
Gloomy Moan
- Offense level
- 35
- Atk weight
- 1
- Max roll
- 12
- Damage vs same level
- 5-12avg 8.5
1[On Hit] Inflict 3 Sinking

2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 0% (0)
Stagger thresholds 0% (0)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.





Clash Power +2 for every surviving Old Umbrella Deal +25% damage for every Old Umbrella At the end of the turn, all Old Umbrella expire At the end of the turn, gain <sprite name="WaveFoxUmbrella">Protection Umbrella equal to the number of <sprite name="WaveFoxUmbrella">Protection Umbrella gained in the first turn

[Combat Start] All enemies lose 20 SP

[Combat Start] Gain <sprite name="Thorn">Thorns

[Combat Start] Gain <sprite name="Thorn">Thorns

Clash Power +2 for every surviving Old Umbrella Deal +25% for every Old Umbrella
At 15% HP, this unit gains 10 Bind and 1 Attack Power Down every turn Newly spawned Old Umbrellas have 30% more HP. Uses 'Cries Seeking Something' every turn.
Gain 2 <sprite name="WaveFoxUmbrella">Protection Umbrella at the start of Turn 1 (max 6) Gain additional <sprite name="WaveFoxUmbrella">Protection Umbrella equal to the number of "Cycle Counts" Gain <sprite name="Protection">Protection equal to <sprite name="WaveFoxUmbrella">Protection Umbrella If "Waiting Skill" is slotted, summon Old Umbrella equal to <sprite name="WaveFoxUmbrella">Protection Umbrella
When the Body is broken, the Body gains 1 Damage Down every turn
<sprite name="Burst">Rupture and <sprite name="Sinking">Sinking Potency maxes out at 30. <sprite name="Burst">Rupture and <sprite name="Sinking">Sinking Count maxes out at 5.
When gaining <sprite name="Laceration">Bleed, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)
When the Head is broken, gain 1 Damage Down every turn
<sprite name="Burst">Rupture and <sprite name="Sinking">Sinking Potency maxes out at 30. <sprite name="Burst">Rupture and <sprite name="Sinking">Sinking Count maxes out at 5.
When gaining <sprite name="Laceration">Bleed, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)