000040>Heal 50% HP

[On Use] Final Power +1 for every 2 Unique
Charge Count on self (max 5)

[On Use] Final Power +1 for every 4 Unique
Charge (Potency + Count) on self (max 3)
[On Use] Deal +10% damage for every 2 types of negative effects on all targets (max 50%; overlapping effects between units are counted separately)
<mark color=#ff000040>[Clash Win] Inflict 1
Désespoir next turn
[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target
Unbreakable CoinIf the Coin is not Cracked, deal +50% damage[On Hit without Cracking] Inflict 2
Damage Down next turn
Unbreakable CoinIf the Coin is not Cracked, deal +50% damage[On Hit without Cracking] Inflict 2
Bind next turnWhen Jeanne's HP drops to 10% or below...
This unit's SP is fixed at 45
Turn Start: Summon "Sisyphe System Blueprint - Le Rouge" and "Sisyphe System Blueprint - Le Noir" until there are 2 of each on the field
2nd turn after Phase change: Convert 1 Blueprint unit into "Jeanne Sartre, the Sartorial Tailor" form
- Prioritize the Blueprint unit that does not have
Fragile
- Exclude the Blueprint unit that entered the "Jeanne Sartre, the Sartorial Tailor" state on the previous turn
- If Staggered, recover from Stagger
When entering the "Jeanne Sartre, the Sartorial Tailor" state, use the "At least on this stage, everything's set and fixed." Skill
- If Meursault's Skill wins the Clash against "At least on this stage, everything's set and fixed.", the said Blueprint unit gains 5
Fragile every turn starting from the next turn
Every time "Jeanne Sartre, the Sartorial Tailor" state is disabled, 1 Blueprint unit equips Jeanne's "Rights: Ban" Skill next turn
- The number of Blueprint units that equip Jeanne's Skills increases cumulatively by 1
When a Blueprint unit is defeated,
- Jeanne loses 5% HP
- All other Blueprint units gain 1
Délaissement
- 1 Blueprint unit equips Jeanne's "Rights: Gaze" Skill instead of "Rights: Ban" next turn