
Hardblood Slam
- Offense level
- 50
- Atk weight
- 1
- Max roll
- 10
- Damage vs same level
- 8-17avg 12.5
[On Use] If this unit has
Coagulated Blood, and if this Skill's Coin effect inflicts
Rupture, inflict +1
Bleed Count as well

Bloodbag
Stagger thresholds 70% / 35% / 0% (80 / 40 / 0)
Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.
| Skill | Copies | First draw |
|---|---|---|
| 1 | 25% | |
| 1 | 25% | |
| 1 | 25% | |
| 1 | 25% |

[On Use] If this unit has
Coagulated Blood, and if this Skill's Coin effect inflicts
Rupture, inflict +1
Bleed Count as well

[On Use] If target has 5+
Bleed, Coin Power +1
[On Use] If this unit has 3+
Coagulated Blood, and if this Skill's Coin effect inflicts
Rupture, inflict 2
Bleed as well
Rupture
Rupture
Bleed[On Hit] If target has
Bleed, gain 1
Coagulated Blood

[On Use] If target has
Bleed, gain 1
Coagulated Blood
Prioritizes targets with
Bleed
Turn End: if this unit failed to deal any damage this turn, gain 2
Fragile and 2
Offense Level Up next turn
On Hit, if the target has
Bleed, heal by 5~10% of damage dealt
Attack End: If the target has 8+
Bleed, gain 1
Coagulated Blood
On Skill use, if the target has 10+
Rupture, deal +30% damage instead of inflicting
Rupture with this unit's Skills