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Peccatulum Gulae
Abnormality ยท CoreZAYIN

Peccatulum Gulae

6 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Abnormality battle, Canto V (Lv 38); Main story, Canto VI (Lv 39); Mirror Dungeon 1 (Lv 26-33); Mirror Dungeon 2 (Lv 30, 32, 35); Mirror Dungeon 3 (Lv 40-47); Mirror Dungeon 5 (Lv 50)
Defense level
26
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

Bodycannot break

HP at level 26 79

Stagger thresholds 50% (39)

SlashSlashFatal x2
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Nibble375%
Glut.Greedy Gluttons125%

Best identities against each move

Skills

Skill

Nibble

4+3Glut.Glut.SlashSlash
Offense level
28(+2)
Atk weight
1
Max roll
10
Damage vs same level
8-19avg 13.8
Skill

Greedy Gluttons

3+3Glut.Glut.SlashSlash
Offense level
28(+2)
Atk weight
1
Max roll
12
Damage vs same level
9-29avg 18.8
  1. 1[Heads Hit] Heal 1 HP
  2. 2[Heads Hit] Heal 1 HP
  3. 3[Heads Hit] Heal 1 HP
Stats
Appears in
Abnormality battle, Canto VIII (Lv 46, 48, 50); Event abnormality battle (Lv 50, 60); Event story (Lv 45, 50, 60); Main story, Canto IX (Lv 55, 56)
Defense level
45
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

cannot break

HP at level 45 69

Stagger thresholds 50% (34)

SlashSlashFatal x2
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Nibble375%
Glut.Greedy Gluttons125%

Best identities against each move

Skills

Skill

Nibble

2+1Glut.Glut.SlashSlash
Offense level
40(-5)
Atk weight
1
Max roll
4
Damage vs same level
4-5avg 4.3
Skill

Greedy Gluttons

2+1Glut.Glut.SlashSlash
Offense level
40(-5)
Atk weight
1
Max roll
5
Damage vs same level
6-9avg 6.9
  1. 1[Heads Hit] Heal 1 HP
  2. 2[Heads Hit] Heal 1 HP
  3. 3[Heads Hit] Heal 1 HP
Stats
Appears in
Event abnormality battle (Lv 4-32)
Defense level
4
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

Bodycannot break

HP at level 4 36

Stagger thresholds 50% (18)

SlashSlashFatal x2
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Nibble375%
Glut.Greedy Gluttons125%

Best identities against each move

Skills

Skill

Nibble

2+1Glut.Glut.SlashSlash
Offense level
-1(-5)
Atk weight
1
Max roll
4
Damage vs same level
4-5avg 4.3
Skill

Greedy Gluttons

2+1Glut.Glut.SlashSlash
Offense level
-1(-5)
Atk weight
1
Max roll
5
Damage vs same level
6-9avg 6.9
  1. 1[Heads Hit] Heal 1 HP
  2. 2[Heads Hit] Heal 1 HP
  3. 3[Heads Hit] Heal 1 HP
Stats
Appears in
Event abnormality battle (Lv 5)
Defense level
5
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

Bodycannot break

HP at level 5 37

Stagger thresholds 50% (18)

SlashSlashFatal x2
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Nibble1100%

Best identities against each move

Skills

Skill

Nibble

2+1Glut.Glut.SlashSlash
Offense level
0(-5)
Atk weight
1
Max roll
4
Damage vs same level
4-5avg 4.3
Stats
Appears in
Event abnormality battle (Lv 5)
Defense level
5
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

Bodycannot break

HP at level 5 57

Stagger thresholds 50% (28)

SlashSlashFatal x2
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Pursue and Bite1100%

Best identities against each move

Skills

Skill

Pursue and Bite

2+1Glut.Glut.SlashSlash
Offense level
0(-5)
Atk weight
1
Max roll
4
Damage vs same level
4-5avg 4.3

Targets the unit with the slowest Speed

Stats
Defense level
5
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

Body

HP at level 5 29

Stagger thresholds 50% (14)

SlashSlashFatal x2
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathFatal x2
LustLustNormal x1
SlothSlothEndure x0.75
Glut.Glut.Normal x1
GloomGloomEndure x0.75
PridePrideFatal x2
EnvyEnvyWeak x1.5

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Nibble375%
Glut.Greedy Gluttons125%

Best identities against each move

Skills

Skill

Nibble

2+1Glut.Glut.SlashSlash
Offense level
0(-5)
Atk weight
1
Max roll
4
Damage vs same level
4-5avg 4.3
Skill

Greedy Gluttons

2+1Glut.Glut.SlashSlash
Offense level
0(-5)
Atk weight
1
Max roll
5
Damage vs same level
6-9avg 6.9
  1. 1[Heads Hit] Heal 1 HP
  2. 2[Heads Hit] Heal 1 HP
  3. 3[Heads Hit] Heal 1 HP