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Refracted Fairy-Long-Legs
Abnormality ยท CoreTETH

Refracted Fairy-Long-Legs

2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Refraction Railway 2 (Lv 35)
Defense level
35
Sanity
No SP: coins flip at 50%
Actions per turnup to 4
4

Parts

Bodycannot break

HP at level 35 1160

Stagger thresholds 40% / 0% (464 / 0)

SlashSlashWeak x1.5
PiercePierceNormal x1
BluntBluntEndure x0.75
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomNormal x1
PridePrideWeak x1.5
EnvyEnvyWeak x1.5

Left Arm

HP at level 35 498

Stagger thresholds 0% (0)

SlashSlashWeak x1.5
PiercePierceNormal x1
BluntBluntEndure x0.75
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomNormal x1
PridePrideWeak x1.5
EnvyEnvyWeak x1.5

Head

HP at level 35 331

Stagger thresholds 70% / 20% / 0% (231 / 66 / 0)

SlashSlashWeak x1.5
PiercePierceNormal x1
BluntBluntEndure x0.75
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomNormal x1
PridePrideWeak x1.5
EnvyEnvyWeak x1.5

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Skim Wounds

6+7LustLustBluntBlunt
Offense level
35
Atk weight
1
Max roll
13
Damage vs same level
6-13avg 9.5
  1. 1[On Hit] If target has 2+ Bleed Count, inflict 5 Bleed[On Hit] If target has 2+ Bleed Count, inflict 1 Paralyze[On Hit] Apply +4 Bleed Count
Skill

Entangled Injury

5+8LustLustPiercePierce
Offense level
35
Atk weight
1
Max roll
13
Damage vs same level
5-13avg 9.0
  1. 1[On Hit] Inflict 3 Bleed
Skill

Smeared Flesh

5+6Glut.Glut.BluntBlunt
Offense level
35
Atk weight
1
Max roll
17
Damage vs same level
10-28avg 19.0
  1. 1[On Hit] Inflict 3 Bleed[On Hit] If target has <sprite name="Laceration">Bleed, heal 25 HP
  2. 2[On Hit] If target has 2+ Bleed Count, inflict 5 Bleed[On Hit] If target has <sprite name="Laceration">Bleed, heal 25 HP
Skill

Casting Shade

17+8Glut.Glut.BluntBlunt
Offense level
35
Atk weight
1
Max roll
25
Damage vs same level
17-25avg 21.0

[Combat Start] Spawn a Refracted Clover next turn. [Clash Lose] The Refracted Clover spawns with 50% HP.

  1. 1[On Hit] Deal +5% damage for every <sprite name="Laceration">Bleed on target[On Hit] Spend all of target's Bleed
Skill

Churning

7+7PridePrideCounterCounter
Defense level
35
Atk weight
1
Max roll
14
Damage vs same level
7-14avg 10.5
Clash
Unclashable

[Combat Start] All parts gain 3 Protection.

  1. 1[On Hit] Heal 1% of Max HP for every <sprite name="Laceration">Bleed on target[On Hit] Spend 1 Bleed Count from target

Passives

Lost Means

When the arm is broken, the unit gains 1 Attack Power Down every turn.

Damaged Shade

When the head is broken, the unit gains 2 Defense Level Down every turn.

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Body

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Body

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Left Arm

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Left Arm

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Head

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Head

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Stats
Appears in
Refraction Railway 2 (Lv 60)
Defense level
60
Sanity
No SP: coins flip at 50%
Actions per turnup to 4
4

Parts

cannot break

HP at level 60 1829

Stagger thresholds 40% / 0% (731 / 0)

SlashSlashWeak x1.5
PiercePierceNormal x1
BluntBluntEndure x0.75
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomNormal x1
PridePrideWeak x1.5
EnvyEnvyWeak x1.5

HP at level 60 784

Stagger thresholds 0% (0)

SlashSlashWeak x1.5
PiercePierceNormal x1
BluntBluntEndure x0.75
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomNormal x1
PridePrideWeak x1.5
EnvyEnvyWeak x1.5

HP at level 60 522

Stagger thresholds 70% / 20% / 0% (365 / 104 / 0)

SlashSlashWeak x1.5
PiercePierceNormal x1
BluntBluntEndure x0.75
WrathWrathNormal x1
LustLustIneff. x0.5
SlothSlothNormal x1
Glut.Glut.Endure x0.75
GloomGloomNormal x1
PridePrideWeak x1.5
EnvyEnvyWeak x1.5

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Skim Wounds

10+7LustLustBluntBlunt
Offense level
60
Atk weight
1
Max roll
17
Damage vs same level
10-17avg 13.5
  1. 1[On Hit] If target has 2+ Bleed Count, inflict 5 Bleed[On Hit] If target has 2+ Bleed Count, inflict 1 Paralyze[On Hit] Inflict +4 Bleed Count
Skill

Entangled Injury

9+8LustLustPiercePierce
Offense level
60
Atk weight
1
Max roll
17
Damage vs same level
9-17avg 13.0
  1. 1[On Hit] Inflict 3 Bleed
Skill

Smeared Flesh

9+6Glut.Glut.BluntBlunt
Offense level
60
Atk weight
1
Max roll
21
Damage vs same level
18-36avg 27.0
  1. 1[On Hit] Inflict 3 Bleed[On Hit] If target has Bleed, the Core and the Part that used this Skill heal 25 HP
  2. 2[On Hit] If target has 2+ Bleed Count, inflict 5 Bleed[On Hit] If target has Bleed, the Core and the Part that used this Skill heal 25 HP
Skill

Casting Shade

20+8Glut.Glut.BluntBlunt
Offense level
60
Atk weight
1
Max roll
28
Damage vs same level
20-28avg 24.0

Prioritizes target that has the most Bleed Potency [Combat Start] Summon Refracted Clover next turn [Clash Lose] Refracted Clover summoned at 50% HP [Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit without Cracking] Deal +(5 x Bleed on target x Bleed Count on target)% damage (max 200%)[On Hit without Cracking] Consume all Bleed on target
Skill

Churning

11+7PridePrideCounterCounter
Defense level
60
Atk weight
1
Max roll
18
Damage vs same level
11-18avg 14.5
Clash
Unclashable

[Combat Start] All Parts gain 3 Protection

  1. 1[On Hit] Heal the Core and the Part that used this Skill by 1% of this unit's max HP for every Bleed on target[On Hit] Consume 1 Bleed Count on target

Passives

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Refracted Struggle

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)

Refracted Bleed and Tremor

<sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Potency maxes out at 30. <sprite name="Laceration">Bleed and <sprite name="Vibration">Tremor Count maxes out at 5.

Apply Refracted Rupture

When gaining <sprite name="Burst">Rupture, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)