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Refracted Fairy Gentleman
Abnormality ยท CoreTETH

Refracted Fairy Gentleman

3 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Refraction Railway 2 (Lv 35)
Defense level
35
Sanity
No SP: coins flip at 50%
Actions per turnup to 4
4

Parts

Body

HP at level 35 1171

Stagger thresholds 35% / 0% (409 / 0)

SlashSlashNormal x1
PiercePierceWeak x1.5
BluntBluntIneff. x0.5
WrathWrathWeak x1.5
LustLustEndure x0.75
SlothSlothNormal x1
Glut.Glut.Ineff. x0.5
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyWeak x1.5

Left Arm

HP at level 35 502

Stagger thresholds 50% / 0% (251 / 0)

SlashSlashNormal x1
PiercePierceFatal x2
BluntBluntIneff. x0.5
WrathWrathWeak x1.5
LustLustEndure x0.75
SlothSlothNormal x1
Glut.Glut.Ineff. x0.5
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyFatal x2

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Wanna Get Drunk?

6+6Glut.Glut.BluntBlunt
Offense level
31(-4)
Atk weight
1
Max roll
12
Damage vs same level
5-10avg 7.5
  1. 1[On Hit] Inflict 5 Tremor and +2 Tremor Count
Skill

Let's Share the Drink!

6+8PridePrideBluntBlunt
Offense level
31(-4)
Atk weight
1
Max roll
14
Damage vs same level
5-12avg 8.5
  1. 1[On Hit] Inflict 2 Bind next turn[On Hit] Heal 5% of Max HP
Skill

This is All I Got!

6+4Glut.Glut.BluntBlunt
Offense level
31(-4)
Atk weight
1
Max roll
14
Damage vs same level
10-21avg 15.8

Prioritizes enemies with <sprite name="Vibration">Tremor

  1. 1[On Hit] Inflict 5 Tremor
  2. 2[On Hit] Trigger Tremor Burst by target's Tremor Count[On Hit] Spend all of target's Tremor Count
Skill

I'll Have This!

17+5LustLustPiercePierce
Offense level
31(-4)
Atk weight
1
Max roll
22
Damage vs same level
15-19avg 17.0

If target has no <sprite name="Tipsiness">Tipsy, Clash Power +8 [On Use] If target has no <sprite name="Tipsiness">Tipsy, deal +150% damage

  1. 1[On Hit] If target has 5+ <sprite name="Tipsiness">Tipsy, deal 0 damage. Fairy Gentleman will be Staggered next turn.[On Hit] Remove all <sprite name="Tipsiness">Tipsy.
Skill

You Like This Brew?

12+7EvadeEvade
Defense level
28(-7)
Atk weight
1
Max roll
19

[On Use] Gain 3 Bind next turn

Skill

Have a Swig!

10+5WrathWrathBluntBlunt
Offense level
31(-4)
Atk weight
1
Max roll
15
Damage vs same level
9-13avg 11.0

[Combat Start] Summon Fairy Wine next turn [Clash Lose] Fairy Wine summoned at 70% HP

  1. 1[On Hit] Inflict 5 Tremor[On Hit] Trigger Tremor Burst

Passives

Mitosis

When the arm is broken, all parts gain 1 Attack Power Down every turn.

Enticing Fairy Wine

When Fairy Wine is on the field, all Parts gain 5 <sprite name="Binding">Bind

Body

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Body

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Left Arm

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Left Arm

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Stats
Appears in
Refraction Railway 2 (Lv 35)
Defense level
35
Sanity
No SP: coins flip at 50%
Actions per turnup to 4
4

Parts

Body

HP at level 35 1171

Stagger thresholds 35% / 0% (409 / 0)

SlashSlashNormal x1
PiercePierceWeak x1.5
BluntBluntIneff. x0.5
WrathWrathWeak x1.5
LustLustEndure x0.75
SlothSlothNormal x1
Glut.Glut.Ineff. x0.5
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyWeak x1.5

Left Arm

HP at level 35 502

Stagger thresholds 50% / 0% (251 / 0)

SlashSlashNormal x1
PiercePierceFatal x2
BluntBluntIneff. x0.5
WrathWrathWeak x1.5
LustLustEndure x0.75
SlothSlothNormal x1
Glut.Glut.Ineff. x0.5
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyFatal x2

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Wanna Get Drunk?

6+6Glut.Glut.BluntBlunt
Offense level
31(-4)
Atk weight
1
Max roll
12
Damage vs same level
5-10avg 7.5
  1. 1[On Hit] Inflict 5 Tremor and +2 Tremor Count
Skill

Let's Share the Drink!

6+8PridePrideBluntBlunt
Offense level
31(-4)
Atk weight
1
Max roll
14
Damage vs same level
5-12avg 8.5
  1. 1[On Hit] Inflict 2 Bind next turn[On Hit] Heal 5% of Max HP
Skill

This is All I Got!

6+4Glut.Glut.BluntBlunt
Offense level
31(-4)
Atk weight
1
Max roll
14
Damage vs same level
10-21avg 15.8

Prioritizes enemies with <sprite name="Vibration">Tremor

  1. 1[On Hit] Inflict 5 Tremor
  2. 2[On Hit] Trigger Tremor Burst by target's Tremor Count[On Hit] Spend all of target's Tremor Count
Skill

I'll Have This!

17+5LustLustPiercePierce
Offense level
31(-4)
Atk weight
1
Max roll
22
Damage vs same level
15-19avg 17.0

If target has no <sprite name="Tipsiness">Tipsy, Clash Power +8 [On Use] If target has no <sprite name="Tipsiness">Tipsy, deal +150% damage

  1. 1[On Hit] If target has 5+ <sprite name="Tipsiness">Tipsy, deal 0 damage. Fairy Gentleman will be Staggered next turn.[On Hit] Remove all <sprite name="Tipsiness">Tipsy.
Skill

You Like This Brew?

10+7EvadeEvade
Defense level
28(-7)
Atk weight
1
Max roll
17

[On Use] Gain 3 Bind next turn

Skill

Have a Swig!

10+5WrathWrathBluntBlunt
Offense level
31(-4)
Atk weight
1
Max roll
15
Damage vs same level
9-13avg 11.0

[Combat Start] Summon Fairy Wine next turn [Clash Lose] Fairy Wine summoned at 50% HP

  1. 1[On Hit] Inflict 5 Tremor[On Hit] Trigger Tremor Burst

Passives

Mitosis

When the arm is broken, the unit gains 1 Attack Power Down every turn.

Enticing Fairy Wine

When Fairy Wine is on the field, all Parts gain 5 <sprite name="Binding">Bind

Body

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Body

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Left Arm

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Left Arm

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Stats
Appears in
Refraction Railway 2 (Lv 60)
Defense level
60
Sanity
No SP: coins flip at 50%
Actions per turnup to 4
4

Parts

HP at level 60 2974

Stagger thresholds 35% / 0% (1040 / 0)

SlashSlashNormal x1
PiercePierceWeak x1.5
BluntBluntIneff. x0.5
WrathWrathWeak x1.5
LustLustEndure x0.75
SlothSlothNormal x1
Glut.Glut.Ineff. x0.5
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyWeak x1.5

HP at level 60 1330

Stagger thresholds 50% / 0% (665 / 0)

SlashSlashNormal x1
PiercePierceFatal x2
BluntBluntIneff. x0.5
WrathWrathWeak x1.5
LustLustEndure x0.75
SlothSlothNormal x1
Glut.Glut.Ineff. x0.5
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyFatal x2

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Wanna Get Drunk?

10+6Glut.Glut.BluntBlunt
Offense level
56(-4)
Atk weight
1
Max roll
16
Damage vs same level
9-14avg 11.5
  1. 1[On Hit] Inflict 5 Tremor and +2 Tremor Count
Skill

Let's Share the Drink!

10+8PridePrideBluntBlunt
Offense level
56(-4)
Atk weight
1
Max roll
18
Damage vs same level
9-16avg 12.5
  1. 1[On Hit] Inflict 2 Bind next turn[On Hit] The Core and the Part that used this Skill heal 5% HP
Skill

This is All I Got!

10+4Glut.Glut.BluntBlunt
Offense level
56(-4)
Atk weight
1
Max roll
18
Damage vs same level
18-28avg 22.8

Prioritize targets that have Tremor

  1. 1[On Hit] Inflict 5 Tremor
  2. 2[On Hit] Trigger Tremor Burst equal to Tremor Count on target[On Hit] Consume all Tremor Count on target
Skill

I'll Have This!

22+5LustLustPiercePierce
Offense level
56(-4)
Atk weight
1
Max roll
27
Damage vs same level
19-23avg 21.0

Prioritizes targets that do not have Tipsy If target does not have Tipsy, Clash Power +8 [On Use] If target does not have Tipsy, deal +200% damage [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] If target has 5+ Tipsy, deal 0 damageFairy Gentleman becomes Staggered next turn[On Hit] Remove all Tipsy on target
Skill

You Like This Brew?

14+7EvadeEvade
Defense level
53(-7)
Atk weight
1
Max roll
21

[On Use] Gain 3 Bind next turn

Skill

Have a Swig!

17+5WrathWrathBluntBlunt
Offense level
56(-4)
Atk weight
1
Max roll
22
Damage vs same level
15-19avg 17.0

[Combat Start] Summon Refracted Fairy Wine next turn [Clash Lose] Refracted Fairy Wine summoned at 50% HP [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Inflict 5 Tremor[On Hit without Cracking] Trigger Tremor Burst

Passives

Reminisced Augmentation

When the Left Arm is broken, gain 4 Attack Power Down every turn

Enticing Fairy Wine

Turn Start: When Fairy Wine is on the field, all Parts gain 5 Bind

Refracted Struggle

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)