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One-leg
AbnormalityZAYIN

One-leg

Le Noir · Sisyphe

3 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto X (Lv 25)
Defense level
25
Sanity
Has SP (panics at -45)
Actions per turnup to 7
6

Parts

cannot break

HP at level 25 849

Stagger thresholds 40% / 0% (339 / 0)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.25
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyEndure x0.75

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Revolting Thing!

3+4GloomGloomBluntBlunt
Offense level
26(+1)
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

[On Use] At 50+ Le Noir: Gabardine Overcoat, gain 1 Defense Level Up [On Use] If this unit has Armure Éveillée: - Deal +(Preservation Potency on self x 8)% damage (max 40%) - Consume 4 Armure Éveillée [On Use] At 12+ Preservation Count, consume 2 Preservation Count to gain Clash Power +1 [On Use] At fewer than 10 Preservation Count, gain +2 Preservation Count

  1. 1[On Hit] Inflict 2 Tremor[On Hit] Gain +1 Preservation Count
  2. 2[On Hit] Inflict 1 Tremor and +1 Tremor Count[On Hit] Gain +1 Preservation Count
Skill

Aren't you ashamed of that extra leg?

3+3Glut.Glut.BluntBlunt
Offense level
27(+2)
Atk weight
1
Max roll
12
Damage vs same level
9-29avg 18.8

[On Use] If this unit has Le Noir: Gabardine Overcoat: - Gain 1 Defense Level Up for every 40 Stack (max 2) [On Use] If this unit has Armure Éveillée: - Deal +(Preservation Potency on self x 6)% damage (max 30%) - Consume 6 Armure Éveillée [On Use] At 12+ Preservation Count, consume 2 Preservation Count to gain Final Power +1 [On Use] At fewer than 15 Preservation Count, gain +3 Preservation Count

  1. 1[On Hit] Inflict 4 Tremor and +2 Tremor Count[On Hit] Gain +2 Preservation Count
  2. 2[On Hit] Gain +1 Preservation Count
  3. 3[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

I'll cut that one off You. Consider it a mercy.

3+4EnvyEnvyBluntBlunt
Offense level
27(+2)
Atk weight
1
Max roll
15
Damage vs same level
9-36avg 23.1

Can Clash with this Skill regardless of Speed [On Use] If this unit has Le Noir: Gabardine Overcoat, Clash Power +1 for every 30 Stack (max 3) [On Use] If this unit has Armure Éveillée, deal +1% damage for every 2 Stack (max 50%) [On Use] - At 10+ Preservation Count, consume 10 Preservation Count to gain Coin Power +2 - At fewer than 10 Preservation Count, gain +5 Preservation Count [Clash Lose] - Deal -50% damage - Raise this unit's Stagger Threshold equal to its Defense Level Up Stack

  1. 1[On Hit] Inflict 3 Tremor
  2. 2[On Hit] Inflict +3 Tremor Count
  3. 3Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If this Skill consumed Preservation Count, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Single Kick

4+4SlothSlothBluntBlunt
Offense level
29(+4)
Atk weight
1
Max roll
16
Damage vs same level
15-41avg 27.8

[On Use] If this unit has Le Noir: Gabardine Overcoat: - Deal +1% damage for every 3 Stack (max 30%) - Gain 1 Defense Level Up for every 15 Stack (max 5) [On Use] At 10+ Preservation, consume 10 Preservation Count to gain Coin Power +2 - At 50% or lower HP, additionally consume up to 10 remaining Preservation Count and deal +(additionally consumed Preservation Count x 2.5)% damage (max 25%) [On Use] At 3+/5+ Preservation Potency, Coin Power +1/+2 [Clash Lose] - Deal -75% damage - Damage and effects caused by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 3 Tremor
  2. 2Unbreakable Coin[On Hit] Inflict +3 Tremor Count
  3. 3Unbreakable CoinDeal +5% damage for every Defense Level Up on self (max 100%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit without Cracking] At 3+/5+ Preservation Potency, trigger Tremor Burst once/twice; then, reduce target's Tremor Count by 1/2
Skill

Single Kick - Couture Multiple

5+4SlothSlothBluntBlunt
Offense level
30(+5)
Atk weight
1
Max roll
21
Damage vs same level
24-69avg 45.9

[On Use] If this unit has Armure Éveillée: - Deal +1% damage for every 2 Stack (max 50%) - Deal +(Preservation Potency on self x 6)% damage (max 30%) - Consume 15 Armure Éveillée [On Use] At 10+ Preservation Count, consume 10 Preservation Count to gain Final Power +2 and Coin Power +1 [On Use] At 3+/5+ Preservation Potency, Coin Power +1/+2 [Clash Lose] - Deal -75% damage - Damage and effects caused by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 3 Tremor
  2. 2Unbreakable Coin[On Hit] Inflict +3 Tremor Count
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit without Cracking] At 3+/5+ Preservation Potency, trigger Tremor Burst once/twice; then, reduce target's Tremor Count by 1/2[On Hit without Cracking] Deal (20% of this Coin's final damage) Pierce damage

Passives

Feedback

Turn Start: If this unit has Armure Éveillée, activate "Single Kick" as "Single Kick - Couture Multiple" instead When triggering Tremor Burst, apply +20% to Stagger Threshold raised by Tremor Burst - At 12+ Preservation Count, when triggering Tremor Burst, consume 1 Preservation Count on self and instead apply +40% to Stagger Threshold raised by Tremor Burst (per-target) When triggering Tremor Burst, if target does not have a Stagger threshold, deal fixed damage equal to Defense Level Up Stack on self (max 20)

Paradox of the Conservation-Conversion Paradox

If this unit has Shield, when hit by a Sinner, - Inflict 1 Tremor on the Sinner (once per Skill) - Gain +1 Preservation Count (once per Skill, 3 times per turn) · At 3+/5+ Preservation Potency, gain +2/+3 Preservation Count instead Turn End: If this unit has Shield, Gain +1 Preservation Count and 2 Defense Level Up next turn for every Preservation Potency on self (max 3, max 6 respectively)

Stats
Appears in
Main story, Canto X (Lv 25)
Defense level
25
Sanity
Has SP (panics at -45)
Actions per turnup to 7
6

Parts

cannot break

HP at level 25 849

Stagger thresholds 40% / 0% (339 / 0)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.25
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyEndure x0.75

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Revolting Thing!

3+4GloomGloomBluntBlunt
Offense level
26(+1)
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

[On Use] At 50+ Le Noir: Gabardine Overcoat, gain 1 Defense Level Up [On Use] If this unit has Armure Éveillée: - Deal +(Preservation Potency on self x 8)% damage (max 40%) - Consume 4 Armure Éveillée [On Use] At 12+ Preservation Count, consume 2 Preservation Count to gain Clash Power +1 [On Use] At fewer than 10 Preservation Count, gain +2 Preservation Count

  1. 1[On Hit] Inflict 2 Tremor[On Hit] Gain +1 Preservation Count
  2. 2[On Hit] Inflict 1 Tremor and +1 Tremor Count[On Hit] Gain +1 Preservation Count
Skill

Aren't you ashamed of that extra leg?

3+3Glut.Glut.BluntBlunt
Offense level
27(+2)
Atk weight
1
Max roll
12
Damage vs same level
9-29avg 18.8

[On Use] If this unit has Le Noir: Gabardine Overcoat: - Gain 1 Defense Level Up for every 40 Stack (max 2) [On Use] If this unit has Armure Éveillée: - Deal +(Preservation Potency on self x 6)% damage (max 30%) - Consume 6 Armure Éveillée [On Use] At 12+ Preservation Count, consume 2 Preservation Count to gain Final Power +1 [On Use] At fewer than 15 Preservation Count, gain +3 Preservation Count

  1. 1[On Hit] Inflict 4 Tremor and +2 Tremor Count[On Hit] Gain +2 Preservation Count
  2. 2[On Hit] Gain +1 Preservation Count
  3. 3[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

I'll cut that one off You. Consider it a mercy.

3+4EnvyEnvyBluntBlunt
Offense level
27(+2)
Atk weight
1
Max roll
15
Damage vs same level
9-36avg 23.1

Can Clash with this Skill regardless of Speed [On Use] If this unit has Le Noir: Gabardine Overcoat, Clash Power +1 for every 30 Stack (max 3) [On Use] If this unit has Armure Éveillée, deal +1% damage for every 2 Stack (max 50%) [On Use] - At 10+ Preservation Count, consume 10 Preservation Count to gain Coin Power +2 - At fewer than 10 Preservation Count, gain +5 Preservation Count [Clash Lose] - Deal -50% damage - Raise this unit's Stagger Threshold equal to its Defense Level Up Stack

  1. 1[On Hit] Inflict 3 Tremor
  2. 2[On Hit] Inflict +3 Tremor Count
  3. 3Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If this Skill consumed Preservation Count, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Single Kick

4+4SlothSlothBluntBlunt
Offense level
29(+4)
Atk weight
1
Max roll
16
Damage vs same level
15-41avg 27.8

[On Use] If this unit has Le Noir: Gabardine Overcoat: - Deal +1% damage for every 3 Stack (max 30%) - Gain 1 Defense Level Up for every 15 Stack (max 5) [On Use] At 10+ Preservation, consume 10 Preservation Count to gain Coin Power +2 - At 50% or lower HP, additionally consume up to 10 remaining Preservation Count and deal +(additionally consumed Preservation Count x 2.5)% damage (max 25%) [On Use] At 3+/5+ Preservation Potency, Coin Power +1/+2 [Clash Lose] - Deal -75% damage - Damage and effects caused by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 3 Tremor
  2. 2Unbreakable Coin[On Hit] Inflict +3 Tremor Count
  3. 3Unbreakable CoinDeal +5% damage for every Defense Level Up on self (max 100%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit without Cracking] At 3+/5+ Preservation Potency, trigger Tremor Burst once/twice; then, reduce target's Tremor Count by 1/2
Skill

Single Kick - Couture Multiple

5+4SlothSlothBluntBlunt
Offense level
30(+5)
Atk weight
1
Max roll
21
Damage vs same level
24-69avg 45.9

[On Use] If this unit has Armure Éveillée: - Deal +1% damage for every 2 Stack (max 50%) - Deal +(Preservation Potency on self x 6)% damage (max 30%) - Consume 15 Armure Éveillée [On Use] At 10+ Preservation Count, consume 10 Preservation Count to gain Final Power +2 and Coin Power +1 [On Use] At 3+/5+ Preservation Potency, Coin Power +1/+2 [Clash Lose] - Deal -75% damage - Damage and effects caused by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 3 Tremor
  2. 2Unbreakable Coin[On Hit] Inflict +3 Tremor Count
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit without Cracking] At 3+/5+ Preservation Potency, trigger Tremor Burst once/twice; then, reduce target's Tremor Count by 1/2[On Hit without Cracking] Deal (20% of this Coin's final damage) Pierce damage

Passives

Feedback

Turn Start: If this unit has Armure Éveillée, activate "Single Kick" as "Single Kick - Couture Multiple" instead When triggering Tremor Burst, apply +20% to Stagger Threshold raised by Tremor Burst - At 12+ Preservation Count, when triggering Tremor Burst, consume 1 Preservation Count on self and instead apply +40% to Stagger Threshold raised by Tremor Burst (per-target) When triggering Tremor Burst, if target does not have a Stagger threshold, deal fixed damage equal to Defense Level Up Stack on self (max 20)

Paradox of the Conservation-Conversion Paradox

If this unit has Shield, when hit by a Sinner, - Inflict 1 Tremor on the Sinner (once per Skill) - Gain +1 Preservation Count (once per Skill, 3 times per turn) · At 3+/5+ Preservation Potency, gain +2/+3 Preservation Count instead Turn End: If this unit has Shield, Gain +1 Preservation Count and 2 Defense Level Up next turn for every Preservation Potency on self (max 3, max 6 respectively)

Stats
Appears in
Main story, Canto X (Lv 50)
Defense level
50
Sanity
Has SP (panics at -45)
Actions per turnup to 7
6

Parts

cannot break

HP at level 50 1280

Stagger thresholds 40% / 0% (512 / 0)

SlashSlashEndure x0.8
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathNormal x1
LustLustWeak x1.25
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyEndure x0.75

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Revolting Thing!

3+4GloomGloomBluntBlunt
Offense level
51(+1)
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

[On Use] At 50+ Le Noir: Gabardine Overcoat, gain 1 Defense Level Up [On Use] If this unit has Armure Éveillée: - Deal +(Preservation Potency on self x 8)% damage (max 40%) - Consume 4 Armure Éveillée [On Use] At 12+ Preservation Count, consume 2 Preservation Count to gain Clash Power +1 [On Use] At fewer than 10 Preservation Count, gain +2 Preservation Count

  1. 1[On Hit] Inflict 2 Tremor[On Hit] Gain +1 Preservation Count
  2. 2[On Hit] Inflict 1 Tremor and +1 Tremor Count[On Hit] Gain +1 Preservation Count
Skill

Aren't you ashamed of that extra leg?

3+3Glut.Glut.BluntBlunt
Offense level
52(+2)
Atk weight
1
Max roll
12
Damage vs same level
9-29avg 18.8

[On Use] If this unit has Le Noir: Gabardine Overcoat: - Gain 1 Defense Level Up for every 40 Stack (max 2) [On Use] If this unit has Armure Éveillée: - Deal +(Preservation Potency on self x 6)% damage (max 30%) - Consume 6 Armure Éveillée [On Use] At 12+ Preservation Count, consume 2 Preservation Count to gain Final Power +1 [On Use] At fewer than 15 Preservation Count, gain +3 Preservation Count

  1. 1[On Hit] Inflict 4 Tremor and +2 Tremor Count[On Hit] Gain +2 Preservation Count
  2. 2[On Hit] Gain +1 Preservation Count
  3. 3[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

I'll cut that one off You. Consider it a mercy.

3+4EnvyEnvyBluntBlunt
Offense level
52(+2)
Atk weight
1
Max roll
15
Damage vs same level
9-36avg 23.1

Can Clash with this Skill regardless of Speed [On Use] If this unit has Le Noir: Gabardine Overcoat, Clash Power +1 for every 30 Stack (max 3) [On Use] If this unit has Armure Éveillée, deal +1% damage for every 2 Stack (max 50%) [On Use] - At 10+ Preservation Count, consume 10 Preservation Count to gain Coin Power +2 - At fewer than 10 Preservation Count, gain +5 Preservation Count [Clash Lose] - Deal -50% damage - Raise this unit's Stagger Threshold equal to its Defense Level Up Stack

  1. 1[On Hit] Inflict 3 Tremor
  2. 2[On Hit] Inflict +3 Tremor Count
  3. 3Unbreakable Coin[On Hit without Cracking] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit] If this Skill consumed Preservation Count, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Single Kick

4+4SlothSlothBluntBlunt
Offense level
54(+4)
Atk weight
1
Max roll
16
Damage vs same level
15-41avg 27.8

[On Use] If this unit has Le Noir: Gabardine Overcoat: - Deal +1% damage for every 3 Stack (max 30%) - Gain 1 Defense Level Up for every 15 Stack (max 5) [On Use] At 10+ Preservation, consume 10 Preservation Count to gain Coin Power +2 - At 50% or lower HP, additionally consume up to 10 remaining Preservation Count and deal +(additionally consumed Preservation Count x 2.5)% damage (max 25%) [On Use] At 3+/5+ Preservation Potency, Coin Power +1/+2 [Clash Lose] - Deal -75% damage - Damage and effects caused by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 3 Tremor
  2. 2Unbreakable Coin[On Hit] Inflict +3 Tremor Count
  3. 3Unbreakable CoinDeal +5% damage for every Defense Level Up on self (max 100%)[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit without Cracking] At 3+/5+ Preservation Potency, trigger Tremor Burst once/twice; then, reduce target's Tremor Count by 1/2
Skill

Single Kick - Couture Multiple

5+4SlothSlothBluntBlunt
Offense level
55(+5)
Atk weight
1
Max roll
21
Damage vs same level
24-69avg 45.9

[On Use] If this unit has Armure Éveillée: - Deal +1% damage for every 2 Stack (max 50%) - Deal +(Preservation Potency on self x 6)% damage (max 30%) - Consume 15 Armure Éveillée [On Use] At 10+ Preservation Count, consume 10 Preservation Count to gain Final Power +2 and Coin Power +1 [On Use] At 3+/5+ Preservation Potency, Coin Power +1/+2 [Clash Lose] - Deal -75% damage - Damage and effects caused by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 3 Tremor
  2. 2Unbreakable Coin[On Hit] Inflict +3 Tremor Count
  3. 3Unbreakable Coin
  4. 4Unbreakable Coin[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1[On Hit without Cracking] At 3+/5+ Preservation Potency, trigger Tremor Burst once/twice; then, reduce target's Tremor Count by 1/2[On Hit without Cracking] Deal (20% of this Coin's final damage) Pierce damage

Passives

Shower of Stinging Sunshine

This unit's level is raised due to the influence of the shower of stinging sunshine Encounter Start: Gain 2 Preservation Potency and +15 Preservation Count Start the Encounter with 30 SP and 1000 persistent Shield

Feedback

Turn Start: If this unit has Armure Éveillée, activate "Single Kick" as "Single Kick - Couture Multiple" instead When triggering Tremor Burst, apply +20% to Stagger Threshold raised by Tremor Burst - At 12+ Preservation Count, when triggering Tremor Burst, consume 1 Preservation Count on self and instead apply +40% to Stagger Threshold raised by Tremor Burst (per-target) When triggering Tremor Burst, if target does not have a Stagger threshold, deal fixed damage equal to Defense Level Up Stack on self (max 20)

Paradox of the Conservation-Conversion Paradox

If this unit has Shield, when hit by a Sinner, - Inflict 1 Tremor on the Sinner (once per Skill) - Gain +1 Preservation Count (once per Skill, 3 times per turn) · At 3+/5+ Preservation Potency, gain +2/+3 Preservation Count instead Turn End: If this unit has Shield, Gain +1 Preservation Count and 2 Defense Level Up next turn for every Preservation Potency on self (max 3, max 6 respectively)