
Parrying
- Offense level
- 47(+2)
- Atk weight
- 1
- Max roll
- 7
- Damage vs same level
- 4-8avg 6.0
1[On Hit] Inflict 2
Offense Level Down next turn[Heads Hit] Inflict 2
Defense Level Down next turn

Fixer ยท Edgar Family
2 versions of this Abnormality exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.
Stagger thresholds 60% / 30% / 0% (214 / 107 / 0)
Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.
| Skill | Copies | First draw |
|---|---|---|
| 3 | 38% | |
| 2 | 25% | |
| 1 | 13% | |
| 1 | 13% | |
| Evade | 1 | 13% |

Offense Level Down next turn[Heads Hit] Inflict 2
Defense Level Down next turn
[On Use] If this unit's Speed is faster than the target's, heal 5 SP on self
Haste next turn[On Hit] Inflict 2
Paralyze
Defense Level Down next turn[On Hit] Inflict 2
Paralyze next turn
[On Use] If this unit's Speed is faster than the target's, inflict 2
Slash Resist Down
Fragile[Heads Hit] Inflict 3
Defense Level Down
Offense Level Down next turn[On Hit] Inflict 2
Defense Level Down next turn
Haste next turn[On Hit] Inflict 2
Slash Resist Down next turn[On Hit] Inflict 2
Paralyze next turn

[On Evade] Heal 5 SP on self
When using a Skill, if target's HP is below 50%, Skill Power +1
When using a Skill, if target's HP is below 50%, deal +30% damage
Turn End: if in Panic, reset SP to 0.
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)