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Quiet K Corp. Checkpoint Security
Enemy ยท Enemy Unit

Quiet K Corp. Checkpoint Security

K Corp.

3 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Main story, Canto III (Lv 18, 19, 20); Mirror Dungeon 1 (Lv 28, 31, 33); Mirror Dungeon 2 (Lv 30)
HP at level 18stagger at 50 / 25
84
HP at level 19stagger at 51 / 25
86
HP at level 20stagger at 52 / 26
88
HP at level 28stagger at 61 / 30
102
Stagger thresholds
60% / 30%
Speed
2 - 5
Defense level
18
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothTakedown350%
SlothRaid117%
Activate HP Bullet117%
SlothNeutralize Target117%

Best identities against each move

Skills

Skill

Takedown

5+8SlothSlothBluntBlunt
Offense level
18
Atk weight
1
Max roll
13
Damage vs same level
5-13avg 9.0
  1. 1[On Hit] Inflict +1 Tremor Count next turn
Skill

Raid

3+2SlothSlothBluntBlunt
Offense level
17(-1)
Atk weight
1
Max roll
9
Damage vs same level
9-21avg 15.0
  1. 1[On Hit] Inflict 1 Tremor next turn
  2. 2[On Hit] Inflict 1 Tremor next turn
  3. 3[On Hit] Inflict 1 Tremor next turn
Skill

Activate HP Bullet

10+10GuardGuard
Defense level
17(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 10 HP

Skill

Neutralize Target

5+2SlothSlothBluntBlunt
Offense level
17(-1)
Atk weight
1
Max roll
11
Damage vs same level
15-27avg 21.0
  1. 1[Heads Hit] Inflict 3 Tremor next turn
  2. 3[On Hit] Trigger Tremor Burst

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Stats
Appears in
Mirror Dungeon 3 (Lv 35-47); Mirror Dungeon 5 (Lv 50)
HP at level 35stagger at 67 / 33
113
HP at level 37stagger at 69 / 34
116
HP at level 40stagger at 73 / 36
122
HP at level 41stagger at 73 / 36
123
Stagger thresholds
60% / 30%
Speed
2 - 5
Defense level
35
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothTakedown350%
SlothRaid117%
Activate HP Bullet117%
SlothNeutralize Target117%

Best identities against each move

Skills

Skill

Takedown

5+8SlothSlothBluntBlunt
Offense level
35
Atk weight
1
Max roll
13
Damage vs same level
5-13avg 9.0
  1. 1[On Hit] Inflict +1 Tremor Count next turn
Skill

Raid

3+2SlothSlothBluntBlunt
Offense level
34(-1)
Atk weight
1
Max roll
9
Damage vs same level
9-21avg 15.0
  1. 1[On Hit] Inflict 1 Tremor next turn
  2. 2[On Hit] Inflict 1 Tremor next turn
  3. 3[On Hit] Inflict 1 Tremor next turn
Skill

Activate HP Bullet

10+10GuardGuard
Defense level
34(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 10 HP

Skill

Neutralize Target

5+2SlothSlothBluntBlunt
Offense level
34(-1)
Atk weight
1
Max roll
11
Damage vs same level
15-27avg 21.0
  1. 1[Heads Hit] Inflict 3 Tremor next turn
  2. 3[On Hit] Trigger Tremor Burst

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Stats
Appears in
Refraction Railway 1 (Lv 55)
Defense level
55
Sanity
No SP: coins flip at 50%
Actions per turnup to 1
1

Parts

cannot break

HP at level 55 274

Stagger thresholds 60% (164)

SlashSlashNormal x1
PiercePierceEndure x0.75
BluntBluntFatal x2
WrathWrathFatal x2
LustLustNormal x1
SlothSlothWeak x1.5
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideFatal x2
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Activate HP Bullet360%
Glut.Shelter120%
Glut.Cover120%

Best identities against each move

Skills

Skill

Activate HP Bullet

10+10GuardGuard
Defense level
54(-1)
Atk weight
1
Max roll
20
Clash
Unclashable

[On Use] Heal 20 HP

Skill

Shelter

5+10Glut.Glut.BluntBlunt
Offense level
50(-5)
Atk weight
1
Max roll
15
Damage vs same level
4-12avg 8.0

[Clash Win] Apply 1 Power Up to 2 random allies next turn

Skill

Cover

5+10Glut.Glut.BluntBlunt
Offense level
50(-5)
Atk weight
1
Max roll
15
Damage vs same level
4-12avg 8.0

[On Use] Apply 2 Protection to 1 random other ally next turn

  1. 1[On Hit] Inflict 1 Fragile

Passives

HP Bullets

Turn Start: heal 15 HP At less than 50% HP, heal 15 additional HP