
Compression
- Offense level
- 60
- Atk weight
- 1
- Max roll
- 9
- Damage vs same level
- 6-9avg 7.5

2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 25% (909)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


[On Use] Final Power +1 for every 3
Poise Potency on self (max 5)
[On Use] If the target has 20+
Subject of Observation, convert all Coins on this Skill to
Unbreakable Coins
Tremor Potency[Hit after Clash Win] Inflict +3
Tremor Count[On Crit] Trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
[On Use] At 10+
Poise Potency, consume
Poise Potency to gain +2 Final Power for every 3
Poise Potency consumed (max 4)
Unbreakable Coin[On Hit] If target has 5+
Tremor Count, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1[Hit after Clash Win] Inflict 5
Tremor Potency and +3
Tremor Count[On Crit] Trigger
Tremor Burst twice; then, reduce target's
Tremor Count by 2
[On Use] Consume half of
Poise Potency and Count on self
- Gain (sum of consumed
Poise Potency and Count / 2) Final Power (max 20)
- Deal +(sum of consumed
Poise Potency and Count x 2)% damage (max 50%)
- +(sum of consumed
Poise Potency and Count x 4)% damage on Critical Hit (max 100%)
[Clash Lose] Reduce remaining
Poise Count by half
Unbreakable CoinIf user took no HP damage last turn, guarantee a CritIf user took HP damage last turn, does not Crit; instead, deal -80% damage[On Crit] Trigger
Tremor Burst thrice; then, reduce target's
Tremor Count by 3
Clashable Guard
[On Use] Final Power +1 for every 3
Poise Potency on self (max 5)
[On Use] Gain 4
Poise Potency
- If this unit has Shield, gain +2
Poise Count as well
Encounter Start: Apply 1
Subject of Observation on all enemies; then, gain
Poise Potency and Count equal to the number of units with
Subject of Observation
Turn Start: Apply 1
Subject of Observation against targets without
Subject of Observation
For every 10
Subject of Observation on the target, inflict +1 more
Tremor Potency and Count with this unit's Skills (max 3)
On Turn 3: Gains a new pattern and prepares to use a powerful Skill.
After Turn 3 is over: The above effect activates when this unit has 30+
Poise Count at Turn End
If this unit did not take any HP damage during the preparation period before using the powerful Skill, greatly enhance the Skill (does not count damages taken by Shield HP)
Gain 1
Poise Potency every time this unit inflicts damage with Attack Skill effects (15 per turn)
- If the target has 15+
Subject of Observation, gain 1 additional
Poise Potency with every hit
Gain +1
Poise Count every time this unit takes damage from a Sinner's Attack Skill effects (15 per turn)
- If the target has 15+
Subject of Observation, gain +1 additional
Poise Count with every hit taken
Turn Start: Inflict 3
Power Down and 5
Subject of Observation to the Sinner who dealt the most damage to this unit in the previous turn
- If the target has 30
Subject of Observation, inflict 5
Power Down instead
When weakened due to a Choice Event, this Passive replaces 「Adaptation」
Gain 1
Poise Potency every time this unit inflicts damage with Attack Skill effects (15 per turn)
- If the target has 15+
Subject of Observation, gain 1 additional
Poise Potency with every hit; however, reduce the target's
Subject of Observation by 3
Gain +1
Poise Count every time this unit takes damage from a Sinner's Attack Skill effects (15 per turn)
- If the target has 15+
Subject of Observation, gain +1 additional
Poise Count with every hit taken; however, reduce the target's
Subject of Observation by 3
Critical damage does not increase or decrease
Turn Start: Gain Shield equal to 30% of missing HP (Shield HP cannot exceed 25% of the max HP)
- If this unit has
Burn, lose (
Burn Count x 1.5)% Shield HP
- Shield takes +100% damage from
Rupture effects
Turn End: If the Shield gained due to this effect is destroyed, for the rest of this Encounter, gain 1
Defense Level Down at Turn Start for every instance the Shield has been destroyed (max 5)
When weakened due to a Choice Event, this Passive replaces 「Defense Mechanism」
Turn Start: Gain Shield equal to 15% of missing HP (Shield HP cannot exceed 5% of the max HP)
- If this unit has
Burn, lose (
Burn Count x 2)% Shield HP
- Shield takes +150% damage from
Rupture effects
Turn End: If the Shield gained due to this effect is destroyed, for the rest of this Encounter, gain 2
Defense Level Down at Turn Start for every instance the Shield has been destroyed (max 10)
Turn End: Siphon 10 SP from Sinners (max 3 Sinners in descending order of SP; does not apply cumulatively on the same target) (Does not activate if Hohenheim is Panicked) This unit's SP does not drop below 15
When weakened due to a Choice Event, this Passive replaces 「Confirmation Bias」
Turn Start: Gain 3
Fragile and lose 15 SP
Turn End: Siphon 5 SP from targets with higher SP than this unit (max 3 targets; in descending order of SP; cannot stack on the same target)
(Does not activate if Hohenheim is Panicked)
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
Apply the
Fixed Panic effect
Turn End: If this unit is in Panic, raise SP to 45
Gain 1
Poise Potency every time this unit inflicts damage with Attack Skill effects (15 per turn)
- If the target has 15+
Subject of Observation, gain 1 additional
Poise Potency with every hit
Gain +1
Poise Count every time this unit takes damage from a Sinner's Attack Skill effects (15 per turn)
- If the target has 15+
Subject of Observation, gain +1 additional
Poise Count with every hit taken
Turn Start: Inflict 3
Power Down and 5
Subject of Observation to the Sinner who dealt the most damage to this unit in the previous turn
- If the target has 30
Subject of Observation, inflict 5
Power Down instead
Turn Start: Gain Shield equal to 30% of missing HP (Shield HP cannot exceed 25% of the max HP)
- If this unit has
Burn, lose (
Burn Count x 1.5)% Shield HP
- Shield takes +100% damage from
Rupture effects
Turn End: If the Shield gained due to this effect is destroyed, for the rest of this Encounter, gain 1
Defense Level Down at Turn Start for every instance the Shield has been destroyed (max 5)
When weakened due to a Choice Event, this Passive replaces 「Adaptation」
Gain 1
Poise Potency every time this unit inflicts damage with Attack Skill effects (15 per turn)
- If the target has 15+
Subject of Observation, gain 1 additional
Poise Potency with every hit; however, reduce the target's
Subject of Observation by 3
Gain +1
Poise Count every time this unit takes damage from a Sinner's Attack Skill effects (15 per turn)
- If the target has 15+
Subject of Observation, gain +1 additional
Poise Count with every hit taken; however, reduce the target's
Subject of Observation by 3
Critical damage does not increase or decrease