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Pointillist Researcher of the Ring?
AbnormalityZYAIN

Pointillist Researcher of the Ring?

The Fingers · The Ring · School of Pointillism

3 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto VI (Lv 43)
Defense level
43
Sanity
Has SP (panics at -45)
Actions per turnup to 4
4

Parts

cannot break

HP at level 43 591

Stagger thresholds 60% / 20% / 0% (354 / 118 / 0)

SlashSlashWeak x1.25
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Coloring

3+2LustLustPiercePierce
Offense level
45(+2)
Atk weight
1
Max roll
9
Damage vs same level
9-23avg 15.8

[Clash Win] If target has 5+ Bleed, reuse this Skill on a random enemy at Attack End (once)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict +4 Bleed Count
Skill

Sanguine Pointillism

4+3LustLustPiercePierce
Offense level
45(+2)
Atk weight
1
Max roll
13
Damage vs same level
12-33avg 23.1

If target has 5+ Bleed, deal +30% damage

  1. 1[On Hit] If target has Bleed, Inflict 2 Offense Level Down next turn[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 3 Offense Level Down next turn[On Hit] Inflict 5 Bleed
  3. 3[On Hit] Inflict Rupture equal to Bleed on target
Skill

Pointillism

4+4PridePridePiercePierce
Offense level
45(+2)
Atk weight
1
Max roll
16
Damage vs same level
12-39avg 26.1

Coin Power +1 for every 3 Bleed on target (max 4) [Clash Win] If target has 6+ Bleed, deal +40% damage

  1. 1[On Hit] Inflict 10 Bleed
  2. 2[On Hit] Inflict Rupture Count equal to Bleed Count on target
  3. 3[On Hit] Inflict Rupture equal to Bleed on target
Skill

Evade

5+10EvadeEvade
Defense level
43
Atk weight
1
Max roll
15

[On Evade] Gain Attack Power Up (max 2)

Passives

Natural Style

In a Clash, Clash Power +1

Sanguine Pointillism

Heal 2 SP on self On Hit against targets with Bleed

Reinforcements

When an ally is defeated, gain 1 Slot next turn (max 2)

A Single Point of Art

Clash Win: all allies, including this unit, heals 3 SP

Stats
Appears in
Mirror Dungeon 5 (Lv 50)
HP at level 50stagger at 114 / 49 / 0
164
Stagger thresholds
70% / 30% / 0%
Speed
1 - 4
Defense level
50
Sanity
Has SP (panics at -45)
Resistances
SlashSlashWeak x1.25
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Fixed turn order (PickByPattern): turn 1 uses the first row, then the next, and after the last row it starts over. Where a slot lists more than one skill, the game rolls between them with the chance shown.

TurnSlot 1Slot 2Slot 3Slot 4Slot 5Slot 6
1, 4, ...LustColoringLustColoringLustColoringLustSanguine PointillismLustSanguine PointillismEvade
2, 5, ...LustColoringLustColoringLustSanguine PointillismPridePointillismPridePointillismEvade
3, 6, ...WrathBloody of the ValleyPridePointillismPridePointillismLustSanguine PointillismLustSanguine PointillismEvade

Best identities against each move

Skills

Skill

Coloring

3+2LustLustPiercePierce
Offense level
52(+2)
Atk weight
1
Max roll
9
Damage vs same level
9-23avg 15.8

[Clash Win] If target has 5+ Bleed, reuse this Skill on a random enemy at Attack End (once)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict +4 Bleed Count
Skill

Sanguine Pointillism

4+3LustLustPiercePierce
Offense level
52(+2)
Atk weight
1
Max roll
13
Damage vs same level
12-33avg 23.1

If target has 5+ Bleed, deal +30% damage

  1. 1[On Hit] If target has Bleed, Inflict 2 Offense Level Down next turn[On Hit] Inflict 5 Bleed
  2. 2[On Hit] Inflict 3 Offense Level Down next turn[On Hit] Inflict 5 Bleed
  3. 3[On Hit] Inflict Rupture equal to Bleed on target
Skill

Pointillism

4+4PridePridePiercePierce
Offense level
52(+2)
Atk weight
1
Max roll
16
Damage vs same level
12-39avg 26.1

Coin Power +1 for every 3 Bleed on target (max 4) [Clash Win] If target has 6+ Bleed, deal +40% damage

  1. 1[On Hit] Inflict 10 Bleed
  2. 2[On Hit] Inflict Rupture Count equal to Bleed Count on target
  3. 3[On Hit] Inflict Rupture equal to Bleed on target
Skill

Evade

5+10EvadeEvade
Defense level
50
Atk weight
1
Max roll
15

[On Evade] Gain Attack Power Up (max 2)

Passives

Natural Style

In a Clash, Clash Power +1

Sanguine Pointillism

Heal 2 SP on self On Hit against targets with Bleed

Reinforcements

When an ally is defeated, gain 1 Slot next turn (max 2)

A Single Point of Art

Clash Win: all allies, including this unit, heals 3 SP

Stats
HP
60 + 2.07 per level
Stagger thresholds
70% / 30% / 0%
Speed
1 - 4
Sanity
Has SP (panics at -45)
Resistances
SlashSlashWeak x1.25
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Fixed turn order (PickByPattern): turn 1 uses the first row, then the next, and after the last row it starts over. Where a slot lists more than one skill, the game rolls between them with the chance shown.

TurnSlot 1Slot 2Slot 3Slot 4Slot 5Slot 6
1, 4, ...LustColoringLustColoringLustColoringLustSanguine PointillismLustSanguine PointillismEvade
2, 5, ...LustColoringLustColoringLustSanguine PointillismPridePointillismPridePointillismEvade
3, 6, ...WrathBloody of the ValleyPridePointillismPridePointillismLustSanguine PointillismLustSanguine PointillismEvade

Best identities against each move

Skills

Skill

Coloring

3+2LustLustPiercePierce
Atk weight
1
Max roll
9

[Clash Win] If target has 5+ Bleed, reuse this Skill on a random enemy at Attack End (once)

  1. 1[On Hit] Inflict 3 Bleed
  2. 2[On Hit] Inflict 3 Bleed
  3. 3[On Hit] Inflict +4 Bleed Count
Skill

Pointillism

4+4PridePridePiercePierce
Atk weight
1
Max roll
16

Coin Power +1 for every 3 Bleed on target (max 4) [Clash Win] If target has 6+ Bleed, deal +40% damage

  1. 1[On Hit] Inflict 10 Bleed
  2. 2[On Hit] Inflict Rupture Count equal to Bleed Count on target
  3. 3[On Hit] Inflict Rupture equal to Bleed on target
Skill

Evade

5+10EvadeEvade
Atk weight
1
Max roll
15

[On Evade] Gain Attack Power Up (max 2)

Passives

Natural Style

In a Clash, Clash Power +1

Sanguine Pointillism

Heal 2 SP on self On Hit against targets with Bleed

Reinforcements

When an ally is defeated, gain 1 Slot next turn (max 2)

A Single Point of Art

Clash Win: all allies, including this unit, heals 3 SP