LIMBUSCOMPANY.TOOLS
Peccatulum Morositatis?
Abnormality ยท CoreTETH

Peccatulum Morositatis?

4 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto VI (Lv 39, 40); Mirror Dungeon 5 (Lv 50)
Defense level
39
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

cannot break

HP at level 39 161

Stagger thresholds 50% / 0% (80 / 0)

SlashSlashNormal x1
PiercePierceFatal x1.75
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Fatal x1.75
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyFatal x1.75

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
GloomLeap In125%
GloomSnap At125%
GloomWater Bomb125%
GloomEvade125%

Best identities against each move

Skills

Skill

Leap In

4+2GloomGloomBluntBlunt
Offense level
33(-6)
Atk weight
1
Max roll
8
Damage vs same level
6-11avg 8.8
  1. 1[On Hit] Inflict 2 Sinking and +2 Sinking Count
  2. 2[On Hit] Inflict 2 Sinking and +2 Sinking Count
Skill

Snap At

4+8GloomGloomSlashSlash
Offense level
33(-6)
Atk weight
1
Max roll
12
Damage vs same level
3-10avg 6.5

[Clash Win] If target has Sinking, Base Power +2

  1. 1[On Hit] Inflict 3 Sinking and +3 Sinking Count
Skill

Water Bomb

6+10GloomGloomBluntBlunt
Offense level
33(-6)
Atk weight
1
Max roll
16
Damage vs same level
5-13avg 9.0

[On Use] If target has 5+ Sinking, Coin Power +1

  1. 1[On Hit] Inflict 8 Sinking[Heads Hit] Inflict 2 Gloom Fragility next turn
Skill

Evade

4+8GloomGloomEvadeEvade
Defense level
38(-1)
Atk weight
1
Max roll
12

[On Evade] Inflict 2 Sinking

Passives

Sin Resistance

Unless this unit is Staggered or Part Broken, take 50% less Sinking damage.

Stats
Appears in
Abnormality battle, Canto VIII (Lv 48, 50); Event story (Lv 50, 60); Main story, Canto IX (Lv 55, 56)
Defense level
48
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

cannot break

HP at level 48 182

Stagger thresholds 50% / 0% (91 / 0)

SlashSlashNormal x1
PiercePierceFatal x1.75
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Fatal x1.75
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyFatal x1.75

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
GloomLeap In125%
GloomSnap At125%
GloomWater Bomb125%
GloomEvade125%

Best identities against each move

Skills

Skill

Leap In

4+2GloomGloomBluntBlunt
Offense level
42(-6)
Atk weight
1
Max roll
8
Damage vs same level
6-11avg 8.8
  1. 1[On Hit] Inflict 2 Sinking and +2 Sinking Count
  2. 2[On Hit] Inflict 2 Sinking and +2 Sinking Count
Skill

Snap At

4+8GloomGloomSlashSlash
Offense level
42(-6)
Atk weight
1
Max roll
12
Damage vs same level
3-10avg 6.5

[Clash Win] If target has Sinking, Base Power +2

  1. 1[On Hit] Inflict 3 Sinking and +3 Sinking Count
Skill

Water Bomb

6+10GloomGloomBluntBlunt
Offense level
42(-6)
Atk weight
1
Max roll
16
Damage vs same level
5-13avg 9.0

[On Use] If target has 5+ Sinking, Coin Power +1

  1. 1[On Hit] Inflict 8 Sinking[Heads Hit] Inflict 2 Gloom Fragility next turn
Skill

Evade

4+8GloomGloomEvadeEvade
Defense level
47(-1)
Atk weight
1
Max roll
12

[On Evade] Inflict 2 Sinking

Passives

Sin Resistance

Unless this unit is Staggered or Part Broken, take 50% less Sinking damage.

Stats
Appears in
Event abnormality battle (Lv 40); Event story (Lv 40, 50); Mirror Dungeon 5 (Lv 50); Mirror Dungeon 7 (Lv 60)
Defense level
40
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

cannot break

HP at level 40 163

Stagger thresholds 50% / 0% (81 / 0)

SlashSlashNormal x1
PiercePierceFatal x1.75
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Fatal x1.75
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyFatal x1.75

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
GloomLeap In125%
GloomSnap At125%
GloomWater Bomb125%
GloomEvade125%

Best identities against each move

Skills

Skill

Leap In

4+2GloomGloomBluntBlunt
Offense level
34(-6)
Atk weight
1
Max roll
8
Damage vs same level
6-11avg 8.8
  1. 1[On Hit] Inflict 2 Sinking and +2 Sinking Count
  2. 2[On Hit] Inflict 2 Sinking and +2 Sinking Count
Skill

Snap At

4+8GloomGloomSlashSlash
Offense level
34(-6)
Atk weight
1
Max roll
12
Damage vs same level
3-10avg 6.5

[Clash Win] If target has Sinking, Base Power +2

  1. 1[On Hit] Inflict 3 Sinking and +3 Sinking Count
Skill

Water Bomb

6+10GloomGloomBluntBlunt
Offense level
34(-6)
Atk weight
1
Max roll
16
Damage vs same level
5-13avg 9.0

[On Use] If target has 5+ Sinking, Coin Power +1

  1. 1[On Hit] Inflict 8 Sinking[Heads Hit] Inflict 2 Gloom Fragility next turn
Skill

Evade

4+8GloomGloomEvadeEvade
Defense level
39(-1)
Atk weight
1
Max roll
12

[On Evade] Inflict 2 Sinking

Passives

Sin Resistance

Unless this unit is Staggered or Part Broken, take 50% less Sinking damage.

Stats
Appears in
Mirror Dungeon 3 (Lv 40-47); Mirror Dungeon 5 (Lv 50)
Defense level
40
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

cannot break

HP at level 40 163

Stagger thresholds 50% / 0% (81 / 0)

SlashSlashNormal x1
PiercePierceFatal x1.75
BluntBluntNormal x1
WrathWrathIneff. x0.5
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Fatal x1.75
GloomGloomIneff. x0.5
PridePrideNormal x1
EnvyEnvyFatal x1.75

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
GloomLeap In125%
GloomSnap At125%
GloomWater Bomb125%
GloomEvade125%

Best identities against each move

Skills

Skill

Leap In

4+2GloomGloomBluntBlunt
Offense level
34(-6)
Atk weight
1
Max roll
8
Damage vs same level
6-11avg 8.8
  1. 1[On Hit] Inflict 2 Sinking and +2 Sinking Count
  2. 2[On Hit] Inflict 2 Sinking and +2 Sinking Count
Skill

Snap At

4+8GloomGloomSlashSlash
Offense level
34(-6)
Atk weight
1
Max roll
12
Damage vs same level
3-10avg 6.5

[Clash Win] If target has Sinking, Base Power +2

  1. 1[On Hit] Inflict 3 Sinking and +3 Sinking Count
Skill

Water Bomb

6+10GloomGloomBluntBlunt
Offense level
34(-6)
Atk weight
1
Max roll
16
Damage vs same level
5-13avg 9.0

[On Use] If target has 5+ Sinking, Coin Power +1

  1. 1[On Hit] Inflict 8 Sinking[Heads Hit] Inflict 2 Gloom Fragility next turn
Skill

Evade

4+8GloomGloomEvadeEvade
Defense level
39(-1)
Atk weight
1
Max roll
12

[On Evade] Inflict 2 Sinking

Passives

Sin Resistance

Unless this unit is Staggered or Part Broken, take 50% less Sinking damage.