
Coloring
- Offense level
- 4(+2)
- Atk weight
- 1
- Max roll
- 9
- Damage vs same level
- 9-23avg 15.8

The Fingers · The Ring · School of Pointillism
Stagger thresholds 70% / 20% / 0% (172 / 49 / 0)
This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.


If target has 5+
Bleed, deal +30% damage
Bleed, Inflict 2
Offense Level Down next turn[On Hit] Inflict 5
Bleed
Offense Level Down next turn[On Hit] Inflict 5
Bleed
Rupture equal to
Bleed on target

[Clash Win] If target has
Bleed, gain 1
Attack Power Up next turn
[Clash Win] If target has 10+
Bleed, gain 1
Attack Power Up next turn
Defense Level Down
Defense Level Down
Bleed, reuse this Skill (3 times max)[On Hit] Reduce
Bleed Count on target by 1[Heads Hit] Inflict 2
Defense Level Down
[On Evade] Gain
Attack Power Up (max 2)
In a Clash, Clash Power +1
Heal 2 SP on self On Hit against targets with
Bleed
When an ally is defeated, gain 1 Slot next turn (max 2)
Clash Win: all allies, including this unit, heals 3 SP
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)