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Revived K Corp. Class 3 Staff
Enemy ยท Enemy Unit

Revived K Corp. Class 3 Staff

K Corp.

3 versions of this Enemy exist, one per encounter where its numbers differ. Pick one below; the stats, moves and skills follow it.

Stats
Appears in
Event dungeon (Lv 32); Main story, Canto IV (Lv 35); Mirror Dungeon 2 (Lv 30-40)
HP at level 30stagger at 54 / 0
122
HP at level 32stagger at 56 / 0
126
HP at level 33stagger at 57 / 0
128
HP at level 35stagger at 59 / 0
132
Stagger thresholds
45% / 0%
Speed
2 - 6
Defense level
30
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Do Not Enter550%
Glut.Subdue330%
Glut.Forbid Entry220%

Best identities against each move

Skills

Skill

Do Not Enter

4+7Glut.Glut.BluntBlunt
Offense level
30
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5
  1. 1[Heads Hit] Inflict 1 Rupture
Skill

Subdue

3+3Glut.Glut.BluntBlunt
Offense level
30
Atk weight
1
Max roll
9
Damage vs same level
6-15avg 10.5
  1. 1[Heads Hit] Inflict 3 Rupture
  2. 2[On Hit] Inflict +3 Rupture Count
Skill

Forbid Entry

3+4Glut.Glut.BluntBlunt
Offense level
30
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

[Clash Lose] Heal 10 HP

  1. 1[On Hit] Inflict +2 Rupture Count
  2. 2[Heads Hit] Deal HP damage equal to Rupture Potency Remove all Rupture from target

Passives

Healing Ampule Injection

At the start of the turn, heal 20 HP.

Floods of Sorrow

Tails Coins inflict 2 Sinking

Overflowing Sorrow

At the end of the turn, lose 5 SP

Stats
Appears in
Mirror Dungeon 3 (Lv 40-53); Mirror Dungeon 5 (Lv 50)
HP at level 40stagger at 50 / 0
112
HP at level 41stagger at 50 / 0
113
HP at level 42stagger at 51 / 0
115
HP at level 43stagger at 52 / 0
117
Stagger thresholds
45% / 0%
Speed
2 - 6
Defense level
40
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

Skill deck (AutoPick): each action draws one card at random and removes it; when the deck runs out it's refilled. Over a full cycle every skill comes up exactly as many times as it has copies.

SkillCopiesFirst draw
Glut.Do Not Enter550%
Glut.Subdue330%
Glut.Forbid Entry220%

Best identities against each move

Skills

Skill

Do Not Enter

4+7Glut.Glut.BluntBlunt
Offense level
40
Atk weight
1
Max roll
11
Damage vs same level
4-11avg 7.5
  1. 1[Heads Hit] Inflict 1 Rupture
Skill

Subdue

3+3Glut.Glut.BluntBlunt
Offense level
40
Atk weight
1
Max roll
9
Damage vs same level
6-15avg 10.5
  1. 1[Heads Hit] Inflict 3 Rupture
  2. 2[On Hit] Inflict +3 Rupture Count
Skill

Forbid Entry

3+4Glut.Glut.BluntBlunt
Offense level
40
Atk weight
1
Max roll
11
Damage vs same level
6-18avg 12.0

[Clash Lose] Heal 10 HP

  1. 1[On Hit] Inflict +2 Rupture Count
  2. 2[Heads Hit] Deal HP damage equal to Rupture Potency Remove all Rupture from target

Passives

Healing Ampule Injection

At the start of the turn, heal 20 HP.

Floods of Sorrow

Tails Coins inflict 2 Sinking

Overflowing Sorrow

At the end of the turn, lose 5 SP

Stats
Appears in
Mirror Dungeon 7 (Extreme) (Lv 60)
HP at level 60stagger at 82 / 0
184
Stagger thresholds
45% / 0%
Speed
2 - 6
Defense level
60
Sanity
No SP: coins flip at 50%
Actions per turnup to 2
1 / 2 / 2
Resistances
SlashSlashFatal x2
PiercePierceIneff. x0.5
BluntBluntNormal x1
WrathWrathNormal x1
LustLustNormal x1
SlothSlothNormal x1
Glut.Glut.Normal x1
GloomGloomNormal x1
PridePrideNormal x1
EnvyEnvyNormal x1

Move pattern

This unit picks its moves with its own script, so the order depends on the fight. Its skill list is below.

Best identities against each move

Skills

Skill

Do Not Enter

15-10Glut.Glut.BluntBlunt
Offense level
60
Atk weight
1
Max roll
5
Damage vs same level
5-15avg 10.0

[On Use] Clash Power +2 for every type of negative effect on target (max 6)

  1. 1[On Hit] Inflict 5 Sinking
Skill

Subdue

16-4Glut.Glut.BluntBlunt
Offense level
60
Atk weight
1
Max roll
8
Damage vs same level
20-32avg 26.0

[On Use] Clash Power +2 for every type of negative effect on target (max 6)

  1. 1[On Hit] Inflict 5 Sinking
  2. 2[On Hit] Inflict +5 Sinking Count
Skill

Forbid Entry

17-6Glut.Glut.BluntBlunt
Offense level
60
Atk weight
1
Max roll
5
Damage vs same level
16-34avg 25.0

[On Use] Clash Power +2 for every type of negative effect on target (max 6) [Clash Lose] Heal 5% of missing HP (once per turn; max 100)

  1. 1[On Hit] Inflict +5 Sinking Count
  2. 2[On Hit] Deal Gloom damage equal to Sinking Potency on target and reduce target's Sinking Count by 1

Passives

Healing Ampule Injection

Turn Start: Heal 5% HP.

Floods of Sorrow

On Tails Hit, inflict 3 Sinking

Overflowing Sorrow

Turn End: Lose 5 SP