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Peccatulum Invidiae?
Abnormality · CoreZAYIN

Peccatulum Invidiae?

4 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Event story (Lv 50, 60)
Defense level
50
Sanity
Has SP (panics at -46)
Actions per turnup to 3
3

Parts

cannot break

SlashSlash-
PiercePierce-
BluntBlunt-
WrathWrath-
LustLust-
SlothSloth-
Glut.Glut.-
GloomGloom-
PridePride-
EnvyEnvy-

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Skills

Passives

Peccatulum Invidiae Class 2

Deal +15% damage and take -15% damage

Stats
Appears in
Event story (Lv 50, 60)
Defense level
50
Sanity
Has SP (panics at -46)
Actions per turnup to 3
3

Parts

cannot break

SlashSlash-
PiercePierce-
BluntBlunt-
WrathWrath-
LustLust-
SlothSloth-
Glut.Glut.-
GloomGloom-
PridePride-
EnvyEnvy-

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Skills

Passives

Peccatulum Invidiae Class 2

Deal +15% damage and take -15% damage

Stats
Appears in
Event story (Lv 50, 60)
Defense level
50
Sanity
Has SP (panics at -46)
Actions per turnup to 3
3

Parts

cannot break

SlashSlash-
PiercePierce-
BluntBlunt-
WrathWrath-
LustLust-
SlothSloth-
Glut.Glut.-
GloomGloom-
PridePride-
EnvyEnvy-

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Skills

Passives

Peccatulum Invidiae Class 2

Deal +15% damage and take -15% damage

Stats
Appears in
Event story (Lv 50, 60)
Defense level
50
Sanity
Has SP (panics at -46)
Actions per turnup to 3
3

Parts

cannot break

SlashSlash-
PiercePierce-
BluntBlunt-
WrathWrath-
LustLust-
SlothSloth-
Glut.Glut.-
GloomGloom-
PridePride-
EnvyEnvy-

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Skills

Passives

Peccatulum Invidiae Class 2

Deal +15% damage and take -15% damage