LIMBUSCOMPANY.TOOLS
Öufi Assoc. Director
Enemy

Öufi Assoc. Director

2 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
HP
151 + 5.21 per level
Stagger thresholds
30% / 0%
Speed
2 - 5
Sanity
No SP: coins flip at 50%
Actions per turnup to 3
2 / 3 / 3
Resistances
SlashSlashWeak x1.25
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
EnvyPunishment Execution125%
EnvyDiscipline Rulebreakers125%
PrideViolated Clause125%
Evade125%

Best identities against each move

Skills

Skill

Punishment Execution

3+8EnvyEnvySlashSlash
Atk weight
1
Max roll
11

[Clash Win] If target has 5+ Bleed, reuse this Skill (once)

  1. 1[On Hit] Inflict 5 Bleed and +2 Bleed Count
Skill

Discipline Rulebreakers

3+5EnvyEnvySlashSlash
Atk weight
1
Max roll
13

If target has 5+ Bleed, deal +30% damage

  1. 1[On Hit] If target has Bleed, Inflict 2 Offense Level Down next turn[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict Rupture equal to (Bleed/2) on target[On Hit] If target has Bleed, heal 7 SP
Skill

Violated Clause

4+5PridePrideSlashSlash
Atk weight
1
Max roll
14

Coin Power +1 for every 3 Bleed on target (max 3) [Clash Win] If target has 6+ Bleed, deal +40% damage

  1. 1[On Hit] Inflict 8 Bleed[On Hit] If target has Bleed, heal 5 SP
  2. 2[On Hit] Inflict Rupture equal to Bleed on target[On Hit] If target has Bleed, heal 10 SP[Heads Hit] If target has 5+ Bleed, reuse this Skill (once)
Skill

Evade

10+5EvadeEvade
Atk weight
1
Max roll
15

[On Evade] Gain Attack Power Up (max 1)

Passives

Lenient Rule Fulfillment

In a Clash, Clash Power -1

Bloody Point

Heal 2 SP on self On Hit against targets with Bleed

Reinforcements

When an ally is defeated, gain 1 Slot next turn (max 2)

Stats
HP
151 + 5.21 per level
Stagger thresholds
30% / 0%
Speed
2 - 5
Sanity
No SP: coins flip at 50%
Actions per turnup to 3
2 / 3 / 3
Resistances
SlashSlashWeak x1.25
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
EnvyPunishment Execution125%
EnvyDiscipline Rulebreakers125%
PrideViolated Clause125%
Evade125%

Best identities against each move

Skills

Skill

Punishment Execution

3+8EnvyEnvySlashSlash
Atk weight
1
Max roll
11

[Clash Win] If target has 5+ Bleed, reuse this Skill (once)

  1. 1[On Hit] Inflict 5 Bleed and +2 Bleed Count
Skill

Discipline Rulebreakers

3+5EnvyEnvySlashSlash
Atk weight
1
Max roll
13

If target has 5+ Bleed, deal +30% damage

  1. 1[On Hit] If target has Bleed, Inflict 2 Offense Level Down next turn[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict Rupture equal to (Bleed/2) on target[On Hit] If target has Bleed, heal 7 SP
Skill

Violated Clause

4+5PridePrideSlashSlash
Atk weight
1
Max roll
14

Coin Power +1 for every 3 Bleed on target (max 3) [Clash Win] If target has 6+ Bleed, deal +40% damage

  1. 1[On Hit] Inflict 8 Bleed[On Hit] If target has Bleed, heal 5 SP
  2. 2[On Hit] Inflict Rupture equal to Bleed on target[On Hit] If target has Bleed, heal 10 SP[Heads Hit] If target has 5+ Bleed, reuse this Skill (once)
Skill

Evade

10+5EvadeEvade
Atk weight
1
Max roll
15

[On Evade] Gain Attack Power Up (max 1)

Passives

Lenient Rule Fulfillment

In a Clash, Clash Power -1

Bloody Point

Heal 2 SP on self On Hit against targets with Bleed

Reinforcements

When an ally is defeated, gain 1 Slot next turn (max 2)