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Refracted Peccatulum Pigritiae??
Abnormality · CoreTETH

Refracted Peccatulum Pigritiae??

Stats
Appears in
Refraction Railway 5 (Lv 45)
Defense level
45
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
2

Parts

cannot break

HP at level 45 599

Stagger thresholds 20% (119)

SlashSlashIneff. x0.5
PiercePierceIneff. x0.5
BluntBluntIneff. x0.5
WrathWrathEndure x0.8
LustLustEndure x0.8
SlothSlothIneff. x0.5
Glut.Glut.Weak x1.5
GloomGloomFatal x1.75
PridePrideIneff. x0.5
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
SlothStoneshower125%
SlothGather Stones125%
SlothRising Sloth125%
SlothGuard125%

Best identities against each move

Skills

Skill

Stoneshower

4+3SlothSlothBluntBlunt
Offense level
45
Atk weight
1
Max roll
10
Damage vs same level
8-17avg 12.5

[On Use] If target has 5+ Tremor, Base Power +1

  1. 1[On Hit] Inflict 8 Tremor
  2. 2[On Hit] Inflict +3 Tremor Count
Skill

Gather Stones

5+8SlothSlothBluntBlunt
Offense level
45
Atk weight
1
Max roll
13
Damage vs same level
5-13avg 9.0

[Clash Win] If target has Tremor, Base Power +2

  1. 1[On Hit] Inflict 8 Tremor[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Skill

Rising Sloth

8+10SlothSlothBluntBlunt
Offense level
45
Atk weight
1
Max roll
18
Damage vs same level
8-18avg 13.0

[On Use] Coin Power +1 for every 3 Tremor on target (max 3) [Clash Win] This Skill gains Atk Weight +1 for every 5 Tremor on the target (max 2)

  1. 1[On Hit] Trigger Amplitude Conversion into Tremor - Reverb[On Hit] Trigger Tremor Burst once for every Tremor Count on the target (max 2); then, reduce target's Tremor Count by 2[On Hit] Inflict +4 Tremor Count
Skill

Guard

10+15SlothSlothGuardGuard
Defense level
45
Atk weight
1
Max roll
25
Clash
Unclashable

Inflict 2 Tremor against the Attacker when hit as long as there is remaining Shield HP [On Use] Gain 3 Protection

Passives

Refracted Struggle

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)

Sin Resistance

Unless this unit is Staggered or Part Broken, take -50% damage

Resonating Tremor

When hit, inflict +2 Tremor against the Attacker If the target has Tremor, inflict 2 Tremor against all enemies On Hit. Attack End: If the target is defeated, inflict +4 Tremor against all enemies