LIMBUSCOMPANY.TOOLS
Refracted Will You Play?
Abnormality ยท CoreZAYIN

Refracted Will You Play?

Stats
Appears in
Refraction Railway 6 (Lv 60)
Defense level
60
Sanity
No SP: coins flip at 50%
Actions per turnup to 4
4

Parts

Bodycannot break

HP at level 60 11
SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.5
SlothSlothEndure x0.8
Glut.Glut.Weak x1.2
GloomGloomEndure x0.8
PridePrideNormal x1
EnvyEnvyEndure x0.8

Stuffed Toy

HP at level 60 1787
SlashSlashNormal x1
PiercePierceNormal x1
BluntBluntNormal x1
WrathWrathWeak x1.2
LustLustWeak x1.5
SlothSlothEndure x0.8
Glut.Glut.Weak x1.2
GloomGloomEndure x0.8
PridePrideNormal x1
EnvyEnvyEndure x0.8

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Don't Let Them Hurt Me

20+10WrathWrathGuardGuard
Defense level
60
Atk weight
1
Max roll
30

Clashable Guard Final Power -4 for every ally defeated in this Encounter

  1. 1Unbreakable Coin
Skill

Play With Me!

7-2LustLustBluntBlunt
Offense level
61(+1)
Atk weight
1
Max roll
3
Damage vs same level
8-14avg 11.0

Final Power +1 and deal +5% damage for every ally defeated in this Encounter [Clash Lose] Base Power -7 [Clash Lose] Damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin[On Hit] Inflict 1 Power Down next turn
Skill

Hyah!

8-4LustLustBluntBlunt
Offense level
61(+1)
Atk weight
1
Max roll
4
Damage vs same level
4-8avg 6.0

Final Power +1 and deal +10% damage for every ally defeated in this Encounter [Clash Lose] Base Power -8 [Clash Lose] Damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin[On Hit] Inflict 1 Power Down next turn
Skill

Do You Like Dolls?

10-3LustLustBluntBlunt
Offense level
62(+2)
Atk weight
1
Max roll
4
Damage vs same level
12-22avg 17.3

Final Power +1 and deal +5% damage for every ally defeated in this Encounter [Clash Lose] Base Power -10 [Clash Lose] Damage dealt by this Skill cannot Stagger the target

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin[On Hit] Inflict 2 Power Down next turn
Skill

I'll Go fer Scissors. How 'Bout You?

4-1EnvyEnvySlashSlash
Offense level
63(+3)
Atk weight
3
Max roll
1
Damage vs same level
6-12avg 9.0

If this Skill is an Unopposed Attack, or if this Skill loses a Clash, deal +300% damage [Clash Start] If target has Power Down, Clash Power +20 [Clash Win] This Skill does not trigger the target's Defense Skill [Clash Win] End this Skill and use "You Win..." on the target

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 5 Bleed and +4 Bleed Count
Skill

You Win...

6+4EnvyEnvyPiercePierce
Offense level
60
Atk weight
1
Max roll
10
Damage vs same level
6-10avg 8.0
Clash
Unclashable

[Unclashable] This Skill has the following properties: - Does not trigger Defense Skills - Its attack does not hit [On Use] Apply 2 Offense Level Up on target next turn [Attack End] Heal (this Coin's Final Power x 5) HP for 2 Sinners that have the lowest current HP

Skill

Let's Play Together Forever~!

4-1EnvyEnvySlashSlash
Offense level
63(+3)
Atk weight
7
Max roll
1
Damage vs same level
6-12avg 9.0
Clash
Unclashable

This Skill does not trigger Defense Skills, and can be Clashed with regardless of Speed [On Use] Deal -90% damage against targets that have equipped Defense Skills [Clash Start] Final Power +20 [Clash Win] Deal +100% damage [Clash Lose] Deal -90% damage and damage dealt by this Skill cannot Stagger the target [Clash Lose] All Parts become Staggered next turn [Attack End] End this turn

  1. 1Unbreakable Coin
  2. 2Unbreakable Coin
  3. 3Unbreakable Coin[On Hit without Cracking] Inflict 6 Bleed and +5 Bleed Count

Passives

Let's Play Tag! Here I Go!

Turn Start: If there are no "It"s, this unit's 1/2/3 other allies that have the lowest Level become "It" for 3 turns (number of units receiving this effect increases every time this effect activates) If "It" effect expires while the unit that had the "It" effect is alive, gain the following effects: - All Sinners take fixed damage equal to 40% HP each - Reduce SP to -45 for a random Sinner who can enter E.G.O Corrosion or Panic If a Sinner kills a "It", the said Sinner gains 1 Power Up for the rest of this Encounter (this effect can be gained cumulatively)

Will You Play? Will You Play? Will You Play?

Turn End: If this unit is the only surviving ally, or if the Core is at 50%- HP, use "Let's Play Together Forever~!" next turn (once per Encounter)

No More Playtime

Turn Start: The "Stuffed Toy" Part gains Protection equal to the number of allies excluding this unit When the "Stuffed Toy" Part is destroyed, Will You Play? and its remaining allies are killed

Refracted Struggle

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)

Body

Attachment Plushie

HP damage taken by the Core is fixed at 0