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Revived K Corp. Class 1 Staff
Enemy ยท Enemy Unit

Revived K Corp. Class 1 Staff

K Corp.

6 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Event dungeon (Lv 31, 32); Main story, Canto IV (Lv 32, 33); Mirror Dungeon 2 (Lv 30-40)
HP at level 30stagger at 68 / 39
98
HP at level 31stagger at 69 / 39
99
HP at level 32stagger at 70 / 40
101
HP at level 33stagger at 72 / 41
103
Stagger thresholds
70% / 40%
Speed
2 - 5
Defense levellevel -2
28
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashEndure x0.75
PiercePierceNormal x1
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Stop the Intruder

4+6Glut.Glut.SlashSlash
Offense level
32(+2)
Atk weight
1
Max roll
10
Damage vs same level
4-11avg 7.5
  1. 1[On Hit] Inflict +3 Rupture Count
Skill

No Entry

6+6Glut.Glut.SlashSlash
Offense level
32(+2)
Atk weight
1
Max roll
12
Damage vs same level
6-13avg 9.5
  1. 1[On Hit] Inflict 2 Rupture
Skill

Forbid Entry

5+4Glut.Glut.SlashSlash
Offense level
32(+2)
Atk weight
1
Max roll
13
Damage vs same level
10-24avg 17.3
  1. 2[Heads Hit] Inflict 2 Fragile next turn
Skill

Cover, Cover!

5+5GuardGuard
Defense level
28(-2)
Atk weight
1
Max roll
10
Clash
Unclashable

[Combat Start] Heal 5% of Max HP

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Floods of Sorrow

Tails Coins inflict 2 Sinking

Overflowing Sorrow

At the end of the turn, lose 5 SP

Stats
Appears in
Event dungeon (Lv 30, 31, 32); Main story, Canto IV (Lv 32, 33); Mirror Dungeon 2 (Lv 30-40)
HP at level 30stagger at 63 / 31
106
HP at level 31stagger at 64 / 32
107
HP at level 32stagger at 65 / 32
109
HP at level 33stagger at 66 / 33
111
Stagger thresholds
60% / 30%
Speed
2 - 6
Defense level
30
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashEndure x0.75
PiercePierceNormal x1
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Pause! Halt!

4+6SlothSlothBluntBlunt
Offense level
27(-3)
Atk weight
1
Max roll
10
Damage vs same level
4-9avg 6.5
  1. 1[On Hit] Inflict 2 Tremor
Skill

Stop There, Please!

6+3SlothSlothBluntBlunt
Offense level
27(-3)
Atk weight
1
Max roll
12
Damage vs same level
10-19avg 14.5
  1. 2[On Hit] Inflict 2 Tremor[Heads Hit] Inflict 3 Tremor
Skill

Arresting!

5+7SlothSlothBluntBlunt
Offense level
27(-3)
Atk weight
1
Max roll
12
Damage vs same level
4-11avg 7.5

Prioritizes enemies with Tremor

  1. 1[On Hit] Trigger Tremor Burst
Skill

Taking Cover!

5+5GuardGuard
Defense level
30
Atk weight
1
Max roll
10
Clash
Unclashable

[Combat Start] Heal 5% of Max HP

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Floods of Sorrow

Tails Coins inflict 2 Sinking

Overflowing Sorrow

At the end of the turn, lose 5 SP

Stats
Appears in
Luxcavation (EXP) (Lv 33)
HP at level 33stagger at 61 / 35
88
Stagger thresholds
70% / 40%
Speed
2 - 5
Defense levellevel -2
31
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Stop the Intruder

4+6Glut.Glut.SlashSlash
Offense level
35(+2)
Atk weight
1
Max roll
10
Damage vs same level
4-11avg 7.5
  1. 1[On Hit] Inflict +3 Rupture Count
Skill

No Entry

6+6Glut.Glut.SlashSlash
Offense level
35(+2)
Atk weight
1
Max roll
12
Damage vs same level
6-13avg 9.5
  1. 1[On Hit] Inflict 2 Rupture
Skill

Forbid Entry

5+4Glut.Glut.SlashSlash
Offense level
35(+2)
Atk weight
1
Max roll
13
Damage vs same level
10-24avg 17.3
  1. 2[Heads Hit] Inflict 2 Fragile next turn
Skill

Cover, Cover!

5+5GuardGuard
Defense level
31(-2)
Atk weight
1
Max roll
10
Clash
Unclashable

[Combat Start] Heal 5% of Max HP

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Floods of Sorrow

Tails Coins inflict 2 Sinking

Overflowing Sorrow

At the end of the turn, lose 5 SP

Stats
Appears in
Luxcavation (EXP) (Lv 33)
HP at level 33stagger at 57 / 28
96
Stagger thresholds
60% / 30%
Speed
2 - 6
Defense level
33
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceEndure x0.75
BluntBluntIneff. x0.5
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Pause! Halt!

4+6SlothSlothBluntBlunt
Offense level
30(-3)
Atk weight
1
Max roll
10
Damage vs same level
4-9avg 6.5
  1. 1[On Hit] Inflict 2 Tremor
Skill

Stop There, Please!

6+3SlothSlothBluntBlunt
Offense level
30(-3)
Atk weight
1
Max roll
12
Damage vs same level
10-19avg 14.5
  1. 2[On Hit] Inflict 2 Tremor[Heads Hit] Inflict 3 Tremor
Skill

Arresting!

5+7SlothSlothBluntBlunt
Offense level
30(-3)
Atk weight
1
Max roll
12
Damage vs same level
4-11avg 7.5

Prioritizes enemies with Tremor

  1. 1[On Hit] Trigger Tremor Burst
Skill

Taking Cover!

5+5GuardGuard
Defense level
33
Atk weight
1
Max roll
10
Clash
Unclashable

[Combat Start] Heal 5% of Max HP

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Floods of Sorrow

Tails Coins inflict 2 Sinking

Overflowing Sorrow

At the end of the turn, lose 5 SP

Stats
Appears in
Mirror Dungeon 3 (Lv 40-47); Mirror Dungeon 5 (Lv 50)
HP at level 40stagger at 111 / 63
159
HP at level 41stagger at 113 / 64
162
HP at level 42stagger at 114 / 65
164
HP at level 43stagger at 116 / 66
166
Stagger thresholds
70% / 40%
Speed
2 - 5
Defense levellevel -2
38
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashEndure x0.75
PiercePierceNormal x1
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Stop the Intruder

4+6Glut.Glut.SlashSlash
Offense level
42(+2)
Atk weight
1
Max roll
10
Damage vs same level
4-11avg 7.5
  1. 1[On Hit] Inflict +3 Rupture Count
Skill

No Entry

6+6Glut.Glut.SlashSlash
Offense level
42(+2)
Atk weight
1
Max roll
12
Damage vs same level
6-13avg 9.5
  1. 1[On Hit] Inflict 2 Rupture
Skill

Forbid Entry

5+4Glut.Glut.SlashSlash
Offense level
42(+2)
Atk weight
1
Max roll
13
Damage vs same level
10-24avg 17.3
  1. 2[Heads Hit] Inflict 2 Fragile next turn
Skill

Cover, Cover!

5+5GuardGuard
Defense level
38(-2)
Atk weight
1
Max roll
10
Clash
Unclashable

[Combat Start] Heal 5% of Max HP

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Floods of Sorrow

Tails Coins inflict 2 Sinking

Overflowing Sorrow

At the end of the turn, lose 5 SP

Stats
Appears in
Mirror Dungeon 3 (Lv 40-53); Mirror Dungeon 5 (Lv 50)
HP at level 40stagger at 95 / 47
159
HP at level 41stagger at 97 / 48
162
HP at level 42stagger at 98 / 49
164
HP at level 43stagger at 99 / 49
166
Stagger thresholds
60% / 30%
Speed
2 - 6
Defense level
40
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashEndure x0.75
PiercePierceNormal x1
BluntBluntFatal x2
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Pause! Halt!

4+6SlothSlothBluntBlunt
Offense level
37(-3)
Atk weight
1
Max roll
10
Damage vs same level
4-9avg 6.5
  1. 1[On Hit] Inflict 2 Tremor
Skill

Stop There, Please!

6+3SlothSlothBluntBlunt
Offense level
37(-3)
Atk weight
1
Max roll
12
Damage vs same level
10-19avg 14.5
  1. 2[On Hit] Inflict 2 Tremor[Heads Hit] Inflict 3 Tremor
Skill

Arresting!

5+7SlothSlothBluntBlunt
Offense level
37(-3)
Atk weight
1
Max roll
12
Damage vs same level
4-11avg 7.5

Prioritizes enemies with Tremor

  1. 1[On Hit] Trigger Tremor Burst
Skill

Taking Cover!

5+5GuardGuard
Defense level
40
Atk weight
1
Max roll
10
Clash
Unclashable

[Combat Start] Heal 5% of Max HP

Passives

HP Bullets

At the start of the turn, heal 15 HP. At less than 50% HP, heal 15 additional HP.

Floods of Sorrow

Tails Coins inflict 2 Sinking

Overflowing Sorrow

At the end of the turn, lose 5 SP