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Night Drifter of the Drunken Palm
AbnormalityZAYIN

Night Drifter of the Drunken Palm

7 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto VIII (Lv 53)
Defense level
53
Sanity
Has SP (panics at -45)
Actions per turnup to 7
7

Parts

cannot break

HP at level 53 969

Stagger thresholds 60% / 0% (581 / 0)

SlashSlashWeak x1.25
PiercePierceNormal x1
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Frontal Swirl

5+7LustLustSlashSlash
Offense level
53
Atk weight
1
Max roll
12
Damage vs same level
5-12avg 8.5

[On Use] If target has 5+ Bleed, Base Power +1 [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict 5 Bleed
Skill

Way of the Open-throat Chugging

5+4Glut.Glut.SlashSlash
Offense level
53
Atk weight
1
Max roll
13
Damage vs same level
10-22avg 16.0

[On Use] Base Power +1 for every 5 Bleed on target (max 2) [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Waterfall

5+3SlothSlothSlashSlash
Offense level
54(+1)
Atk weight
1
Max roll
14
Damage vs same level
15-34avg 24.1

[On Use] If target has 5+ Bleed, Coin Power +1 [Clash Lose] Lose 3 Swig

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
  3. 3[On Hit] Inflict 5 Bleed[Hit after Clash Win] Inflict +3 Bleed Count
Skill

Drunklaim

5+4WrathWrathSlashSlash
Offense level
55(+2)
Atk weight
1
Max roll
17
Damage vs same level
15-42avg 29.1

[On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Swig, convert all Coins on this Skill to Unbreakable Coins

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 5 Bleed
  3. 3Deal +1% damage for every (Bleed + Bleed Count) on the target (max 20%)[On Hit] If this unit has 3+ Swig, reuse this Skill once (once per Skill)
Skill

Drunken Returning Strike

5+5WrathWrathCounterCounter
Defense level
53
Atk weight
1
Max roll
15
Damage vs same level
10-25avg 17.5

[On Use] If target has 5+ Bleed, Base Power +1

  1. 1[On Hit] Inflict 4 Bleed[On Hit] Inflict 4 Paralyze next turn
  2. 2[On Hit] Inflict 5 Offense Level Down and Defense Level Down next turn
Skill

True Decapitation Deathblow

10+20PridePrideSlashSlash
Offense level
58(+5)
Atk weight
1
Max roll
30
Damage vs same level
12-35avg 23.5

[Combat Start] HP does not drop below 1 before this Skill ends. [On Use] Gain 10 Offense Level Up [On Use] Gain 5 Attack Power Up [On Use] Gain 10 Damage Up

  1. 1Deal +1% damage for every (Bleed + Bleed Count) on the target (max 100%)[On Hit] Gain 5 Swig
Skill

Intoxicated Leaning

10+10EnvyEnvyGuardGuard
Defense level
53
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Gain 5 Shield for every Swig on self (max 25) [On Use] Gain Swig equal to the number of Skills targeting this unit (max 5)

Passives

Well, well... Hic. This won't do

At 50% HP, recover from Stagger and end this turn. Fix this unit's Speed to 10 next turn

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Target - Jia Baoyu

Prioritizes Hong Lu

Damage Taken

When hit during the combat phase: +20% damage for the turn During the combat phase: On Clash Lose, take +15% damage from the Skill

Plastered Training

Deal +2% damage for every 1% missing HP on self (max 100%)

Clear Target

At 70%+ HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 3 Offense Level Down next turn At less than 70% HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 6 Offense Level Up next turn

Stats
Appears in
Mirror Dungeon 6 (Lv 50)
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 7
7

Parts

cannot break

HP at level 50 925

Stagger thresholds 60% / 0% (555 / 0)

SlashSlashWeak x1.25
PiercePierceNormal x1
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Frontal Swirl

5+7LustLustSlashSlash
Offense level
50
Atk weight
1
Max roll
12
Damage vs same level
5-12avg 8.5

[On Use] If target has 5+ Bleed, Base Power +1 [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict 5 Bleed
Skill

Way of the Open-throat Chugging

5+4Glut.Glut.SlashSlash
Offense level
50
Atk weight
1
Max roll
13
Damage vs same level
10-22avg 16.0

[On Use] Base Power +1 for every 5 Bleed on target (max 2) [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Waterfall

5+3SlothSlothSlashSlash
Offense level
51(+1)
Atk weight
1
Max roll
14
Damage vs same level
15-34avg 24.1

[On Use] If target has 5+ Bleed, Coin Power +1 [Clash Lose] Lose 3 Swig

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
  3. 3[On Hit] Inflict 5 Bleed[Hit after Clash Win] Inflict +3 Bleed Count
Skill

Drunklaim

5+4WrathWrathSlashSlash
Offense level
52(+2)
Atk weight
1
Max roll
17
Damage vs same level
15-42avg 29.1

[On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Swig, convert all Coins on this Skill to Unbreakable Coins

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 5 Bleed
  3. 3Deal +1% damage for every (Bleed + Bleed Count) on the target (max 20%)[On Hit] If this unit has 3+ Swig, reuse this Skill once (once per Skill)
Skill

Drunken Returning Strike

5+5WrathWrathCounterCounter
Defense level
50
Atk weight
1
Max roll
15
Damage vs same level
10-25avg 17.5

[On Use] If target has 5+ Bleed, Base Power +1

  1. 1[On Hit] Inflict 4 Bleed[On Hit] Inflict 4 Paralyze next turn
  2. 2[On Hit] Inflict 5 Offense Level Down and Defense Level Down next turn
Skill

True Decapitation Deathblow

10+20PridePrideSlashSlash
Offense level
55(+5)
Atk weight
1
Max roll
30
Damage vs same level
12-35avg 23.5

[Combat Start] HP does not drop below 1 before this Skill ends. [On Use] Gain 10 Offense Level Up [On Use] Gain 5 Attack Power Up [On Use] Gain 10 Damage Up

  1. 1Deal +1% damage for every (Bleed + Bleed Count) on the target (max 100%)[On Hit] Gain 5 Swig
Skill

Intoxicated Leaning

10+10EnvyEnvyGuardGuard
Defense level
50
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Gain 5 Shield for every Swig on self (max 25) [On Use] Gain Swig equal to the number of Skills targeting this unit (max 5)

Passives

Well, well... Hic. This won't do

At 50% HP, recover from Stagger and end this turn. Fix this unit's Speed to 10 next turn

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Damage Taken

When hit during the combat phase: +20% damage for the turn During the combat phase: On Clash Lose, take +15% damage from the Skill

Plastered Training

Deal +2% damage for every 1% missing HP on self (max 100%)

Stats
Appears in
Event story (Lv 70)
Defense level
70
Sanity
Has SP (panics at -45)
Actions per turnup to 7
7

Parts

cannot break

HP at level 70 3011

Stagger thresholds 60% / 20% / 0% (1806 / 602 / 0)

SlashSlashWeak x1.25
PiercePierceNormal x1
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Frontal Swirl (前旋斬)

4+3LustLustSlashSlash
Offense level
70
Atk weight
1
Max roll
10
Damage vs same level
8-17avg 12.5

[On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] Gain 1 Swig (眞)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Way of the Open-throat Chugging (咽道酒)

4+4Glut.Glut.SlashSlash
Offense level
70
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] Gain 1 Swig (眞)

  1. 1[On Hit] Inflict +1 Bleed Count
  2. 2[On Hit] Inflict 4 Bleed[On Hit] If target has 5+ Bleed, inflict +2 Bleed Count
Skill

Drunklaim (取)

4+3WrathWrathSlashSlash
Offense level
70
Atk weight
1
Max roll
13
Damage vs same level
12-30avg 21.0

[On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] Base Power +1 for every Bloodpour (血注) on target (max 2) [On Use] At 3+ Swig (眞), convert all Coins to Unbreakable Coins [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 4 Bleed
  3. 3Deal +1% damage for every (Bleed + Bleed Count) on the target (max 20%)[On Hit] If this unit has 3+ Swig (眞), reuse this Skill once (once per Skill)
Skill

True Decapitation Deathblow (眞鎭終斬)

6+8PridePrideSlashSlash
Offense level
70
Atk weight
2
Max roll
14
Damage vs same level
6-14avg 10.0

[On Use] Coin Power +5 for every 6 Bleed on target (max 10) [On Use] If target has Bloodpour (血注), convert all Coins to Unbreakable Coins [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Deal +1% damage for every (Bleed + Bleed Count) on the target (max 100%)Deal +10% damage for every Bloodpour (血注) on target (max 50%)[On Hit] Gain 2 Swig (眞)[On Hit] Deal (Bloodpour (血注) on target x 5) Lust damage (max 25)
Skill

Intoxicated Leaning (醉靠)

7+13EnvyEnvyGuardGuard
Defense level
70
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Gain 10 Shield for every Swig (眞) on self (max 50) [On Use] If target has Bloodpour (血注), inflict 5 Bleed

Skill

Drunken Returning Strike (醉回攻)

4+4WrathWrathCounterCounter
Defense level
70
Atk weight
1
Max roll
12
Damage vs same level
8-20avg 14.0

[Clashable Counter] [On Use] Deal +20% damage for every Swig (眞) on self (max 100%) [On Use] If target has Bloodpour (血注), deal +50% damage

  1. 1[On Hit] Inflict 2 Slash Resist Down next turn
  2. 2[On Hit] Deal (Bloodpour (血注) on target x 5) Lust damage (max 25)
Skill

Ultimate True Decapitation Deathblow (眞-眞鎭終斬)

10+10PridePrideSlashSlash
Offense level
70
Atk weight
1
Max roll
20
Damage vs same level
10-20avg 15.0

Prioritizes Jia Xichun [Target Fixed] [On Use] If this unit's Speed is faster than the target's, Coin Power +1 [On Use] Gain 1 Offense Level Up and 1 Haste next turn for every Swig (眞) on self (max 3) [Clash Win] Gain +7 Atk Weight

  1. 1Unbreakable CoinDeal +1% damage for every (Bleed + Bleed Count) on the target (max 100%)Deal +10% damage for every Bloodpour (血注) on target (max 50%)[On Hit without Cracking] Inflict 10 Bleed[On Hit without Cracking] Deal (Bloodpour (血注) on target x 10) Lust damage (max 50)
Skill

Drunken Decapitation Bladefall (落醉斬)

8+8LustLustSlashSlash
Offense level
70
Atk weight
1
Max roll
16
Damage vs same level
8-16avg 12.0

[On Use] Base Power +1 for every 5 Poise on self (max 2) [On Use] If this unit's Speed is faster than the target's, Coin Power +1

  1. 1Ultimate True Decapitation Deathblow (眞-眞鎭終斬) deals +20% damage[On Crit] Reuse this Coin (5 times max)
Skill

Drunken Shadowwalking (醉影步)

5+7EnvyEnvyEvadeEvade
Defense level
70
Atk weight
1
Max roll
12
Clash
Unclashable

[On Use] Base Power +6 for every 2 surviving ally (max 12) [On Evade] Gain 3 Poise [Turn End] Gain +2 Poise Count

Passives

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Damage Taken

When taking damage during the combat phase: +20% damage for the turn During the combat phase: On Clash Lose, take +15% damage from the Skill

Plastered Training

Deal +2% damage for every 1% missing HP on self (max 100%)

I've got nothing to fear with a bottle of wine by my side

Turn Start: at max Swig (眞) Stack, consume 2 of its Stack and gain Mental Awakening

Night Drifter of the Drunken Palm

Encounter Start: reset this unit's SP to 10 Take -50% damage from Burn, Bleed, Tremor, Rupture, and Sinking (rounded down) Take -30% damage from Sinners If this unit gained 2 or more Swig (眞) last turn, heal 5 SP for every 10% missing HP at Turn Start (max 40) When entering a new phase, if this unit is Staggered, recover from Stagger

River of Blooddrops (血滴成河)

Activates if at least 1 enemy has 10+ Bleed at Turn End Against enemies with Bleed, inflict 1 Bloodpour (血注) for every 5 Bleed they have (3 times per enemy)

Stats
Appears in
Event story (Lv 70)
Defense level
70
Sanity
Has SP (panics at -45)
Actions per turnup to 7
7

Parts

cannot break

HP at level 70 1215

Stagger thresholds 60% / 0% (729 / 0)

SlashSlashWeak x1.25
PiercePierceNormal x1
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Frontal Swirl

5+7LustLustSlashSlash
Offense level
70
Atk weight
1
Max roll
12
Damage vs same level
5-12avg 8.5

[On Use] If target has 5+ Bleed, Base Power +1 [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict 5 Bleed
Skill

Way of the Open-throat Chugging

5+4Glut.Glut.SlashSlash
Offense level
70
Atk weight
1
Max roll
13
Damage vs same level
10-22avg 16.0

[On Use] Base Power +1 for every 5 Bleed on target (max 2) [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Waterfall

5+3SlothSlothSlashSlash
Offense level
71(+1)
Atk weight
1
Max roll
14
Damage vs same level
15-34avg 24.1

[On Use] If target has 5+ Bleed, Coin Power +1 [Clash Lose] Lose 3 Swig

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
  3. 3[On Hit] Inflict 5 Bleed[Hit after Clash Win] Inflict +3 Bleed Count
Skill

Drunklaim

5+4WrathWrathSlashSlash
Offense level
72(+2)
Atk weight
1
Max roll
17
Damage vs same level
15-42avg 29.1

[On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Swig, convert all Coins on this Skill to Unbreakable Coins

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 5 Bleed
  3. 3Deal +1% damage for every (Bleed + Bleed Count) on the target (max 20%)[On Hit] If this unit has 3+ Swig, reuse this Skill once (once per Skill)
Skill

Drunken Returning Strike

5+5WrathWrathCounterCounter
Defense level
70
Atk weight
1
Max roll
15
Damage vs same level
10-25avg 17.5

[On Use] If target has 5+ Bleed, Base Power +1

  1. 1[On Hit] Inflict 4 Bleed[On Hit] Inflict 4 Paralyze next turn
  2. 2[On Hit] Inflict 5 Offense Level Down and Defense Level Down next turn
Skill

True Decapitation Deathblow

10+20PridePrideSlashSlash
Offense level
75(+5)
Atk weight
1
Max roll
30
Damage vs same level
12-35avg 23.5

[Combat Start] HP does not drop below 1 before this Skill ends. [On Use] Gain 10 Offense Level Up [On Use] Gain 5 Attack Power Up [On Use] Gain 10 Damage Up [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable CoinDeal +1% damage for every (Bleed + Bleed Count) on the target (max 100%)[On Hit] Gain 5 Swig
Skill

Intoxicated Leaning

10+10EnvyEnvyGuardGuard
Defense level
70
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Gain 5 Shield for every Swig on self (max 25) [On Use] Gain Swig equal to the number of Skills targeting this unit (max 5)

Passives

Well, well... Hic. This won't do

At 50% HP, recover from Stagger and end this turn. Fix this unit's Speed to 10 next turn

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Damage Taken

When hit during the combat phase: +20% damage for the turn During the combat phase: On Clash Lose, take +15% damage from the Skill

Plastered Training

Deal +2% damage for every 1% missing HP on self (max 100%)

Stats
HP
154 + 5.31 per level
Stagger thresholds
60% / 0%
Speed
3 - 5
Sanity
Has SP (panics at -45)
Actions per turnup to 4
3
Resistances
SlashSlashWeak x1.25
PiercePierceNormal x1
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Frontal Swirl

5+7LustLustSlashSlash
Atk weight
1
Max roll
12

[On Use] If target has 5+ Bleed, Base Power +1 [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict 5 Bleed
Skill

Way of the Open-throat Chugging

5+4Glut.Glut.SlashSlash
Atk weight
1
Max roll
13

[On Use] Base Power +1 for every 5 Bleed on target (max 2) [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Waterfall

5+3SlothSlothSlashSlash
Atk weight
1
Max roll
14

[On Use] If target has 5+ Bleed, Coin Power +1 [Clash Lose] Lose 3 Swig

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
  3. 3[On Hit] Inflict 5 Bleed[Hit after Clash Win] Inflict +3 Bleed Count
Skill

Drunklaim

5+4WrathWrathSlashSlash
Atk weight
1
Max roll
17

[On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Swig, convert all Coins on this Skill to Unbreakable Coins

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 5 Bleed
  3. 3Deal +1% damage for every (Bleed + Bleed Count) on the target (max 20%)[On Hit] If this unit has 3+ Swig, reuse this Skill once (once per Skill)
Skill

True Decapitation Deathblow

10+20PridePrideSlashSlash
Atk weight
1
Max roll
30

[Combat Start] HP does not drop below 1 before this Skill ends. [On Use] Gain 10 Offense Level Up [On Use] Gain 5 Attack Power Up [On Use] Gain 10 Damage Up

  1. 1Deal +1% damage for every (Bleed + Bleed Count) on the target (max 100%)[On Hit] Gain 5 Swig
Skill

Intoxicated Leaning

10+10EnvyEnvyGuardGuard
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Gain 5 Shield for every Swig on self (max 25) [On Use] Gain Swig equal to the number of Skills targeting this unit (max 5)

Passives

Damage Taken

When hit during the combat phase: +20% damage for the turn During the combat phase: On Clash Lose, take +15% damage from the Skill

Plastered Training

Deal +2% damage for every 1% missing HP on self (max 100%)

Well, well... Hic. This won't do

At 50% HP, recover from Stagger and end this turn. Fix this unit's Speed to 10 next turn

Clear Target

At 70%+ HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 3 Offense Level Down next turn At less than 70% HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 6 Offense Level Up next turn

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
HP
154 + 5.31 per level
Stagger thresholds
60% / 0%
Speed
3 - 5
Sanity
Has SP (panics at -45)
Actions per turnup to 4
3
Resistances
SlashSlashWeak x1.25
PiercePierceNormal x1
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Frontal Swirl

5+7LustLustSlashSlash
Atk weight
1
Max roll
12

[On Use] If target has 5+ Bleed, Base Power +1 [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict 5 Bleed
Skill

Way of the Open-throat Chugging

5+4Glut.Glut.SlashSlash
Atk weight
1
Max roll
13

[On Use] Base Power +1 for every 5 Bleed on target (max 2) [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Waterfall

5+3SlothSlothSlashSlash
Atk weight
1
Max roll
14

[On Use] If target has 5+ Bleed, Coin Power +1 [Clash Lose] Lose 3 Swig

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
  3. 3[On Hit] Inflict 5 Bleed[Hit after Clash Win] Inflict +3 Bleed Count
Skill

Drunklaim

5+4WrathWrathSlashSlash
Atk weight
1
Max roll
17

[On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Swig, convert all Coins on this Skill to Unbreakable Coins

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 5 Bleed
  3. 3Deal +1% damage for every (Bleed + Bleed Count) on the target (max 20%)[On Hit] If this unit has 3+ Swig, reuse this Skill once (once per Skill)
Skill

True Decapitation Deathblow

10+20PridePrideSlashSlash
Atk weight
1
Max roll
30

[Combat Start] HP does not drop below 1 before this Skill ends. [On Use] Gain 10 Offense Level Up [On Use] Gain 5 Attack Power Up [On Use] Gain 10 Damage Up

  1. 1Deal +1% damage for every (Bleed + Bleed Count) on the target (max 100%)[On Hit] Gain 5 Swig
Skill

Intoxicated Leaning

10+10EnvyEnvyGuardGuard
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Gain 5 Shield for every Swig on self (max 25) [On Use] Gain Swig equal to the number of Skills targeting this unit (max 5)

Passives

Target - Jia Baoyu

Prioritizes Hong Lu

Damage Taken

When hit during the combat phase: +20% damage for the turn During the combat phase: On Clash Lose, take +15% damage from the Skill

Plastered Training

Deal +2% damage for every 1% missing HP on self (max 100%)

Well, well... Hic. This won't do

At 50% HP, recover from Stagger and end this turn. Fix this unit's Speed to 10 next turn

Clear Target

At 70%+ HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 3 Offense Level Down next turn At less than 70% HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 6 Offense Level Up next turn

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Stats
HP
198 + 6.83 per level
Stagger thresholds
60% / 0%
Speed
3 - 5
Sanity
Has SP (panics at -45)
Actions per turnup to 4
3
Resistances
SlashSlashWeak x1.25
PiercePierceNormal x1
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Frontal Swirl

5+7LustLustSlashSlash
Atk weight
1
Max roll
12

[On Use] If target has 5+ Bleed, Base Power +1 [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict 5 Bleed
Skill

Way of the Open-throat Chugging

5+4Glut.Glut.SlashSlash
Atk weight
1
Max roll
13

[On Use] Base Power +1 for every 5 Bleed on target (max 2) [On Use] Gain 1 Swig

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict +2 Bleed Count
Skill

Waterfall

5+3SlothSlothSlashSlash
Atk weight
1
Max roll
14

[On Use] If target has 5+ Bleed, Coin Power +1 [Clash Lose] Lose 3 Swig

  1. 1[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 5 Bleed
  3. 3[On Hit] Inflict 5 Bleed[Hit after Clash Win] Inflict +3 Bleed Count
Skill

Drunklaim

5+4WrathWrathSlashSlash
Atk weight
1
Max roll
17

[On Use] Coin Power +1 for every 5 Bleed on target (max 2) [On Use] At 3+ Swig, convert all Coins on this Skill to Unbreakable Coins

  1. 1[On Hit] Inflict +2 Bleed Count
  2. 2[On Hit] Inflict 5 Bleed
  3. 3Deal +1% damage for every (Bleed + Bleed Count) on the target (max 20%)[On Hit] If this unit has 3+ Swig, reuse this Skill once (once per Skill)
Skill

True Decapitation Deathblow

10+20PridePrideSlashSlash
Atk weight
1
Max roll
30

[Combat Start] HP does not drop below 1 before this Skill ends. [On Use] Gain 10 Offense Level Up [On Use] Gain 5 Attack Power Up [On Use] Gain 10 Damage Up [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable CoinDeal +1% damage for every (Bleed + Bleed Count) on the target (max 100%)[On Hit] Gain 5 Swig
Skill

Intoxicated Leaning

10+10EnvyEnvyGuardGuard
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Gain 5 Shield for every Swig on self (max 25) [On Use] Gain Swig equal to the number of Skills targeting this unit (max 5)

Passives

Panic Recovery

Turn End: if in Panic, reset SP to 0.

Fixed Panic

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.

Damage Taken

When hit during the combat phase: +20% damage for the turn During the combat phase: On Clash Lose, take +15% damage from the Skill

Plastered Training

Deal +2% damage for every 1% missing HP on self (max 100%)

Well, well... Hic. This won't do

At 50% HP, recover from Stagger and end this turn. Fix this unit's Speed to 10 next turn