
Contempt
- Offense level
- 70
- Atk weight
- 1
- Max roll
- 11
- Damage vs same level
- 6-18avg 12.0

E.G.O Gear · N Corp.
2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 60% / 30% (1094 / 547)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


If target has 3+
Gaze, double the amount of negative effects inflicted with this Skill
[On Use] If target has 6+
Bleed, Coin Power +1
Unbreakable Coin[On Hit] Inflict 2
Bleed[Heads Hit] Inflict 3
Defense Level Down next turn
Unbreakable Coin[On Hit] Inflict +1
Bleed Count[On Hit] Inflict 1
Damage Down next turn
[Target Fixed]
Fragile
Unbreakable Coin[On Hit] Raise Stagger Threshold equal to (
Gaze on target x 5)[Attack End] Remove
Gaze on the target



[Before Attack] Gain Atk Weight by the number of Sinners with 4+
Gaze
Unbreakable Coin[On Hit] Inflict 1
Bind next turn[On Hit] If target has 4+
Gaze, inflict 1
Gaze
Clashable Guard
[Combat Start] Jia Huan and Gubo gain 30 Shield
[Clash Win] Jia Huan and Gubo gain 30 Shield
After entering this Encounter, gain 1
E.G.O Corrosion - N Corp. at every passing Turn End
- Turn End: at less than 50% HP, or at -20 SP or less, gain 1 additional
E.G.O Corrosion - N Corp.
On Hit against an enemy, inflict 1
Gaze (once per Identity per turn)
When attacked by an enemy, inflict 1
Gaze against the attacker (once per Identity per turn)
Turn Start: if Hong Lu is on the field, inflict 1
Gaze against Hong Lu
Prioritizes targets with
Grasp
Gains a new pattern when there are targets with
Grasp; +0.1 to all Resistances
If there are 4+ Sinners with 4+
Gaze Stacks, use the Skill 'Awe, Contempt 【Unleashed】' Skill
Where there are other surviving allies, if this unit becomes the main target from 5+ enemies, those enemies lose 10 HP and SP
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
Turn End: if in Panic, reset SP to 0.